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[8709] Show spell miss as miss, not resist
Signed-off-by: ApoC <apoc@nymfe.net>
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2 changed files with 2 additions and 2 deletions
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@ -2665,7 +2665,7 @@ SpellMissInfo Unit::MagicSpellHitResult(Unit *pVictim, SpellEntry const *spell)
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uint32 rand = urand(0,10000);
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if (rand < tmp)
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return SPELL_MISS_RESIST;
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return SPELL_MISS_MISS;
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// cast by caster in front of victim
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if (pVictim->HasInArc(M_PI,this))
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