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[10473] Fix structure SMSG_SPELLHEALLOG for 3.5.5
This also fix proper show critical heals Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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2 changed files with 2 additions and 1 deletions
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@ -5936,6 +5936,7 @@ void Unit::SendHealSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, uint32
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data << uint32(SpellID);
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data << uint32(Damage);
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data << uint32(OverHeal);
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data << uint32(0); // absorb, not implemented, look 301 aura
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data << uint8(critical ? 1 : 0);
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data << uint8(0); // unused in client?
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SendMessageToSet(&data, true);
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