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[9631] Fix enum names.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
This commit is contained in:
parent
0150f48b52
commit
7b180e5fa8
5 changed files with 34 additions and 34 deletions
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@ -1961,7 +1961,7 @@ void World::LoadDBVersion()
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m_CreatureEventAIVersion = "Unknown creature EventAI.";
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}
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void World::setConfig(eConfigUint32Values index, char const* fieldname, uint32 defvalue)
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void World::setConfig(eConfigUInt32Values index, char const* fieldname, uint32 defvalue)
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{
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setConfig(index, sConfig.GetIntDefault(fieldname,defvalue));
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}
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@ -1971,7 +1971,7 @@ void World::setConfig(eConfigInt32Values index, char const* fieldname, int32 def
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setConfig(index, sConfig.GetIntDefault(fieldname,defvalue));
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}
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void World::setConfig(eConfigFLoatValues index, char const* fieldname, float defvalue)
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void World::setConfig(eConfigFloatValues index, char const* fieldname, float defvalue)
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{
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setConfig(index, sConfig.GetFloatDefault(fieldname,defvalue));
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}
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@ -1981,7 +1981,7 @@ void World::setConfig( eConfigBoolValues index, char const* fieldname, bool defv
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setConfig(index, sConfig.GetBoolDefault(fieldname,defvalue));
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}
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void World::setConfigPos(eConfigUint32Values index, char const* fieldname, uint32 defvalue)
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void World::setConfigPos(eConfigUInt32Values index, char const* fieldname, uint32 defvalue)
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{
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setConfig(index, fieldname, defvalue);
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if (int32(getConfig(index)) < 0)
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@ -1991,7 +1991,7 @@ void World::setConfigPos(eConfigUint32Values index, char const* fieldname, uint3
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}
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}
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void World::setConfigPos(eConfigFLoatValues index, char const* fieldname, float defvalue)
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void World::setConfigPos(eConfigFloatValues index, char const* fieldname, float defvalue)
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{
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setConfig(index, fieldname, defvalue);
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if (getConfig(index) < 0.0f)
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@ -2001,7 +2001,7 @@ void World::setConfigPos(eConfigFLoatValues index, char const* fieldname, float
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}
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}
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void World::setConfigMin(eConfigUint32Values index, char const* fieldname, uint32 defvalue, uint32 minvalue)
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void World::setConfigMin(eConfigUInt32Values index, char const* fieldname, uint32 defvalue, uint32 minvalue)
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{
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setConfig(index, fieldname, defvalue);
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if (getConfig(index) < minvalue)
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@ -2021,7 +2021,7 @@ void World::setConfigMin(eConfigInt32Values index, char const* fieldname, int32
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}
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}
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void World::setConfigMin(eConfigFLoatValues index, char const* fieldname, float defvalue, float minvalue)
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void World::setConfigMin(eConfigFloatValues index, char const* fieldname, float defvalue, float minvalue)
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{
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setConfig(index, fieldname, defvalue);
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if (getConfig(index) < minvalue)
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@ -2031,7 +2031,7 @@ void World::setConfigMin(eConfigFLoatValues index, char const* fieldname, float
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}
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}
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void World::setConfigMinMax(eConfigUint32Values index, char const* fieldname, uint32 defvalue, uint32 minvalue, uint32 maxvalue)
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void World::setConfigMinMax(eConfigUInt32Values index, char const* fieldname, uint32 defvalue, uint32 minvalue, uint32 maxvalue)
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{
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setConfig(index, fieldname, defvalue);
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if (getConfig(index) < minvalue)
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@ -2061,7 +2061,7 @@ void World::setConfigMinMax(eConfigInt32Values index, char const* fieldname, int
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}
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}
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void World::setConfigMinMax(eConfigFLoatValues index, char const* fieldname, float defvalue, float minvalue, float maxvalue)
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void World::setConfigMinMax(eConfigFloatValues index, char const* fieldname, float defvalue, float minvalue, float maxvalue)
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{
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setConfig(index, fieldname, defvalue);
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if (getConfig(index) < minvalue)
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@ -2076,7 +2076,7 @@ void World::setConfigMinMax(eConfigFLoatValues index, char const* fieldname, flo
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}
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}
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bool World::configNoReload(bool reload, eConfigUint32Values index, char const* fieldname, uint32 defvalue)
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bool World::configNoReload(bool reload, eConfigUInt32Values index, char const* fieldname, uint32 defvalue)
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{
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if (!reload)
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return true;
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@ -2100,7 +2100,7 @@ bool World::configNoReload(bool reload, eConfigInt32Values index, char const* fi
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return false;
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}
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bool World::configNoReload(bool reload, eConfigFLoatValues index, char const* fieldname, float defvalue)
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bool World::configNoReload(bool reload, eConfigFloatValues index, char const* fieldname, float defvalue)
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{
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if (!reload)
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return true;
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@ -81,7 +81,7 @@ enum WorldTimers
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};
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/// Configuration elements
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enum eConfigUint32Values
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enum eConfigUInt32Values
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{
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CONFIG_UINT32_COMPRESSION = 0,
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CONFIG_UINT32_INTERVAL_SAVE,
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@ -184,7 +184,7 @@ enum eConfigInt32Values
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};
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/// Server config
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enum eConfigFLoatValues
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enum eConfigFloatValues
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{
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CONFIG_FLOAT_RATE_HEALTH = 0,
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CONFIG_FLOAT_RATE_POWER_MANA,
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@ -491,15 +491,15 @@ class World
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void UpdateSessions( uint32 diff );
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/// et a server configuration element (see #eConfigFLoatValues)
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void setConfig(eConfigFLoatValues index,float value) { m_configFloatValues[index]=value; }
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/// Get a server configuration element (see #eConfigFLoatValues)
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float getConfig(eConfigFLoatValues rate) const { return m_configFloatValues[rate]; }
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/// et a server configuration element (see #eConfigFloatValues)
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void setConfig(eConfigFloatValues index,float value) { m_configFloatValues[index]=value; }
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/// Get a server configuration element (see #eConfigFloatValues)
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float getConfig(eConfigFloatValues rate) const { return m_configFloatValues[rate]; }
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/// Set a server configuration element (see #eConfigUint32Values)
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void setConfig(eConfigUint32Values index, uint32 value) { m_configUint32Values[index]=value; }
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/// Get a server configuration element (see #eConfigUint32Values)
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uint32 getConfig(eConfigUint32Values index) const { return m_configUint32Values[index]; }
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/// Set a server configuration element (see #eConfigUInt32Values)
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void setConfig(eConfigUInt32Values index, uint32 value) { m_configUint32Values[index]=value; }
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/// Get a server configuration element (see #eConfigUInt32Values)
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uint32 getConfig(eConfigUInt32Values index) const { return m_configUint32Values[index]; }
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/// Set a server configuration element (see #eConfigInt32Values)
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void setConfig(eConfigInt32Values index, int32 value) { m_configInt32Values[index]=value; }
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@ -562,21 +562,21 @@ class World
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void InitDailyQuestResetTime();
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void ResetDailyQuests();
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private:
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void setConfig(eConfigUint32Values index, char const* fieldname, uint32 defvalue);
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void setConfig(eConfigUInt32Values index, char const* fieldname, uint32 defvalue);
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void setConfig(eConfigInt32Values index, char const* fieldname, int32 defvalue);
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void setConfig(eConfigFLoatValues index, char const* fieldname, float defvalue);
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void setConfig(eConfigFloatValues index, char const* fieldname, float defvalue);
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void setConfig(eConfigBoolValues index, char const* fieldname, bool defvalue);
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void setConfigPos(eConfigUint32Values index, char const* fieldname, uint32 defvalue);
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void setConfigPos(eConfigFLoatValues index, char const* fieldname, float defvalue);
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void setConfigMin(eConfigUint32Values index, char const* fieldname, uint32 defvalue, uint32 minvalue);
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void setConfigPos(eConfigUInt32Values index, char const* fieldname, uint32 defvalue);
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void setConfigPos(eConfigFloatValues index, char const* fieldname, float defvalue);
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void setConfigMin(eConfigUInt32Values index, char const* fieldname, uint32 defvalue, uint32 minvalue);
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void setConfigMin(eConfigInt32Values index, char const* fieldname, int32 defvalue, int32 minvalue);
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void setConfigMin(eConfigFLoatValues index, char const* fieldname, float defvalue, float minvalue);
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void setConfigMinMax(eConfigUint32Values index, char const* fieldname, uint32 defvalue, uint32 minvalue, uint32 maxvalue);
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void setConfigMin(eConfigFloatValues index, char const* fieldname, float defvalue, float minvalue);
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void setConfigMinMax(eConfigUInt32Values index, char const* fieldname, uint32 defvalue, uint32 minvalue, uint32 maxvalue);
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void setConfigMinMax(eConfigInt32Values index, char const* fieldname, int32 defvalue, int32 minvalue, int32 maxvalue);
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void setConfigMinMax(eConfigFLoatValues index, char const* fieldname, float defvalue, float minvalue, float maxvalue);
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bool configNoReload(bool reload, eConfigUint32Values index, char const* fieldname, uint32 defvalue);
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void setConfigMinMax(eConfigFloatValues index, char const* fieldname, float defvalue, float minvalue, float maxvalue);
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bool configNoReload(bool reload, eConfigUInt32Values index, char const* fieldname, uint32 defvalue);
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bool configNoReload(bool reload, eConfigInt32Values index, char const* fieldname, int32 defvalue);
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bool configNoReload(bool reload, eConfigFLoatValues index, char const* fieldname, float defvalue);
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bool configNoReload(bool reload, eConfigFloatValues index, char const* fieldname, float defvalue);
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bool configNoReload(bool reload, eConfigBoolValues index, char const* fieldname, bool defvalue);
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static volatile bool m_stopEvent;
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@ -687,7 +687,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
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return HandleAuthSession (*new_pct);
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case CMSG_KEEP_ALIVE:
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DEBUG_LOG ("CMSG_KEEP_ALIVE ,size: %d", new_pct->size ());
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DEBUG_LOG ("CMSG_KEEP_ALIVE ,size: "SIZEFMTD" ", new_pct->size ());
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return 0;
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default:
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@ -276,11 +276,11 @@ void AuthSocket::OnRead()
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(table[i].status == STATUS_CONNECTED ||
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(_authed && table[i].status == STATUS_AUTHED)))
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{
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DEBUG_LOG("[Auth] got data for cmd %u ibuf length %u", (uint32)_cmd, ibuf.GetLength());
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DEBUG_LOG("[Auth] got data for cmd %u ibuf length "SIZEFMTD" ", (uint32)_cmd, ibuf.GetLength());
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if (!(*this.*table[i].handler)())
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{
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DEBUG_LOG("Command handler failed for cmd %u ibuf length %u", (uint32)_cmd, ibuf.GetLength());
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DEBUG_LOG("Command handler failed for cmd %u ibuf length "SIZEFMTD" ", (uint32)_cmd, ibuf.GetLength());
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return;
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}
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break;
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9630"
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#define REVISION_NR "9631"
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#endif // __REVISION_NR_H__
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