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[8486] Fixed work some dispel effects that have 0 dispel charges in spell data when expect 1.
This fix work totem effect 52025 in poison part and some scripted and creatures spells. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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53c96fc731
2 changed files with 6 additions and 1 deletions
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@ -3512,6 +3512,11 @@ void Spell::EffectDispel(uint32 i)
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std::list < std::pair<uint32,uint64> > success_list;// (spell_id,casterGuid)
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std::list < std::pair<uint32,uint64> > success_list;// (spell_id,casterGuid)
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std::list < uint32 > fail_list; // spell_id
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std::list < uint32 > fail_list; // spell_id
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int32 list_size = dispel_list.size();
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int32 list_size = dispel_list.size();
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// some spells have effect value = 0 and all from its by meaning expect 1
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if(!damage)
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damage = 1;
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// Dispell N = damage buffs (or while exist buffs for dispel)
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// Dispell N = damage buffs (or while exist buffs for dispel)
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for (int32 count=0; count < damage && list_size > 0; ++count)
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for (int32 count=0; count < damage && list_size > 0; ++count)
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{
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8485"
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#define REVISION_NR "8486"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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