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[9411] More SpellEffectIndex using in apropriate cases
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26 changed files with 199 additions and 196 deletions
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@ -55,7 +55,7 @@ void DynamicObject::RemoveFromWorld()
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Object::RemoveFromWorld();
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}
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bool DynamicObject::Create( uint32 guidlow, Unit *caster, uint32 spellId, uint32 effIndex, float x, float y, float z, int32 duration, float radius )
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bool DynamicObject::Create( uint32 guidlow, Unit *caster, uint32 spellId, SpellEffectIndex effIndex, float x, float y, float z, int32 duration, float radius )
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{
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WorldObject::_Create(guidlow, HIGHGUID_DYNAMICOBJECT, caster->GetPhaseMask());
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SetMap(caster->GetMap());
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