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26 changed files with 513 additions and 395 deletions
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@ -749,6 +749,17 @@ struct DurabilityQualityEntry
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float quality_mod; // 1
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};
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struct EmotesEntry
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{
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uint32 Id; // 0
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//char* Name; // 1, internal name
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//uint32 AnimationId; // 2, ref to animationData
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uint32 Flags; // 3, bitmask, may be unit_flags
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uint32 EmoteType; // 4, Can be 0, 1 or 2 (determine how emote are shown)
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uint32 UnitStandState; // 5, uncomfirmed, may be enum UnitStandStateType
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//uint32 SoundId; // 6, ref to soundEntries
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};
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struct EmotesTextEntry
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{
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uint32 Id;
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@ -1446,15 +1457,17 @@ struct StableSlotPricesEntry
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uint32 Price;
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};
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/*struct SummonPropertiesEntry
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/* unused currently
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struct SummonPropertiesEntry
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{
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uint32 Id; // 0
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uint32 Group; // 1, 0 - can't be controlled?, 1 - something guardian?, 2 - pet?, 3 - something controllable?, 4 - taxi/mount?
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uint32 FactionId; // 2, 14 rows > 0
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uint32 Type; // 3, see enum
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uint32 Slot; // 4, 0-6
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uint32 Flags; // 5
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};*/
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uint32 Group; // 1, enum SummonPropGroup, 0 - can't be controlled?, 1 - something guardian?, 2 - pet?, 3 - something controllable?, 4 - taxi/mount?
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uint32 FactionId; // 2, 14 rows > 0
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uint32 Type; // 3, enum SummonPropType
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uint32 Slot; // 4, 0-6
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uint32 Flags; // 5, enum SummonPropFlags
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};
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*/
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#define MAX_TALENT_RANK 5
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#define MAX_PET_TALENT_RANK 3 // use in calculations, expected <= MAX_TALENT_RANK
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