Just a few renames.

This commit is contained in:
tomrus88 2009-05-09 16:01:31 +04:00
parent b5548f9f12
commit 5e26a2a152
22 changed files with 318 additions and 313 deletions

View file

@ -924,7 +924,7 @@ void WorldSession::HandleTutorialReset( WorldPacket & /*recv_data*/ )
SetTutorialInt( i, 0x00000000 );
}
void WorldSession::HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data)
void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data,4);
@ -934,7 +934,7 @@ void WorldSession::HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data)
GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact);
}
void WorldSession::HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data)
void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket & recv_data)
{
CHECK_PACKET_SIZE(recv_data,4+1);
@ -946,19 +946,19 @@ void WorldSession::HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data
_player->GetReputationMgr().SetInactive(replistid, inactive);
}
void WorldSession::HandleToggleHelmOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleShowingHelmOpcode( WorldPacket & /*recv_data*/ )
{
DEBUG_LOG("CMSG_TOGGLE_HELM for %s", _player->GetName());
DEBUG_LOG("CMSG_SHOWING_HELM for %s", _player->GetName());
_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM);
}
void WorldSession::HandleToggleCloakOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleShowingCloakOpcode( WorldPacket & /*recv_data*/ )
{
DEBUG_LOG("CMSG_TOGGLE_CLOAK for %s", _player->GetName());
DEBUG_LOG("CMSG_SHOWING_CLOAK for %s", _player->GetName());
_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK);
}
void WorldSession::HandleChangePlayerNameOpcode(WorldPacket& recv_data)
void WorldSession::HandleCharRenameOpcode(WorldPacket& recv_data)
{
CHECK_PACKET_SIZE(recv_data, 8+1);
@ -1041,7 +1041,7 @@ void WorldSession::HandleChangePlayerNameOpcodeCallBack(QueryResult *result, uin
session->SendPacket(&data);
}
void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recv_data)
{
uint64 guid;