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[11627] Restore spelmods apply after ClassFamilyMask commit.
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2 changed files with 3 additions and 3 deletions
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@ -286,9 +286,9 @@ bool SpellModifier::isAffectedOnSpell( SpellEntry const *spell ) const
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{
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SpellEntry const *affect_spell = sSpellStore.LookupEntry(spellId);
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// False if affect_spell == NULL or spellFamily not equal
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if (!affect_spell)
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if (!affect_spell || affect_spell->SpellFamilyName != spell->SpellFamilyName)
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return false;
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return affect_spell->IsFitToFamily(SpellFamily(spell->SpellFamilyName), spell->SpellFamilyFlags);
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return spell->IsFitToFamilyMask(mask);
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}
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//== TradeData =================================================
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