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Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
This commit is contained in:
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3322 changed files with 903437 additions and 0 deletions
570
contrib/vmap_debugger/ModelContainerView.cpp
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570
contrib/vmap_debugger/ModelContainerView.cpp
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#include "ModelContainerView.h"
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namespace VMAP
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{
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char* gDataDir = NULL;
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char* gLogFile = NULL;
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//==========================================
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ModelContainerView::ModelContainerView(const G3D::GApp::Settings& settings) : GApp(settings) {
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i_App = this;
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iCommandFileRW.setFileName(gLogFile);
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iCurrCmdIndex = 0;
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iVMapManager = new VMapManager();
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iDrawLine = false;
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iVARAreaRef = VARArea::create(1024*1024*60);
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iVARAreaRef2 = VARArea::create(1024*1024*2);
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iInstanceId = -1;
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iPosSent = false;
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}
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//===================================================
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ModelContainerView::~ModelContainerView(void)
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{
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Array<std::string > keys = iTriVarTable.getKeys();
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Array<std::string>::ConstIterator i = keys.begin();
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while(i != keys.end()) {
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VAR* var = iTriVarTable.get(*i);
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delete var;
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++i;
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}
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}
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//===================================================
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void ModelContainerView::cleanup() {
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}
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//===================================================
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Vector3 getViewPos(const ModelContainer* mc, unsigned int pModelNr = 0) {
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if(mc->getNSubModel() < pModelNr) {
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pModelNr = mc->getNSubModel();
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}
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const SubModel sm = mc->getSubModel(pModelNr);
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return (sm.getAABoxBounds().low());
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}
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void ModelContainerView::init() {
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}
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//==========================================
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void fillSubModelArary(const ModelContainer* pModelContainer, const TreeNode *root, Array<SubModel>& array, Vector3& pLo, Vector3& pHi) {
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Vector3 lo = Vector3(inf(), inf(), inf());
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Vector3 hi = Vector3(-inf(), -inf(), -inf());
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for(int i=0; i< root->getNValues(); i++) {
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SubModel sm = pModelContainer->getSubModel(root->getStartPosition() + i);
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lo = lo.min(sm.getAABoxBounds().low());
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hi = hi.max(sm.getAABoxBounds().high());
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array.append(sm);
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}
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if(root->getChild((TreeNode *) &pModelContainer->getTreeNode(0), 0)) {
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fillSubModelArary(pModelContainer, root->getChild((TreeNode *)&pModelContainer->getTreeNode(0), 0), array, lo, hi);
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}
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if(root->getChild((TreeNode *)&pModelContainer->getTreeNode(0), 1)) {
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fillSubModelArary(pModelContainer, root->getChild((TreeNode *)&pModelContainer->getTreeNode(0), 1), array, lo, hi);
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}
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float dist1 = (hi -lo).magnitude();
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AABox b;
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root->getBounds(b);
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float dist2 = (b.high() -b.low()).magnitude();
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if(dist1 > dist2) {
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// error
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int xxx = 0;
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}
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}
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//==========================================
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void ModelContainerView::addModelContainer(const std::string& pName,const ModelContainer* pModelContainer) {
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// VARArea::UsageHint::WRITE_EVERY_FEW_FRAMES
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int offset=0;
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Array<int> iIndexArray;
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Array<Vector3> iGlobArray;
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Array<SubModel> SMArray;
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Vector3 lo, hi;
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fillSubModelArary(pModelContainer, &pModelContainer->getTreeNode(0), SMArray,lo,hi);
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for(int i=0; i<SMArray.size(); ++i) {
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SubModel sm = SMArray[i];
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Array<Vector3> vArray;
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Array<int> iArray;
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fillVertexAndIndexArrays(sm, vArray, iArray);
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for(int j=0;j<iArray.size(); ++j) {
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iIndexArray.append(offset+iArray[j]);
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}
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for(int j=0;j<vArray.size(); ++j) {
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iGlobArray.append(vArray[j]);
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}
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offset += vArray.size();
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//break;
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}
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iTriVarTable.set(pName, new VAR(iGlobArray ,iVARAreaRef));
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iTriIndexTable.set(pName, iIndexArray);
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}
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//===================================================
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void ModelContainerView::removeModelContainer(const std::string& pName, const ModelContainer* pModelContainer) {
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VAR* var = iTriVarTable.get(pName);
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iTriVarTable.remove(pName);
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delete var;
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}
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Vector3 p1,p2,p3,p4,p5,p6,p7;
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Array<AABox>gBoxArray;
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Array<G3D::Triangle>gTriArray;
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int gCount1 = 0, gCount2 = 0 , gCount3 = 0, gCount4 = 0;
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bool myfound=false;
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//===================================================
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void ModelContainerView::onInit() {
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// Called before the application loop beings. Load data here and
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// not in the constructor so that common exceptions will be
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// automatically caught.
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iSky = Sky::fromFile("../../data/sky/");
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iSkyParameters = SkyParameters(G3D::toSeconds(11, 00, 00, AM));
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iLighting = Lighting::fromSky(iSky, iSkyParameters, Color3::white());
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// This simple demo has no shadowing, so make all lights unshadowed
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iLighting->lightArray.append(iLighting->shadowedLightArray);
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iLighting->shadowedLightArray.clear();
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// Example debug GUI:
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//debugPane->addCheckBox("Use explicit checking", &explicitCheck);
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debugWindow->setVisible(true);
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toneMap->setEnabled(false);
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}
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void ModelContainerView::onGraphics(RenderDevice* rd, Array<PosedModelRef> &posed3D, Array<PosedModel2DRef> &posed2D) {
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Array<PosedModel::Ref> opaque, transparent;
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LightingRef localLighting = toneMap->prepareLighting(iLighting);
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SkyParameters localSky = toneMap->prepareSkyParameters(iSkyParameters);
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toneMap->beginFrame(rd);
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rd->setProjectionAndCameraMatrix(defaultCamera);
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rd->setColorClearValue(Color3::black());
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rd->clear();
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//iSky->render(rd, localSky);
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// Setup lighting
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rd->enableLighting();
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//rd->setLight(0, localLighting->lightArray[0]);
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//rd->setAmbientLightColor(localLighting->ambientAverage());
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GLight light =GLight::directional(defaultController.pointer()->position() + defaultController.pointer()->lookVector()*2,Color3::white());
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rd->setLight(0,light);
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rd->setColor(Color3::blue());
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Array<std::string > keys = iTriVarTable.getKeys();
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Array<std::string>::ConstIterator i = keys.begin();
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while(i != keys.end()) {
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VAR* var = iTriVarTable.get(*i);
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Array<int> indexArray = iTriIndexTable.get(*i);
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rd->beginIndexedPrimitives();
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rd->setVertexArray(*var);
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rd->sendIndices(RenderDevice::LINES, indexArray);
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rd->endIndexedPrimitives();
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++i;
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}
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for(int i=0; i<gBoxArray.size(); ++i) {
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AABox b = gBoxArray[i];
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Draw::box(b,rd,Color4(Color3::red(),0.9f));
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}
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//-------
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//triangles
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{
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if(iTriDebugArray.size() > 0)
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{
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rd->setColor(Color3::red());
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rd->beginIndexedPrimitives();
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rd->setVertexArray(iTriDebugVar);
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rd->sendIndices(RenderDevice::LINES, iTriDebugArray);
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rd->endIndexedPrimitives();
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}
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}
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//--------
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if(iDrawLine) {
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Draw::lineSegment(LineSegment::fromTwoPoints(iPos1, iPos2), rd, iColor, 3);
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if(myfound) {
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//Draw::lineSegment(LineSegment::fromTwoPoints(p1, p2), rd, iColor, 3);
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//Draw::lineSegment(LineSegment::fromTwoPoints(p2, p3), rd, iColor, 3);
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//Draw::lineSegment(LineSegment::fromTwoPoints(p3, p1), rd, iColor, 3);
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Draw::sphere(Sphere(p4,0.5),rd, iColor);
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//Draw::sphere(Sphere(p5,0.5),rd, Color3::green());
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}
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}
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// Always render the posed models passed in or the Developer Window and
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// other Widget features will not appear.
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if (posed3D.size() > 0) {
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Vector3 lookVector = renderDevice->getCameraToWorldMatrix().lookVector();
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PosedModel::sort(posed3D, lookVector, opaque, transparent);
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for (int i = 0; i < opaque.size(); ++i) {
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opaque[i]->render(renderDevice);
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}
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for (int i = 0; i < transparent.size(); ++i) {
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transparent[i]->render(renderDevice);
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}
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}
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rd->disableLighting();
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toneMap->endFrame(rd);
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PosedModel2D::sortAndRender(rd, posed2D);
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}
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//===================================================
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void ModelContainerView::fillRenderArray(const SubModel& pSm, Array<TriangleBox> &pArray, const TreeNode* pTreeNode) {
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for(int i=0;i<pTreeNode->getNValues(); i++) {
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pArray.append(pSm.getTriangles()[i+pTreeNode->getStartPosition()]);
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}
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if(pTreeNode->getChild(pSm.getTreeNodes(), 0) != 0) {
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fillRenderArray(pSm, pArray, pTreeNode->getChild(pSm.getTreeNodes(), 0));
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}
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if(pTreeNode->getChild(pSm.getTreeNodes(), 1) != 0) {
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fillRenderArray(pSm, pArray, pTreeNode->getChild(pSm.getTreeNodes(), 1));
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}
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}
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//===================================================
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void ModelContainerView::fillVertexAndIndexArrays(const SubModel& pSm, Array<Vector3>& vArray, Array<int>& iArray) {
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Array<TriangleBox> tbarray;
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fillRenderArray(pSm, tbarray, &pSm.getTreeNode(0));
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MeshBuilder builder;
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int len = tbarray.size();
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int count = 0;
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for(int i=0;i<len;++i) {
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Triangle t = Triangle(tbarray[i].vertex(0).getVector3() + pSm.getBasePosition(),
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tbarray[i].vertex(1).getVector3() + pSm.getBasePosition(),
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tbarray[i].vertex(2).getVector3() + pSm.getBasePosition());
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vArray.append(t.vertex(0));
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vArray.append(t.vertex(1));
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vArray.append(t.vertex(2));
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iArray.append(count+0);
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iArray.append(count+1);
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iArray.append(count+1);
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iArray.append(count+2);
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iArray.append(count+2);
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iArray.append(count+0);
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count+=3;
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}
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}
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//====================================================================
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void ModelContainerView::showMap(int pMapId, int x, int y) {
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MapTree* mt = iVMapManager->getInstanceMapTree(pMapId);
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std::string dirFileName = iVMapManager->getDirFileName(pMapId);
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if(!mt->hasDirFile(dirFileName)) {
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dirFileName = iVMapManager->getDirFileName(pMapId, x, y);
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}
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showMap(mt,dirFileName);
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iInstanceId = pMapId;
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}
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//====================================================================
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bool ModelContainerView::loadAndShowTile(int pMapId, int x, int y) {
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char buffer[500];
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sprintf(buffer, "%s/vmaps",gDataDir);
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bool result = false;
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//if(pMapId == 1) return true; //+++
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int val = iVMapManager->loadMap(buffer,(unsigned int) pMapId, x,y);
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if(val == VMAP_LOAD_RESULT_OK) {
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result = true;
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showMap(pMapId,x,y);
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} else {
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printf("Unable to load %s\n", buffer);
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}
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return(result);
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}
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//=======================================================================
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void ModelContainerView::showMap(MapTree* mt, std::string dirFileName) {
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if(mt->hasDirFile(dirFileName)) {
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FilesInDir filesInDir = mt->getDirFiles(dirFileName);
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if(filesInDir.getRefCount() == 1) {
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Array<std::string> fileNames = filesInDir.getFiles();
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for(int i=0; i<fileNames.size(); ++i) {
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std::string name = fileNames[i];
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ManagedModelContainer* mc = mt->getModelContainer(name);
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//if(mc->getNSubModel() == 791) {
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addModelContainer(name, mc);
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//}
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}
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}
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}
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}
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//=======================================================================
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bool ModelContainerView::loadAndShowTile(int pMapId) {
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char buffer[500];
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sprintf(buffer, "%s/vmaps",gDataDir);
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bool result = false;
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int val = iVMapManager->loadMap(buffer, (unsigned int) pMapId,-1,-1);
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if(val == VMAP_LOAD_RESULT_OK) {
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result = true;
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MapTree* mt = iVMapManager->getInstanceMapTree(pMapId);
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std::string dirFileName = iVMapManager->getDirFileName(pMapId);
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iTriVarTable = Table<std::string , VAR*>();
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iTriIndexTable = Table<std::string , Array<int> >(); // reset table
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iInstanceId = pMapId;
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showMap(mt,dirFileName);
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}
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return(result);
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}
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//====================================================================
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void ModelContainerView::processCommand() {
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iDrawLine = false;
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if(iCurrCmdIndex < iCmdArray.size()) {
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bool cmdfound = false;
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while(!cmdfound && (iCurrCmdIndex < iCmdArray.size())) {
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Command c = iCmdArray[iCurrCmdIndex];
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if(c.getType() == LOAD_TILE) {
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iPrevLoadCommands.push_back(c);
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if(iPosSent) {
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if(loadAndShowTile(c.getInt(2), c.getInt(0), c.getInt(1))) {
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printf("load tile mapId=%d, %d, %d\n", c.getInt(2), c.getInt(0), c.getInt(1));
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} else {
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printf("ERROR: unable to load tile mapId= %d, %d, %d\n", c.getInt(2), c.getInt(0), c.getInt(1));
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}
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cmdfound = true;
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} else {
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printf("ignore load tile mapId=%d, %d, %d\n", c.getInt(2), c.getInt(0), c.getInt(1));
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}
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} else if(c.getType() == LOAD_INSTANCE) {
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if(loadAndShowTile(c.getInt(0))) {
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printf("load instance %d\n", c.getInt(0));
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}
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cmdfound = true;
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} else if(c.getType() == UNLOAD_TILE) {
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/*
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iVMapManager->unloadMap(c.getInt(2), c.getInt(0), c.getInt(1));
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printf("unload tile %d, %d\n", c.getInt(0), c.getInt(1));
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std::string dirFileName = iVMapManager->getDirFileName(iVMapManager->getMapIdNames(c.getInt(2)).iMapGroupName.c_str(), c.getInt(0), c.getInt(1));
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MapTree* mt = iVMapManager->getInstanceMapTree(c.getInt(2));
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if(mt->hasDirFile(dirFileName)) {
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Array<std::string> fileNames = mt->getDirFiles(dirFileName).getFiles();
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for(int i=0; i<fileNames.size(); ++i) {
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std::string name = fileNames[i];
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ManagedModelContainer* mc = mt->getModelContainer(name);
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removeModelContainer(name, mc);
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}
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}
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*/
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} else if(c.getType() == SET_POS) {
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if(!iPosSent) {
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int count = 3;
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while(iPrevLoadCommands.size() > 0 && count>0) {
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Command lc = iPrevLoadCommands.last();
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iPrevLoadCommands.pop_back();
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// first time, load the last map needed
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if(loadAndShowTile(lc.getInt(2), lc.getInt(0), lc.getInt(1))) {
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printf("load tile mapid=%d, %d, %d\n", lc.getInt(2), lc.getInt(0), lc.getInt(1));
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} else {
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printf("ERROR: unable to load tile mapid=%d, %d, %d\n", lc.getInt(2), lc.getInt(0), lc.getInt(1));
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}
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--count;
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}
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}
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iPosSent = true;
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defaultCamera.setPosition(Vector3(c.getVector(0).x,c.getVector(0).y+3, c.getVector(0).z));
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defaultController.pointer()->setPosition(Vector3(c.getVector(0).x,c.getVector(0).y+3, c.getVector(0).z));
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printf("set pos to %f, %f, %f\n",c.getVector(0).x, c.getVector(0).y, c.getVector(0).z );
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cmdfound = true;
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} else if(c.getType() == TEST_VIS) {
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printf("TEST line of sight\n");
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iDrawLine = true;
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iPos1 = iVMapManager->convertPositionToInternalRep(c.getVector(0).x, c.getVector(0).y, c.getVector(0).z);
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iPos2 = iVMapManager->convertPositionToInternalRep(c.getVector(1).x, c.getVector(1).y, c.getVector(1).z);
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if(c.getInt(0) != 0) {
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iColor = Color3::green();
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} else {
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iColor = Color3::red();
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}
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cmdfound = true;
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/*
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{
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// draw debug-lines
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int count = 0;
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for(int i=0; i<gTriArray.size(); ++i) {
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Triangle &t = gTriArray[i];
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iVTriDebugArray.append(t.vertex(0));
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iVTriDebugArray.append(t.vertex(1));
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iVTriDebugArray.append(t.vertex(2));
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iTriDebugArray.append(count+0);
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iTriDebugArray.append(count+1);
|
||||
iTriDebugArray.append(count+1);
|
||||
iTriDebugArray.append(count+2);
|
||||
iTriDebugArray.append(count+2);
|
||||
iTriDebugArray.append(count+0);
|
||||
count+=3;
|
||||
}
|
||||
iTriDebugVar = VAR(iVTriDebugArray ,iVARAreaRef2);
|
||||
}
|
||||
*/
|
||||
}
|
||||
++iCurrCmdIndex;
|
||||
}
|
||||
} else {
|
||||
printf("end reached\n");
|
||||
}
|
||||
}
|
||||
|
||||
//====================================================================
|
||||
|
||||
Vector3 ModelContainerView::convertPositionToMangosRep(float x, float y, float z) const {
|
||||
float pos[3];
|
||||
pos[0] = z;
|
||||
pos[1] = x;
|
||||
pos[2] = y;
|
||||
double full = 64.0*533.33333333;
|
||||
double mid = full/2.0;
|
||||
pos[0] = -((mid+pos[0])-full);
|
||||
pos[1] = -((mid+pos[1])-full);
|
||||
|
||||
return(Vector3(pos));
|
||||
}
|
||||
|
||||
|
||||
//====================================================================
|
||||
|
||||
|
||||
void ModelContainerView::onUserInput(UserInput* ui) {
|
||||
GApp::onUserInput(ui);
|
||||
|
||||
if(ui->keyPressed(GKey::fromString("l"))) { //load
|
||||
iCmdArray = Array<Command>();
|
||||
iCommandFileRW.getNewCommands(iCmdArray);
|
||||
iCurrCmdIndex = 0;
|
||||
processCommand();
|
||||
}
|
||||
|
||||
if(ui->keyPressed(GKey::fromString("r"))) { //restart
|
||||
iCurrCmdIndex = 0;
|
||||
}
|
||||
|
||||
if(ui->keyPressed(GKey::fromString("1"))) { //inc count1
|
||||
gCount1++;
|
||||
}
|
||||
|
||||
if(ui->keyPressed(GKey::fromString("h"))) { //inc count1
|
||||
#if 0
|
||||
i_App->defaultController.getPosition();
|
||||
Vector3 pos = i_App->defaultController.getPosition();
|
||||
Vector3 pos2 = convertPositionToMangosRep(pos.x, pos.y, pos.z);
|
||||
//Vector3 pos3 = iVMapManager->convertPositionToInternalRep(pos2.x, pos2.y, pos2.z);
|
||||
//pos3 = iVMapManager->convertPositionToInternalRep(pos2.x, pos2.y, pos2.z);
|
||||
|
||||
float hight = iVMapManager->getHeight(iInstanceId, pos2.x, pos2.y, pos2.z);
|
||||
printf("Hight = %f\n",hight);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
if(ui->keyPressed(GKey::fromString("2"))) { //dec count1
|
||||
gCount1--;
|
||||
if(gCount1 < 0)
|
||||
gCount1 = 0;
|
||||
}
|
||||
|
||||
if(ui->keyPressed(GKey::fromString("z"))) { //zero pos
|
||||
i_App->defaultCamera.setPosition(Vector3(0,0,0));
|
||||
printf("set pos to 0, 0, 0\n");
|
||||
}
|
||||
|
||||
|
||||
if(ui->keyPressed(GKey::fromString("c"))) { //restart
|
||||
if(iCurrCmdIndex > 0) {
|
||||
if(iCmdArray[iCurrCmdIndex-1].getType() == TEST_VIS) {
|
||||
Vector3 p1 = iCmdArray[iCurrCmdIndex-1].getVector(0);
|
||||
Vector3 p2 = iCmdArray[iCurrCmdIndex-1].getVector(1);
|
||||
bool result;
|
||||
int mapId = iCmdArray[iCurrCmdIndex-1].getInt(1);
|
||||
gCount3 = gCount2 = 0;// debug counter
|
||||
gBoxArray = Array<AABox>();
|
||||
result = iVMapManager->isInLineOfSight(mapId, p1.x,p1.y,p1.z,p2.x,p2.y,p2.z);
|
||||
printf("recalc last line of light: result = %d\n", result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(ui->keyPressed(GKey::LEFT_MOUSE)) {
|
||||
if( iCurrCmdIndex>0) {
|
||||
--iCurrCmdIndex;
|
||||
printf("restart last command\n");
|
||||
processCommand();
|
||||
}
|
||||
}
|
||||
|
||||
if(ui->keyPressed(GKey::MIDDLE_MOUSE)) {
|
||||
processCommand();
|
||||
}
|
||||
|
||||
}
|
||||
//==========================================
|
||||
|
||||
void ModelContainerView::setViewPosition(const Vector3& pPosition) {
|
||||
//i_App->defaultController.setPosition(pPosition);
|
||||
i_App->defaultCamera.setPosition(pPosition);
|
||||
}
|
||||
|
||||
//==========================================
|
||||
//==========================================
|
||||
}
|
||||
G3D_START_AT_MAIN();
|
||||
int main(int argc, char** argv) {
|
||||
if(argc == 3) {
|
||||
VMAP::gDataDir = argv[1];
|
||||
VMAP::gLogFile = argv[2];
|
||||
|
||||
G3D::GApp::Settings settings;
|
||||
settings.window.width = 1024;
|
||||
settings.window.height = 768;
|
||||
//settings.useDeveloperTools = true;
|
||||
|
||||
VMAP::ModelContainerView modelContainerView(settings);
|
||||
modelContainerView.run();
|
||||
} else {
|
||||
printf("%s <data dir> <vmapcmd.log file>\n",argv[0]);
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue