[7904] Change creature damage calculation formula.

* Add new creature_template field `dmg_multiplier`
* Make attackpower include in creature damage not dependent from attack speed.

NOTE: included in sql update recalculation for creature damage related fields only make
temporary possible usable values. Real values need revisited by DB devs for correctness.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Seizerkiller 2009-05-28 19:35:52 +04:00 committed by VladimirMangos
parent 0614a9eb75
commit 2fc277fdb6
7 changed files with 21 additions and 9 deletions

View file

@ -25,8 +25,8 @@ extern DatabasePostgre WorldDatabase;
extern DatabaseMysql WorldDatabase;
#endif
const char CreatureInfosrcfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiifflliiis";
const char CreatureInfodstfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiifflliiii";
const char CreatureInfosrcfmt[]="iiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiifflliiis";
const char CreatureInfodstfmt[]="iiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiifflliiii";
const char CreatureDataAddonInfofmt[]="iiiiiiis";
const char CreatureModelfmt[]="iffbi";
const char CreatureInfoAddonInfofmt[]="iiiiiiis";