[8821] removed some redundant player->SaveToDB calls

SaveToDB will already be called at "SpawnCorpseBones"
so no need to do this twice
This commit is contained in:
balrok 2009-11-15 20:08:00 +01:00
parent 5475430235
commit 6199396b69
5 changed files with 1 additions and 8 deletions

View file

@ -646,8 +646,6 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data)
// spawn bones
GetPlayer()->SpawnCorpseBones();
GetPlayer()->SaveToDB();
}
void WorldSession::HandleResurrectResponseOpcode(WorldPacket & recv_data)