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Use (if available) TR1 unordered_map instead hash_map at Unix/Linux (in GCC 4.0.0 and later) and Windows (VC90 and later)
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25 changed files with 80 additions and 73 deletions
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@ -89,7 +89,7 @@ class Map;
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class UpdateMask;
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class InstanceData;
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typedef HM_NAMESPACE::hash_map<Player*, UpdateData> UpdateDataMapType;
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typedef UNORDERED_MAP<Player*, UpdateData> UpdateDataMapType;
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struct WorldLocation
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{
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