[12726] Fixed typo in EventAI.txt

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sanctum32 2013-11-17 12:13:20 +02:00 committed by Antz
parent ca49ce230d
commit 52a503d35b
2 changed files with 2 additions and 2 deletions

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@ -151,7 +151,7 @@ For all ACTION_T_RANDOM Actions, When a Particular Param is selected for the Eve
44 ACTION_T_CHANCED_TEXT Chance, -TextId1, -TextId2 Displays by Chance (1..100) the specified -TextId. When -TextId2 is specified, the selection will be randomized. Text types are defined, along with other options for the text, in a table below. Param2 and Param3 needs to be negative.
45 ACTION_T_THROW_AI_EVENT EventType, Radius Throws an AIEvent of type (Param1) to nearby friendly Npcs in range of (Param2)
46 ACTION_T_SET_THROW_MASK EventTypeMask Marks for which AIEvents the npc will throw AIEvents on its own.
47 ACTION_T_EMOTE_TARGET EmoteId, TargetGuid NPC faces to creature (Param2) and does a specified emote id (Param2).
47 ACTION_T_EMOTE_TARGET EmoteId, TargetGuid NPC faces to creature (Param2) and does a specified emote id (Param1).
* = Use -1 where the param is expected to do nothing. Random constant is generated for each event, so if you have a random yell and a random sound, they will be linked up with each other (ie. param2 with param2).

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "12725"
#define REVISION_NR "12726"
#endif // __REVISION_NR_H__