Make code more compatible with C++ standart strict follow compilers.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
if85myh 2009-12-26 20:45:25 +03:00 committed by VladimirMangos
parent f34c11be7f
commit 5a1bf04585

View file

@ -581,7 +581,7 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )
MaNGOS::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > emote_do(emote_builder);
MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder>>, WorldTypeMapContainer> message(emote_worker);
TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker);
CellLock<GridReadGuard> cell_lock(cell, p);
cell_lock->Visit(cell_lock, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));