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[10901] Allow vehicles to have gossip menu
In addition rename IsGameobject -> IsGameObject.
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8 changed files with 12 additions and 13 deletions
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@ -3193,7 +3193,7 @@ void Spell::EffectApplyAura(SpellEffectIndex eff_idx)
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{
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// FIXME: currently we can't have auras applied explIcitly by gameobjects
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// so for auras from wild gameobjects (no owner) target used
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if (m_originalCasterGUID.IsGameobject())
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if (m_originalCasterGUID.IsGameObject())
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caster = unitTarget;
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else
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return;
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