Fixed maps extractor. Patch provided by andstan. Not tested.

This commit is contained in:
tomrus88 2008-12-04 13:29:31 +03:00
parent e58df484a2
commit 4c4f80df5a
3 changed files with 224 additions and 215 deletions

Binary file not shown.

View file

@ -24,7 +24,6 @@ vec wmoc;
Cell * cell;
uint32 wmo_count;
mcell *mcells;
int holetab_h[4] = {0x1111, 0x2222, 0x4444, 0x8888};
int holetab_v[4] = {0x000F, 0x00F0, 0x0F00, 0xF000};
@ -35,7 +34,7 @@ bool LoadADT(char* filename)
if(mf.isEof())
{
//printf("No such file.\n");
//printf("No such file %s\n",filename);
return false;
}
mcells=new mcell;
@ -47,8 +46,10 @@ bool LoadADT(char* filename)
wmo_count=0;
bool found=false;
//uint32 fs=mf.getSize()-3;
//while (mf.getPos()<fs)
MH2O_presence = false;
chunk_num = 0;
k = 0;
while (!mf.isEof())
{
uint32 fourcc;
@ -56,143 +57,116 @@ bool LoadADT(char* filename)
mf.read(&size, 4);
size_t nextpos = mf.getPos() + size;
switch(fourcc)
{
case 0x4d43494e: // MCIN
{
//printf("Found chunks info\n");
// mapchunk offsets/sizes
for (int i=0; i<256; i++)
{
mf.read(&mcnk_offsets[i],4);
mf.read(&mcnk_sizes[i],4);
mf.seekRelative(8);
}
break;
}
case 0x4d4f4446: // MODF
{
/*
if(size)
{
//printf("\nwmo count %d\n",size/64);
wmo_count =size/64;
for (int i=0; i<wmo_count; i++)
{
int id;
mf.read(&id, 4);
WMO *wmo = (WMO*)wmomanager.items[wmomanager.get(wmos[id])];
WMOInstance inst(wmo, mf);
wmois.push_back(inst);
}
}*/
break;
}
case 0x4d574d4f: // MWMO
{
/*
if (size)
{
char *buf = new char[size];
mf.read(buf, size);
char *p=buf;
while (p<buf+size)
{
std::string path(p);
p+=strlen(p)+1;
fixname(path);
wmomanager.add(path);
wmos.push_back(path);
}
delete[] buf;
}*/
break;
}
case 0x4d564552: // MVER
case 0x4d484452: // MHDR header
case 0x4d434e4b: // MCNK
case 0x4d544558: // MTEX textures (strings)
case 0x4d4d4458: // MMDX m2 models (strings)
case 0x4d4d4944: // MMID offsets for strings in MMDX
case 0x4d574944: // MWID offsets for strings in MWMO
case 0x4d444446: // MDDF
case 0x4d46424f: // MFBO new in BC
case 0x4d48324f: // MH2O new in WotLK
case 0x4D545846: // MTXF new in WotLK
break;
default:
//if(fourcc==0x4d484452) // MHDR header
//if(fourcc==0x4d564552) // MVER
if(fourcc==0x4d43494e) // MCIN
{
for (int i=0; i<256; i++)
{
// mf.seekRelative(-3);
printf("Unhandled map chunk: %u\n",fourcc);
break;
mf.read(&mcnk_offsets[i],4);
mf.read(&mcnk_sizes[i],4);
mf.seekRelative(8);
}
}
//if(fourcc==0x4d544558) // MTEX textures (strings)
//if(fourcc==0x4d4d4458) // MMDX m2 models (strings)
//if(fourcc==0x4d4d4944) // MMID offsets for strings in MMDX
//if(fourcc==0x4d574d4f) // MWMO
//if(fourcc==0x4d574944) // MWID offsets for strings in MWMO
//if(fourcc==0x4d444446) // MDDF
//if(fourcc==0x4d4f4446) // MODF
if(fourcc==0x4d48324f && size) // MH2O new in WotLK
{
MH2O_presence = true;
// çäåñü íàäî çàïîìíèòü áàçîâóþ ïîçèöèþ â ôàéëå òê âñå ñìåùåíèÿ áóäóò îò íåãî
uint32 base_pos = mf.getPos();
uint32 header_pos = 0;
LiqOffsData = new MH2O_offsData;
LiqChunkData1 = new MH2O_Data1;
ChunkLiqHeght = new float[81];
for(;chunk_num < 256; chunk_num++)
{
mf.read(LiqOffsData,12);
header_pos = mf.getPos();
if(LiqOffsData->offsData1 !=0) // åñëè äàííûå â Data1 î âîäå åñòü, òî èõ íàäî êîíâåðòèðîâàòü
{
mf.seek(base_pos + LiqOffsData->offsData1);// ïåðåõîäèì ïî ñìåùåíèþ èç offsData1 ÎÒ ÍÀ×ÀËÀ êóñêà
mf.read(LiqChunkData1,24); // ñ÷èòûâàåì ñàìè äàííûå â ñòðóêòóðó òèïà MH2O_Data1
// çàíîñèì äàííûå ôëàãà äëÿ êóñêà
if(LiqChunkData1->flags & 4 || LiqChunkData1->flags & 8)
MapLiqFlag[chunk_num] |=1;
if(LiqChunkData1->flags & 16)
MapLiqFlag[chunk_num] |=2;
// ïðåäâàðèòåëüíî çàïîëíÿåì âåñü êóñîê äàííûìè - íåò âîäû
for(int j=0;j<81;j++)
{
ChunkLiqHeght[j] = -999999; // no liquid/water
}
// òåïåðü âû÷èñëÿåì òå ÷òî ñ âîäîé è ïåðåçàïèñûâàåì èõ â êóñêå
for(int b=0; b <= LiqChunkData1->height; b++)
{
for(int c=LiqChunkData1->xOffset; c <= (LiqChunkData1->xOffset+LiqChunkData1->width); c++)
{
int n = (9*(LiqChunkData1->yOffset + b))+c;
ChunkLiqHeght[n] = LiqChunkData1->heightLevel1;
}
}
mf.seek(header_pos); // è íå çàáûòü âåðíóòüñÿ íà èñõîäíóþ ïîçèöèþ èìåííî Â ÕÈÄÅÐÅ
}
else // åñëè äàííûõ â Data1 íåò, òî íàäî çàïîëíèòü âåñü êóñîê, íî äàííûìè - íåò âîäû
{
for(int j=0; j<81; j++)
ChunkLiqHeght[j] = -999999; // no liquid/water
}
if(!(chunk_num%16))
m = 1024*(chunk_num/16); // ñìåùåíèå ïî ðÿäàì êóñêîâ ñ ïåðåêðûòèåì = 1024
k = m +(chunk_num%16)*8; // óñòàíàâëèâàåìñÿ íà íà÷àëüíûé èíäåêñ äëÿ çàïîëíåíèÿ ðÿäà
// çàíîñèì äàííûå êóñêà â ìàññèâ äëÿ êàðòû, ñ ïåðåêðûòèåì è îáðåçàíèåì êóñêîâ òê äàííûõ 81
// ýòî àíàëîã ñòàðîãî îáðåçàíèÿ ãðàíè÷íûõ ïðàâûõ-áîêîâûõ è íèæíèõ äàííûõ
for(int p=0;p<72;p+=9) // íèæíèå 8 íå çàíîñèì òê îíè äóáëèðóåòñÿ ñëåä êóñêîì
{
for(int s=0; s<8; s++) // 9 çíà÷åíèå â ñòðîêå íå çàíîñèì òê îíî äóáëèðóåòñÿ ñëåä êóñêîì, à â ïðàâûõ-áîêîâûõ îáðåçàåòñÿ äëÿ 128õ128
{
MapLiqHeight[k] = ChunkLiqHeght[p+s];// :)
k++;
}
k=k+120;
}
}
delete LiqOffsData;
delete LiqChunkData1;
delete []ChunkLiqHeght;
}
//case 0x4d434e4b: // MCNK
//case 0x4d46424f: // MFBO new in BC
//case 0x4d545846: // MTXF new in WotLK
mf.seek(nextpos);
}
//printf("Loading chunks info\n");
// read individual map chunks
for (int j=0; j<16; j++)
{
for (int i=0; i<16; i++)
{
mf.seek((int)mcnk_offsets[j*16+i]);
LoadMapChunk(mf,&(mcells->ch[i][j]));
chunk_num++;
}
/*
for(uint32 t=0;t<wmo_count ;t++)
{
wmois[t].draw();
}*/
}
mf.close();
return true;
}
struct MapChunkHeader {
uint32 flags;
uint32 ix;
uint32 iy;
uint32 nLayers;
uint32 nDoodadRefs;
uint32 ofsHeight;
uint32 ofsNormal;
uint32 ofsLayer;
uint32 ofsRefs;
uint32 ofsAlpha;
uint32 sizeAlpha;
uint32 ofsShadow;
uint32 sizeShadow;
uint32 areaid;
uint32 nMapObjRefs;
uint32 holes;
uint16 s1;
uint16 s2;
uint32 d1;
uint32 d2;
uint32 d3;
uint32 predTex;
uint32 nEffectDoodad;
uint32 ofsSndEmitters;
uint32 nSndEmitters;
uint32 ofsLiquid;
uint32 sizeLiquid;
float zpos;
float xpos;
float ypos;
uint32 textureId;
uint32 props;
uint32 effectId;
};
bool isHole(int holes, int i, int j)
{
int testi = i/2;
int testj = j/4;
if(testi>3) testi = 3;
if(testj>3) testj = 3;
return (holes & holetab_h[testi] & holetab_v[testj])!=0;
return (holes & holetab_h[testi] & holetab_v[testj])!=0;
}
inline
@ -207,9 +181,8 @@ void LoadMapChunk(MPQFile & mf, chunk*_chunk)
mf.read(&size, 4);
size_t lastpos = mf.getPos() + size;
mf.read(&header, 0x80);
mf.read(&header, 0x80); // what if header size got changed?
_chunk->area_id =header.areaid ;
_chunk->flag =0;
float xbase = header.xpos;
float ybase = header.ypos;
@ -222,13 +195,11 @@ void LoadMapChunk(MPQFile & mf, chunk*_chunk)
float zmin=999999999.0f;
float zmax=-999999999.0f;
//must be there, bl!zz uses some crazy format
int nTextures;
//int nTextures;
while (mf.getPos() < lastpos)
{
mf.read(&fourcc,4);
mf.read(&size, 4);
//if(size!=580)
// printf("\n sz=%d",size);
size_t nextpos = mf.getPos() + size;
if(fourcc==0x4d435654) // MCVT
{
@ -258,9 +229,9 @@ void LoadMapChunk(MPQFile & mf, chunk*_chunk)
}
else if(fourcc==0x4d434e52) // MCNR
{
nextpos = mf.getPos() + 0x1C0; // size fix
nextpos = mf.getPos() + 0x1C0; // size fix
}
else if(fourcc==0x4d434c51) // MCLQ
else if(fourcc==0x4d434c51 && !MH2O_presence) // íå áóäåì ó÷èòûâàòü åñëè óæå áûëè äàííûå â MH2O, ïåðåñòðàõîâêà :) // MCLQ
{
// liquid / water level
//bool haswater;
@ -268,47 +239,51 @@ void LoadMapChunk(MPQFile & mf, chunk*_chunk)
mf.read(fcc1,4);
flipcc(fcc1);
fcc1[4]=0;
ChunkLiqHeght = new float[81];
if (!strcmp(fcc1,"MCSE"))
{
for(int i=0;i<9;i++)
for(int j=0;j<9;j++)
_chunk->waterlevel[i][j]=-999999; // no liquid/water
for(int j=0;j<81;j++)
{
ChunkLiqHeght[j] = -999999; // no liquid/water
}
}
else
{
float maxheight;
mf.read(&maxheight, 4);
for(int j=0;j<9;j++)
for(int i=0;i<9;i++)
{
mf.read(&h, 4);
mf.read(&h, 4);
if(h > maxheight)
_chunk->waterlevel[i][j]=-999999;
else
_chunk->waterlevel[i][j]=h;
}
for(int j=0;j<81;j++)
{
mf.read(&h, 4);
mf.read(&h, 4);
if(h > maxheight)
ChunkLiqHeght[j] = -999999;
else
ChunkLiqHeght[j] = h;
}
if(chunkflags & 4 || chunkflags & 8)
_chunk->flag |=1;
MapLiqFlag[chunk_num] |= 1;
if(chunkflags & 16)
_chunk->flag |=2;
MapLiqFlag[chunk_num] |= 2;
}
// çàïîëíåì òàê æå êàê â MH2O
if(!(chunk_num%16))
m = 1024*(chunk_num/16);
k = m +(chunk_num%16)*8;
for(int p=0;p<72;p+=9)
{
for(int s=0; s<8; s++)
{
MapLiqHeight[k] = ChunkLiqHeght[p+s]; // :)
k++;
}
k=k+120;
}
delete []ChunkLiqHeght;
break;
}
else if (fourcc==0x4d434c59) // MCLY
{
// texture info
nTextures = (int)size;
}
else if (fourcc==0x4d43414c) // MCAL
{
if (nTextures<=0)
continue;
}
mf.seek(nextpos);
}
}
@ -330,10 +305,6 @@ double GetZ(double x,double z)
{
vec v[3];
vec p;
//bool inWMO=false;
//if(!inWMO)
{
//find out quadrant
int xc=(int)(x/UNITSIZE);
@ -380,19 +351,6 @@ double GetZ(double x,double z)
}
}
inline
void TransformWaterData()
{
cell= new Cell;
for(int x=0;x<128;x++)
for(int y=0;y<128;y++)
cell->v9[x][y] = mcells->ch[x/8][y/8].waterlevel[x%8][y%8];
//and the last 1
cell->v9[128][128] = mcells->ch[15][15].waterlevel[8][8];
}
inline
void TransformData()
{
@ -423,14 +381,24 @@ const char MAP_MAGIC[] = "MAP_2.01";
bool ConvertADT(char * filename,char * filename2)
{
//if(!strstr(filename,"oth_32_48"))return false;
MapLiqHeight = new float[16384];
MapLiqFlag = new char[256];
for(int j=0; j<256; j++)
MapLiqFlag[j] = 0;
if(!LoadADT(filename))
{
delete [] MapLiqHeight;
delete [] MapLiqFlag;
return false;
}
FILE *output=fopen(filename2,"wb");
if(!output)
{
printf("Can't create the output file '%s'\n",filename2);
delete [] MapLiqHeight;
delete [] MapLiqFlag;
return false;
}
@ -441,7 +409,7 @@ bool ConvertADT(char * filename,char * filename2)
{
for(unsigned int y=0;y<16;y++)
{
if(mcells->ch[y][x].area_id && mcells->ch[y][x].area_id < 0x121F)
if(mcells->ch[y][x].area_id && mcells->ch[y][x].area_id < 0x102D)
{
if(areas[mcells->ch[y][x].area_id]==0xffff)
printf("\nCan't find area flag for areaid %u.\n",mcells->ch[y][x].area_id);
@ -456,17 +424,12 @@ bool ConvertADT(char * filename,char * filename2)
}
}
for(unsigned int x=0;x<16;x++)
for(unsigned int y=0;y<16;y++)
fwrite(&mcells->ch[y][x].flag,1,1,output);
fwrite(MapLiqFlag,1,256,output); //!!!!!!!!
delete [] MapLiqFlag;
TransformWaterData();
fwrite(MapLiqHeight,sizeof(float),16384,output); //!!!!!!!!
delete [] MapLiqHeight;
for(unsigned int x=0;x<128;x++)
for(unsigned int y=0;y<128;y++)
fwrite(&cell->v9[y][x],1,sizeof(float),output);
delete cell;
TransformData();
for(unsigned int x=0;x<iRes;x++)
@ -481,20 +444,6 @@ bool ConvertADT(char * filename,char * filename2)
fclose(output);
delete cell;
/*
for (std::vector<std::string>::iterator it = wmos.begin(); it != wmos.end(); ++it)
wmomanager.delbyname(*it);
wmos.clear();
wmois.clear();
for (std::vector<model>::iterator it = wmomodel.begin(); it != wmomodel.end(); ++it)
{
it->tr.clear();
}
//printf("\n %d \n",in);
wmomodel.clear();
//polygons.clear();*/
return true;
}

View file

@ -10,34 +10,31 @@ typedef unsigned short uint16;
typedef unsigned int uint32;
class Liquid;
typedef struct {
float x;
float y;
float z;
}svec;
float x;
float y;
float z;
} svec;
typedef struct {
double x;
double y;
double z;
}vec;
double x;
double y;
double z;
} vec;
typedef struct{
vec v[3];
}triangle;
} triangle;
typedef struct{
float v9[16*8+1][16*8+1];
float v8[16*8][16*8];
}Cell;
float v9[16*8+1][16*8+1];
float v8[16*8][16*8];
} Cell;
typedef struct{
double v9[9][9];
double v8[8][8];
uint16 area_id;
//Liquid *lq;
float waterlevel[9][9];
uint8 flag;
}chunk;
uint16 area_id;
} chunk;
class WMO;
class WMOManager;
@ -45,9 +42,72 @@ void fixname(std::string &name);
typedef struct
{
chunk ch[16][16];
}mcell;
chunk ch[16][16];
} mcell;
struct MapChunkHeader {
uint32 flags;
uint32 ix;
uint32 iy;
uint32 nLayers;
uint32 nDoodadRefs;
uint32 ofsHeight;
uint32 ofsNormal;
uint32 ofsLayer;
uint32 ofsRefs;
uint32 ofsAlpha;
uint32 sizeAlpha;
uint32 ofsShadow;
uint32 sizeShadow;
uint32 areaid;
uint32 nMapObjRefs;
uint32 holes;
uint16 s1;
uint16 s2;
uint32 d1;
uint32 d2;
uint32 d3;
uint32 predTex;
uint32 nEffectDoodad;
uint32 ofsSndEmitters;
uint32 nSndEmitters;
uint32 ofsLiquid; // not use in WotLK
uint32 sizeLiquid; // not use in WotLK
float zpos;
float xpos;
float ypos;
uint32 textureId; // new offsColorValues in WotLK
uint32 props;
uint32 effectId;
};
typedef struct {
uint32 offsData1;
uint32 used;
uint32 offsData2;
} MH2O_offsData;
typedef struct {
uint16 flags;
uint16 type;
float heightLevel1;
float heightLevel2;
byte xOffset;
byte yOffset;
byte width;
byte height;
uint32 ofsData2a;
uint32 ofsData2b;
} MH2O_Data1;
class MPQFile;
void LoadMapChunk(MPQFile &,chunk*);
bool MH2O_presence;
MH2O_offsData *LiqOffsData;
MH2O_Data1 *LiqChunkData1;
float *ChunkLiqHeght, *MapLiqHeight;
char* MapLiqFlag;
uint32 k, m, chunk_num;
void LoadMapChunk(MPQFile &, chunk*);
bool LoadWMO(char* filename);
#endif