[8821] removed some redundant player->SaveToDB calls

SaveToDB will already be called at "SpawnCorpseBones"
so no need to do this twice
This commit is contained in:
balrok 2009-11-15 20:08:00 +01:00
parent 5475430235
commit 6199396b69
5 changed files with 1 additions and 8 deletions

View file

@ -6210,8 +6210,6 @@ void Spell::EffectSelfResurrect(uint32 i)
plr->SetPower(POWER_ENERGY, plr->GetMaxPower(POWER_ENERGY) );
plr->SpawnCorpseBones();
plr->SaveToDB();
}
void Spell::EffectSkinning(uint32 /*i*/)