Use (if available) TR1 unordered_map instead hash_map at Unix/Linux (in GCC 4.0.0 and later) and Windows (VC90 and later)

This commit is contained in:
VladimirMangos 2008-11-08 10:21:42 +03:00
parent ac222e92b1
commit 5222f49820
25 changed files with 80 additions and 73 deletions

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@ -20,7 +20,7 @@
#define MANGOS_OBJECTREGISTRY_H #define MANGOS_OBJECTREGISTRY_H
#include "Platform/Define.h" #include "Platform/Define.h"
#include "Utilities/HashMap.h" #include "Utilities/UnorderedMap.h"
#include "Policies/Singleton.h" #include "Policies/Singleton.h"
#include <string> #include <string>

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@ -58,6 +58,6 @@ EXTRA_DIST = \
Utilities/ByteConverter.h \ Utilities/ByteConverter.h \
Utilities/Callback.h \ Utilities/Callback.h \
Utilities/EventProcessor.h \ Utilities/EventProcessor.h \
Utilities/HashMap.h \ Utilities/UnorderedMap.h \
Utilities/LinkedList.h \ Utilities/LinkedList.h \
Utilities/TypeList.h Utilities/TypeList.h

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@ -16,32 +16,39 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/ */
#ifndef MANGOS_HASHMAP_H #ifndef MANGOS_UNORDERED_MAP_H
#define MANGOS_HASHMAP_H #define MANGOS_UNORDERED_MAP_H
#include "Platform/CompilerDefs.h" #include "Platform/CompilerDefs.h"
#include "Platform/Define.h" #include "Platform/Define.h"
#if COMPILER == COMPILER_INTEL #if COMPILER == COMPILER_INTEL
#include <ext/hash_map> #include <ext/hash_map>
#elif COMPILER == COMPILER_GNU && __GNUC__ >= 4
#include <tr1/unordered_map>
#elif COMPILER == COMPILER_GNU && __GNUC__ >= 3 #elif COMPILER == COMPILER_GNU && __GNUC__ >= 3
#include <ext/hash_map> #include <ext/hash_map>
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500 // VC9.0 and later
#include <unordered_map>
#else #else
#include <hash_map> #include <hash_map>
#endif #endif
#ifdef _STLPORT_VERSION #ifdef _STLPORT_VERSION
#define HM_NAMESPACE std #define UNORDERED_MAP std::hash_map
using std::hash_map; using std::hash_map;
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1500
#define UNORDERED_MAP std::tr1::unordered_map
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300 #elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300
#define HM_NAMESPACE stdext #define UNORDERED_MAP stdext::hash_map
using stdext::hash_map; using stdext::hash_map;
#elif COMPILER == COMPILER_INTEL #elif COMPILER == COMPILER_INTEL
#define HM_NAMESPACE std #define UNORDERED_MAP std::hash_map
using std::hash_map; using std::hash_map;
#elif COMPILER == COMPILER_GNU && __GNUC__ >= 4
#define UNORDERED_MAP std::tr1::unordered_map
#elif COMPILER == COMPILER_GNU && __GNUC__ >= 3 #elif COMPILER == COMPILER_GNU && __GNUC__ >= 3
#define HM_NAMESPACE __gnu_cxx #define UNORDERED_MAP std::__gnu_cxx::hash_map
using __gnu_cxx::hash_map;
namespace __gnu_cxx namespace __gnu_cxx
{ {
@ -57,7 +64,7 @@ namespace __gnu_cxx
}; };
#else #else
#define HM_NAMESPACE std #define UNORDERED_MAP std::hash_map
using std::hash_map; using std::hash_map;
#endif #endif
#endif #endif

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@ -140,7 +140,7 @@ class MANGOS_DLL_SPEC Group
typedef std::list<MemberSlot> MemberSlotList; typedef std::list<MemberSlot> MemberSlotList;
typedef MemberSlotList::const_iterator member_citerator; typedef MemberSlotList::const_iterator member_citerator;
typedef HM_NAMESPACE::hash_map< uint32 /*mapId*/, InstanceGroupBind> BoundInstancesMap; typedef UNORDERED_MAP< uint32 /*mapId*/, InstanceGroupBind> BoundInstancesMap;
protected: protected:
typedef MemberSlotList::iterator member_witerator; typedef MemberSlotList::iterator member_witerator;
typedef std::set<uint64> InvitesList; typedef std::set<uint64> InvitesList;

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@ -24,7 +24,7 @@
#include "zthread/Mutex.h" #include "zthread/Mutex.h"
#include <list> #include <list>
#include <map> #include <map>
#include "Utilities/HashMap.h" #include "Utilities/UnorderedMap.h"
#include "Database/DatabaseEnv.h" #include "Database/DatabaseEnv.h"
struct InstanceTemplate; struct InstanceTemplate;
@ -118,7 +118,7 @@ class MANGOS_DLL_DECL InstanceSaveManager : public MaNGOS::Singleton<InstanceSav
~InstanceSaveManager(); ~InstanceSaveManager();
typedef std::map<uint32 /*InstanceId*/, InstanceSave*> InstanceSaveMap; typedef std::map<uint32 /*InstanceId*/, InstanceSave*> InstanceSaveMap;
typedef HM_NAMESPACE::hash_map<uint32 /*InstanceId*/, InstanceSave*> InstanceSaveHashMap; typedef UNORDERED_MAP<uint32 /*InstanceId*/, InstanceSave*> InstanceSaveHashMap;
typedef std::map<uint32 /*mapId*/, InstanceSaveMap> InstanceSaveMapMap; typedef std::map<uint32 /*mapId*/, InstanceSaveMap> InstanceSaveMapMap;
/* resetTime is a global propery of each (raid/heroic) map /* resetTime is a global propery of each (raid/heroic) map

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@ -40,7 +40,7 @@ struct EnchStoreItem
}; };
typedef std::vector<EnchStoreItem> EnchStoreList; typedef std::vector<EnchStoreItem> EnchStoreList;
typedef HM_NAMESPACE::hash_map<uint32, EnchStoreList> EnchantmentStore; typedef UNORDERED_MAP<uint32, EnchStoreList> EnchantmentStore;
static EnchantmentStore RandomItemEnch; static EnchantmentStore RandomItemEnch;

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@ -120,7 +120,7 @@ class LootTemplate;
typedef std::vector<QuestItem> QuestItemList; typedef std::vector<QuestItem> QuestItemList;
typedef std::map<uint32, QuestItemList *> QuestItemMap; typedef std::map<uint32, QuestItemList *> QuestItemMap;
typedef std::vector<LootStoreItem> LootStoreItemList; typedef std::vector<LootStoreItem> LootStoreItemList;
typedef HM_NAMESPACE::hash_map<uint32, LootTemplate*> LootTemplateMap; typedef UNORDERED_MAP<uint32, LootTemplate*> LootTemplateMap;
typedef std::set<uint32> LootIdSet; typedef std::set<uint32> LootIdSet;

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@ -116,7 +116,7 @@ enum LevelRequirementVsMode
#pragma pack(pop) #pragma pack(pop)
#endif #endif
typedef HM_NAMESPACE::hash_map<Creature*, CreatureMover> CreatureMoveList; typedef UNORDERED_MAP<Creature*, CreatureMover> CreatureMoveList;
#define MAX_HEIGHT 100000.0f // can be use for find ground height at surface #define MAX_HEIGHT 100000.0f // can be use for find ground height at surface
#define INVALID_HEIGHT -100000.0f // for check, must be equal to VMAP_INVALID_HEIGHT, real value for unknown height is VMAP_INVALID_HEIGHT_VALUE #define INVALID_HEIGHT -100000.0f // for check, must be equal to VMAP_INVALID_HEIGHT, real value for unknown height is VMAP_INVALID_HEIGHT_VALUE

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@ -26,7 +26,7 @@ class MANGOS_DLL_DECL MapInstanced : public Map
{ {
friend class MapManager; friend class MapManager;
public: public:
typedef HM_NAMESPACE::hash_map< uint32, Map* > InstancedMaps; typedef UNORDERED_MAP< uint32, Map* > InstancedMaps;
MapInstanced(uint32 id, time_t expiry); MapInstanced(uint32 id, time_t expiry);
~MapInstanced() {} ~MapInstanced() {}

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@ -32,8 +32,8 @@ class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::
{ {
friend class MaNGOS::OperatorNew<MapManager>; friend class MaNGOS::OperatorNew<MapManager>;
typedef HM_NAMESPACE::hash_map<uint32, Map*> MapMapType; typedef UNORDERED_MAP<uint32, Map*> MapMapType;
typedef std::pair<HM_NAMESPACE::hash_map<uint32, Map*>::iterator, bool> MapMapPair; typedef std::pair<UNORDERED_MAP<uint32, Map*>::iterator, bool> MapMapPair;
public: public:

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@ -89,7 +89,7 @@ class Map;
class UpdateMask; class UpdateMask;
class InstanceData; class InstanceData;
typedef HM_NAMESPACE::hash_map<Player*, UpdateData> UpdateDataMapType; typedef UNORDERED_MAP<Player*, UpdateData> UpdateDataMapType;
struct WorldLocation struct WorldLocation
{ {

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@ -628,7 +628,7 @@ void ObjectAccessor::UpdateVisibilityForPlayer( Player* player )
/// Define the static member of HashMapHolder /// Define the static member of HashMapHolder
template <class T> HM_NAMESPACE::hash_map< uint64, T* > HashMapHolder<T>::m_objectMap; template <class T> UNORDERED_MAP< uint64, T* > HashMapHolder<T>::m_objectMap;
template <class T> ZThread::FastMutex HashMapHolder<T>::i_lock; template <class T> ZThread::FastMutex HashMapHolder<T>::i_lock;
/// Global defintions for the hashmap storage /// Global defintions for the hashmap storage

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@ -22,7 +22,7 @@
#include "Platform/Define.h" #include "Platform/Define.h"
#include "Policies/Singleton.h" #include "Policies/Singleton.h"
#include "zthread/FastMutex.h" #include "zthread/FastMutex.h"
#include "Utilities/HashMap.h" #include "Utilities/UnorderedMap.h"
#include "Policies/ThreadingModel.h" #include "Policies/ThreadingModel.h"
#include "ByteBuffer.h" #include "ByteBuffer.h"
@ -47,7 +47,7 @@ class HashMapHolder
{ {
public: public:
typedef HM_NAMESPACE::hash_map< uint64, T* > MapType; typedef UNORDERED_MAP< uint64, T* > MapType;
typedef ZThread::FastMutex LockType; typedef ZThread::FastMutex LockType;
typedef MaNGOS::GeneralLock<LockType > Guard; typedef MaNGOS::GeneralLock<LockType > Guard;
@ -89,8 +89,8 @@ class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor,
ObjectAccessor& operator=(const ObjectAccessor &); ObjectAccessor& operator=(const ObjectAccessor &);
public: public:
typedef HM_NAMESPACE::hash_map<uint64, Corpse* > Player2CorpsesMapType; typedef UNORDERED_MAP<uint64, Corpse* > Player2CorpsesMapType;
typedef HM_NAMESPACE::hash_map<Player*, UpdateData>::value_type UpdateDataValueType; typedef UNORDERED_MAP<Player*, UpdateData>::value_type UpdateDataValueType;
template<class T> static T* GetObjectInWorld(uint64 guid, T* /*fake*/) template<class T> static T* GetObjectInWorld(uint64 guid, T* /*fake*/)
{ {

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@ -72,7 +72,7 @@ struct GameTele
std::wstring wnameLow; std::wstring wnameLow;
}; };
typedef HM_NAMESPACE::hash_map<uint32, GameTele > GameTeleMap; typedef UNORDERED_MAP<uint32, GameTele > GameTeleMap;
struct ScriptInfo struct ScriptInfo
{ {
@ -120,26 +120,26 @@ struct CellObjectGuids
CellGuidSet gameobjects; CellGuidSet gameobjects;
CellCorpseSet corpses; CellCorpseSet corpses;
}; };
typedef HM_NAMESPACE::hash_map<uint32/*cell_id*/,CellObjectGuids> CellObjectGuidsMap; typedef UNORDERED_MAP<uint32/*cell_id*/,CellObjectGuids> CellObjectGuidsMap;
typedef HM_NAMESPACE::hash_map<uint32/*(mapid,spawnMode) pair*/,CellObjectGuidsMap> MapObjectGuids; typedef UNORDERED_MAP<uint32/*(mapid,spawnMode) pair*/,CellObjectGuidsMap> MapObjectGuids;
typedef HM_NAMESPACE::hash_map<uint64/*(instance,guid) pair*/,time_t> RespawnTimes; typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes;
struct MangosStringLocale struct MangosStringLocale
{ {
std::vector<std::string> Content; // 0 -> default, i -> i-1 locale index std::vector<std::string> Content; // 0 -> default, i -> i-1 locale index
}; };
typedef HM_NAMESPACE::hash_map<uint32,CreatureData> CreatureDataMap; typedef UNORDERED_MAP<uint32,CreatureData> CreatureDataMap;
typedef HM_NAMESPACE::hash_map<uint32,GameObjectData> GameObjectDataMap; typedef UNORDERED_MAP<uint32,GameObjectData> GameObjectDataMap;
typedef HM_NAMESPACE::hash_map<uint32,CreatureLocale> CreatureLocaleMap; typedef UNORDERED_MAP<uint32,CreatureLocale> CreatureLocaleMap;
typedef HM_NAMESPACE::hash_map<uint32,GameObjectLocale> GameObjectLocaleMap; typedef UNORDERED_MAP<uint32,GameObjectLocale> GameObjectLocaleMap;
typedef HM_NAMESPACE::hash_map<uint32,ItemLocale> ItemLocaleMap; typedef UNORDERED_MAP<uint32,ItemLocale> ItemLocaleMap;
typedef HM_NAMESPACE::hash_map<uint32,QuestLocale> QuestLocaleMap; typedef UNORDERED_MAP<uint32,QuestLocale> QuestLocaleMap;
typedef HM_NAMESPACE::hash_map<uint32,NpcTextLocale> NpcTextLocaleMap; typedef UNORDERED_MAP<uint32,NpcTextLocale> NpcTextLocaleMap;
typedef HM_NAMESPACE::hash_map<uint32,PageTextLocale> PageTextLocaleMap; typedef UNORDERED_MAP<uint32,PageTextLocale> PageTextLocaleMap;
typedef HM_NAMESPACE::hash_map<uint32,MangosStringLocale> MangosStringLocaleMap; typedef UNORDERED_MAP<uint32,MangosStringLocale> MangosStringLocaleMap;
typedef HM_NAMESPACE::hash_map<uint32,NpcOptionLocale> NpcOptionLocaleMap; typedef UNORDERED_MAP<uint32,NpcOptionLocale> NpcOptionLocaleMap;
typedef std::multimap<uint32,uint32> QuestRelations; typedef std::multimap<uint32,uint32> QuestRelations;
@ -229,11 +229,11 @@ struct PlayerCondition
}; };
// NPC gossip text id // NPC gossip text id
typedef HM_NAMESPACE::hash_map<uint32, uint32> CacheNpcTextIdMap; typedef UNORDERED_MAP<uint32, uint32> CacheNpcTextIdMap;
typedef std::list<GossipOption> CacheNpcOptionList; typedef std::list<GossipOption> CacheNpcOptionList;
typedef HM_NAMESPACE::hash_map<uint32, VendorItemData> CacheVendorItemMap; typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemMap;
typedef HM_NAMESPACE::hash_map<uint32, TrainerSpellData> CacheTrainerSpellMap; typedef UNORDERED_MAP<uint32, TrainerSpellData> CacheTrainerSpellMap;
enum SkillRangeType enum SkillRangeType
{ {
@ -271,23 +271,23 @@ class ObjectMgr
ObjectMgr(); ObjectMgr();
~ObjectMgr(); ~ObjectMgr();
typedef HM_NAMESPACE::hash_map<uint32, Item*> ItemMap; typedef UNORDERED_MAP<uint32, Item*> ItemMap;
typedef std::set< Group * > GroupSet; typedef std::set< Group * > GroupSet;
typedef std::set< Guild * > GuildSet; typedef std::set< Guild * > GuildSet;
typedef std::set< ArenaTeam * > ArenaTeamSet; typedef std::set< ArenaTeam * > ArenaTeamSet;
typedef HM_NAMESPACE::hash_map<uint32, Quest*> QuestMap; typedef UNORDERED_MAP<uint32, Quest*> QuestMap;
typedef HM_NAMESPACE::hash_map<uint32, AreaTrigger> AreaTriggerMap; typedef UNORDERED_MAP<uint32, AreaTrigger> AreaTriggerMap;
typedef HM_NAMESPACE::hash_map<uint32, std::string> AreaTriggerScriptMap; typedef UNORDERED_MAP<uint32, std::string> AreaTriggerScriptMap;
typedef HM_NAMESPACE::hash_map<uint32, ReputationOnKillEntry> RepOnKillMap; typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillMap;
typedef HM_NAMESPACE::hash_map<uint32, WeatherZoneChances> WeatherZoneMap; typedef UNORDERED_MAP<uint32, WeatherZoneChances> WeatherZoneMap;
typedef HM_NAMESPACE::hash_map<uint32, PetCreateSpellEntry> PetCreateSpellMap; typedef UNORDERED_MAP<uint32, PetCreateSpellEntry> PetCreateSpellMap;
Player* GetPlayer(const char* name) const { return ObjectAccessor::Instance().FindPlayerByName(name);} Player* GetPlayer(const char* name) const { return ObjectAccessor::Instance().FindPlayerByName(name);}
Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); } Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); }
@ -775,10 +775,10 @@ class ObjectMgr
QuestMap mQuestTemplates; QuestMap mQuestTemplates;
typedef HM_NAMESPACE::hash_map<uint32, GossipText*> GossipTextMap; typedef UNORDERED_MAP<uint32, GossipText*> GossipTextMap;
typedef HM_NAMESPACE::hash_map<uint32, uint32> QuestAreaTriggerMap; typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerMap;
typedef HM_NAMESPACE::hash_map<uint32, uint32> BattleMastersMap; typedef UNORDERED_MAP<uint32, uint32> BattleMastersMap;
typedef HM_NAMESPACE::hash_map<uint32, std::string> ItemTextMap; typedef UNORDERED_MAP<uint32, std::string> ItemTextMap;
typedef std::set<uint32> TavernAreaTriggerSet; typedef std::set<uint32> TavernAreaTriggerSet;
typedef std::set<uint32> GameObjectForQuestSet; typedef std::set<uint32> GameObjectForQuestSet;

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@ -113,7 +113,7 @@ enum PetNameInvalidReason
PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 16 PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 16
}; };
typedef HM_NAMESPACE::hash_map<uint16, PetSpell*> PetSpellMap; typedef UNORDERED_MAP<uint16, PetSpell*> PetSpellMap;
typedef std::map<uint32,uint32> TeachSpellMap; typedef std::map<uint32,uint32> TeachSpellMap;
typedef std::vector<uint32> AutoSpellList; typedef std::vector<uint32> AutoSpellList;

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@ -88,7 +88,7 @@ struct SpellModifier
Spell const* lastAffected; Spell const* lastAffected;
}; };
typedef HM_NAMESPACE::hash_map<uint16, PlayerSpell*> PlayerSpellMap; typedef UNORDERED_MAP<uint16, PlayerSpell*> PlayerSpellMap;
typedef std::list<SpellModifier*> SpellModList; typedef std::list<SpellModifier*> SpellModList;
struct SpellCooldown struct SpellCooldown
@ -1359,7 +1359,7 @@ class MANGOS_DLL_SPEC Player : public Unit
uint8 unReadMails; uint8 unReadMails;
time_t m_nextMailDelivereTime; time_t m_nextMailDelivereTime;
typedef HM_NAMESPACE::hash_map<uint32, Item*> ItemMap; typedef UNORDERED_MAP<uint32, Item*> ItemMap;
ItemMap mMitems; //template defined in objectmgr.cpp ItemMap mMitems; //template defined in objectmgr.cpp
@ -1986,7 +1986,7 @@ class MANGOS_DLL_SPEC Player : public Unit
/*** INSTANCE SYSTEM ***/ /*** INSTANCE SYSTEM ***/
/*********************************************************/ /*********************************************************/
typedef HM_NAMESPACE::hash_map< uint32 /*mapId*/, InstancePlayerBind > BoundInstancesMap; typedef UNORDERED_MAP< uint32 /*mapId*/, InstancePlayerBind > BoundInstancesMap;
void UpdateHomebindTime(uint32 time); void UpdateHomebindTime(uint32 time);

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@ -40,7 +40,7 @@ struct SkillDiscoveryEntry
}; };
typedef std::list<SkillDiscoveryEntry> SkillDiscoveryList; typedef std::list<SkillDiscoveryEntry> SkillDiscoveryList;
typedef HM_NAMESPACE::hash_map<int32, SkillDiscoveryList> SkillDiscoveryMap; typedef UNORDERED_MAP<int32, SkillDiscoveryList> SkillDiscoveryMap;
static SkillDiscoveryMap SkillDiscoveryStore; static SkillDiscoveryMap SkillDiscoveryStore;

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@ -26,7 +26,7 @@
#include "Database/DBCStructure.h" #include "Database/DBCStructure.h"
#include "Database/SQLStorage.h" #include "Database/SQLStorage.h"
#include "Utilities/HashMap.h" #include "Utilities/UnorderedMap.h"
#include <map> #include <map>
class Player; class Player;
@ -488,7 +488,7 @@ struct SpellProcEventEntry
uint32 cooldown; // hidden cooldown used for some spell proc events, applied to _triggered_spell_ uint32 cooldown; // hidden cooldown used for some spell proc events, applied to _triggered_spell_
}; };
typedef HM_NAMESPACE::hash_map<uint32, SpellProcEventEntry> SpellProcEventMap; typedef UNORDERED_MAP<uint32, SpellProcEventEntry> SpellProcEventMap;
#define ELIXIR_BATTLE_MASK 0x1 #define ELIXIR_BATTLE_MASK 0x1
#define ELIXIR_GUARDIAN_MASK 0x2 #define ELIXIR_GUARDIAN_MASK 0x2
@ -527,7 +527,7 @@ struct SpellTargetPosition
float target_Orientation; float target_Orientation;
}; };
typedef HM_NAMESPACE::hash_map<uint32, SpellTargetPosition> SpellTargetPositionMap; typedef UNORDERED_MAP<uint32, SpellTargetPosition> SpellTargetPositionMap;
// Spell pet auras // Spell pet auras
class PetAura class PetAura
@ -590,7 +590,7 @@ struct SpellChainNode
uint8 rank; uint8 rank;
}; };
typedef HM_NAMESPACE::hash_map<uint32, SpellChainNode> SpellChainMap; typedef UNORDERED_MAP<uint32, SpellChainNode> SpellChainMap;
typedef std::multimap<uint32, uint32> SpellChainMapNext; typedef std::multimap<uint32, uint32> SpellChainMapNext;
// Spell learning properties (accessed using SpellMgr functions) // Spell learning properties (accessed using SpellMgr functions)

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@ -21,7 +21,7 @@
#include <vector> #include <vector>
#include <string> #include <string>
#include "Utilities/HashMap.h" #include "Utilities/UnorderedMap.h"
struct WaypointBehavior struct WaypointBehavior
{ {
@ -80,7 +80,7 @@ class WaypointManager
void _addNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid); void _addNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
void _clearPath(WaypointPath &path); void _clearPath(WaypointPath &path);
typedef HM_NAMESPACE::hash_map<uint32, WaypointPath> WaypointPathMap; typedef UNORDERED_MAP<uint32, WaypointPath> WaypointPathMap;
WaypointPathMap m_pathMap; WaypointPathMap m_pathMap;
}; };

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@ -473,9 +473,9 @@ class World
uint32 mail_timer; uint32 mail_timer;
uint32 mail_timer_expires; uint32 mail_timer_expires;
typedef HM_NAMESPACE::hash_map<uint32, Weather*> WeatherMap; typedef UNORDERED_MAP<uint32, Weather*> WeatherMap;
WeatherMap m_weathers; WeatherMap m_weathers;
typedef HM_NAMESPACE::hash_map<uint32, WorldSession*> SessionMap; typedef UNORDERED_MAP<uint32, WorldSession*> SessionMap;
SessionMap m_sessions; SessionMap m_sessions;
std::set<WorldSession*> m_kicked_sessions; std::set<WorldSession*> m_kicked_sessions;
uint32 m_maxActiveSessionCount; uint32 m_maxActiveSessionCount;

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@ -79,7 +79,7 @@
// must be the first thing to include for it to work // must be the first thing to include for it to work
#include "MemoryLeaks.h" #include "MemoryLeaks.h"
#include "Utilities/HashMap.h" #include "Utilities/UnorderedMap.h"
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>

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@ -21,15 +21,15 @@
#include "zthread/Thread.h" #include "zthread/Thread.h"
#include "../src/zthread/ThreadImpl.h" #include "../src/zthread/ThreadImpl.h"
#include "Utilities/HashMap.h" #include "Utilities/UnorderedMap.h"
#include "Database/SqlDelayThread.h" #include "Database/SqlDelayThread.h"
class SqlTransaction; class SqlTransaction;
class SqlResultQueue; class SqlResultQueue;
class SqlQueryHolder; class SqlQueryHolder;
typedef HM_NAMESPACE::hash_map<ZThread::ThreadImpl*, SqlTransaction*> TransactionQueues; typedef UNORDERED_MAP<ZThread::ThreadImpl*, SqlTransaction*> TransactionQueues;
typedef HM_NAMESPACE::hash_map<ZThread::ThreadImpl*, SqlResultQueue*> QueryQueues; typedef UNORDERED_MAP<ZThread::ThreadImpl*, SqlResultQueue*> QueryQueues;
#define MAX_QUERY_LEN 1024 #define MAX_QUERY_LEN 1024

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@ -190,7 +190,7 @@
RelativePath="..\..\src\framework\Utilities\EventProcessor.h"> RelativePath="..\..\src\framework\Utilities\EventProcessor.h">
</File> </File>
<File <File
RelativePath="..\..\src\framework\Utilities\HashMap.h"> RelativePath="..\..\src\framework\Utilities\UnorderedMap.h">
</File> </File>
<File <File
RelativePath="..\..\src\framework\Utilities\LinkedList.h"> RelativePath="..\..\src\framework\Utilities\LinkedList.h">

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@ -418,7 +418,7 @@
> >
</File> </File>
<File <File
RelativePath="..\..\src\framework\Utilities\HashMap.h" RelativePath="..\..\src\framework\Utilities\UnorderedMap.h"
> >
</File> </File>
<File <File

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@ -420,7 +420,7 @@
> >
</File> </File>
<File <File
RelativePath="..\..\src\framework\Utilities\HashMap.h" RelativePath="..\..\src\framework\Utilities\UnorderedMap.h"
> >
</File> </File>
<File <File