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[10901] Allow vehicles to have gossip menu
In addition rename IsGameobject -> IsGameObject.
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8 changed files with 12 additions and 13 deletions
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@ -672,7 +672,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket
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data << uint8(dialogStatus);
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++count;
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}
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else if (itr->IsGameobject())
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else if (itr->IsGameObject())
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{
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GameObject *questgiver = GetPlayer()->GetMap()->GetGameObject(*itr);
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