mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 10:37:03 +00:00
[12726] Fixed typo in EventAI.txt
This commit is contained in:
parent
ca49ce230d
commit
52a503d35b
2 changed files with 2 additions and 2 deletions
|
|
@ -151,7 +151,7 @@ For all ACTION_T_RANDOM Actions, When a Particular Param is selected for the Eve
|
|||
44 ACTION_T_CHANCED_TEXT Chance, -TextId1, -TextId2 Displays by Chance (1..100) the specified -TextId. When -TextId2 is specified, the selection will be randomized. Text types are defined, along with other options for the text, in a table below. Param2 and Param3 needs to be negative.
|
||||
45 ACTION_T_THROW_AI_EVENT EventType, Radius Throws an AIEvent of type (Param1) to nearby friendly Npcs in range of (Param2)
|
||||
46 ACTION_T_SET_THROW_MASK EventTypeMask Marks for which AIEvents the npc will throw AIEvents on its own.
|
||||
47 ACTION_T_EMOTE_TARGET EmoteId, TargetGuid NPC faces to creature (Param2) and does a specified emote id (Param2).
|
||||
47 ACTION_T_EMOTE_TARGET EmoteId, TargetGuid NPC faces to creature (Param2) and does a specified emote id (Param1).
|
||||
|
||||
* = Use -1 where the param is expected to do nothing. Random constant is generated for each event, so if you have a random yell and a random sound, they will be linked up with each other (ie. param2 with param2).
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "12725"
|
||||
#define REVISION_NR "12726"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue