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Added some comments.
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1 changed files with 5 additions and 12 deletions
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@ -1488,20 +1488,13 @@ struct SpellShapeshiftEntry
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//uint32 NameFlags; // 18 unused
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uint32 flags1; // 19
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int32 creatureType; // 20 <=0 humanoid, other normal creature types
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//uint32 unk1; // 21 unused
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//uint32 unk1; // 21 unused, related to next field
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uint32 attackSpeed; // 22
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//uint32 modelID; // 23 unused, alliance modelid (where horde case?)
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//uint32 unk2; // 24 unused
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//uint32 unk3; // 25 unused
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//uint32 unk4; // 26 unused
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//uint32 unk5; // 27 unused
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//uint32 unk6; // 28 unused
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//uint32 unk7; // 29 unused
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//uint32 unk8; // 30 unused
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//uint32 unk9; // 31 unused
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//uint32 unk10; // 32 unused
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//uint32 unk11; // 33 unused
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//uint32 unk12; // 34 unused
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//uint32 unk2; // 24 unused, also modelid (single case)
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//uint32 unk3; // 25 unused, all zeros
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//uint32 unk4; // 26 unused, all zeros
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//uint32 spellids[8]; // 27-34 unused
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};
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struct SpellDurationEntry
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