[8831] Helper function add and move for diffficulties.

* Use regular naming for 0 spwanmode/difficulty for clean consistence names (used at well known wiki)
* Move difficulty related data access from InstancedMap to Map class.
This commit is contained in:
VladimirMangos 2009-11-19 03:01:35 +03:00
parent fe1fae46ee
commit 398ca010ca
6 changed files with 33 additions and 30 deletions

View file

@ -923,7 +923,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
continue;
//FIXME: work only for instances where max==min for players
if(((InstanceMap*)map)->GetMaxPlayers() != achievementCriteria->death_in_dungeon.manLimit)
if (map->GetMaxPlayers() != achievementCriteria->death_in_dungeon.manLimit)
continue;
SetCriteriaProgress(achievementCriteria, 1, PROGRESS_ACCUMULATE);
break;