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Cache GM tickets on server startup.
This commit is contained in:
parent
49307f6a13
commit
843a0d7d02
11 changed files with 435 additions and 260 deletions
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@ -438,7 +438,6 @@ class ChatHandler
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// Utility methods for commands
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void ShowTicket(uint64 guid, char const* text, char const* time);
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uint32 GetTicketIDByNum(uint32 num);
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bool LookupPlayerSearchCommand(QueryResult* result, int32 limit);
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bool HandleBanListHelper(QueryResult* result);
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bool HandleBanHelper(BanMode mode,char const* args);
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179
src/game/GMTicketHandler.cpp
Normal file
179
src/game/GMTicketHandler.cpp
Normal file
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@ -0,0 +1,179 @@
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/*
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* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Common.h"
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#include "Language.h"
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#include "WorldPacket.h"
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#include "Log.h"
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#include "GMTicketMgr.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "Chat.h"
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void WorldSession::SendGMTicketGetTicket(uint32 status, char const* text)
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{
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int len = text ? strlen(text) : 0;
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WorldPacket data( SMSG_GMTICKET_GETTICKET, (4+len+1+4+2+4+4) );
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data << uint32(status); // standard 0x0A, 0x06 if text present
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if(status == 6)
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{
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data << text; // ticket text
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data << uint8(0x7); // ticket category
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data << float(0); // time from ticket creation?
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data << float(0); // const
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data << float(0); // const
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data << uint8(0); // const
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data << uint8(0); // const
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}
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SendPacket( &data );
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}
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void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/ )
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{
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WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
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data << (uint32)time(NULL);
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data << (uint32)0;
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SendPacket( &data );
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GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow());
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if(ticket)
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SendGMTicketGetTicket(0x06,ticket->GetText());
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else
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SendGMTicketGetTicket(0x0A,0);
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}
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void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data )
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{
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CHECK_PACKET_SIZE(recv_data,1);
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std::string ticketText;
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recv_data >> ticketText;
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CharacterDatabase.escape_string(ticketText);
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if(GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
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ticket->SetText(ticketText.c_str());
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else
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sLog.outError("Ticket update: Player %s (GUID: %u) doesn't have active ticket", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow());
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}
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void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/ )
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{
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ticketmgr.Delete(GetPlayer()->GetGUIDLow());
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WorldPacket data( SMSG_GMTICKET_DELETETICKET, 4 );
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data << uint32(9);
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SendPacket( &data );
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SendGMTicketGetTicket(0x0A, 0);
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}
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void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
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{
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CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4);
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uint32 map;
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float x, y, z;
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std::string ticketText = "";
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uint32 unk1, unk2;
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recv_data >> map >> x >> y >> z; // last check 2.4.3
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recv_data >> ticketText;
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// recheck
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CHECK_PACKET_SIZE(recv_data,4*4+(ticketText.size()+1)+2*4);
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recv_data >> unk1 >> unk2;
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// note: the packet might contain more data, but the exact structure of that is unknown
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sLog.outDebug("TicketCreate: map %u, x %f, y %f, z %f, text %s, unk1 %u, unk2 %u", map, x, y, z, ticketText.c_str(), unk1, unk2);
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CharacterDatabase.escape_string(ticketText);
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if(GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
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{
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WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
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data << uint32(1);
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SendPacket( &data );
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return;
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}
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ticketmgr.Create(_player->GetGUIDLow(), ticketText.c_str());
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WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
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data << (uint32)time(NULL);
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data << (uint32)0;
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SendPacket( &data );
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data.Initialize( SMSG_GMTICKET_CREATE, 4 );
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data << uint32(2);
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SendPacket( &data );
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DEBUG_LOG("update the ticket\n");
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//TODO: Guard player map
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HashMapHolder<Player>::MapType &m = ObjectAccessor::Instance().GetPlayers();
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for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr)
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{
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if(itr->second->GetSession()->GetSecurity() >= SEC_GAMEMASTER && itr->second->isAcceptTickets())
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ChatHandler(itr->second).PSendSysMessage(LANG_COMMAND_TICKETNEW,GetPlayer()->GetName());
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}
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}
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void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/ )
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{
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WorldPacket data( SMSG_GMTICKET_SYSTEMSTATUS,4 );
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data << uint32(1); // we can also disable ticket system by sending 0 value
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SendPacket( &data );
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}
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void WorldSession::HandleGMSurveySubmit( WorldPacket & recv_data)
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{
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// GM survey is shown after SMSG_GM_TICKET_STATUS_UPDATE with status = 3
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CHECK_PACKET_SIZE(recv_data,4+4);
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uint32 x;
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recv_data >> x; // answer range? (6 = 0-5?)
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sLog.outDebug("SURVEY: X = %u", x);
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uint8 result[10];
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memset(result, 0, sizeof(result));
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for( int i = 0; i < 10; ++i)
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{
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CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+4);
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uint32 questionID;
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recv_data >> questionID; // GMSurveyQuestions.dbc
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if (!questionID)
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break;
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CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1+1);
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uint8 value;
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std::string unk_text;
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recv_data >> value; // answer
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recv_data >> unk_text; // always empty?
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result[i] = value;
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sLog.outDebug("SURVEY: ID %u, value %u, text %s", questionID, value, unk_text.c_str());
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}
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CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1);
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std::string comment;
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recv_data >> comment; // addional comment
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sLog.outDebug("SURVEY: comment %s", comment.c_str());
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// TODO: chart this data in some way
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}
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80
src/game/GMTicketMgr.cpp
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80
src/game/GMTicketMgr.cpp
Normal file
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@ -0,0 +1,80 @@
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/*
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* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Common.h"
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#include "Database/DatabaseEnv.h"
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#include "Database/SQLStorage.h"
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#include "GMTicketMgr.h"
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#include "ObjectMgr.h"
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#include "ProgressBar.h"
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#include "Policies/SingletonImp.h"
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#include "Player.h"
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#include "ObjectDefines.h"
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INSTANTIATE_SINGLETON_1(GMTicketMgr);
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void GMTicketMgr::LoadGMTickets()
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{
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m_GMTicketMap.clear(); // For reload case
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QueryResult *result = CharacterDatabase.Query(
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// 0 1 2
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"SELECT guid, ticket_text,UNIX_TIMESTAMP(ticket_lastchange) FROM character_ticket");
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if( !result )
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{
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barGoLink bar( 1 );
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bar.step();
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sLog.outString();
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sLog.outErrorDb(">> Loaded `character_ticket`, table is empty!");
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return;
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}
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barGoLink bar( result->GetRowCount() );
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uint32 count = 0;
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do
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{
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bar.step();
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Field* fields = result->Fetch();
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uint32 guid = fields[0].GetUInt32();
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m_GMTicketMap[guid] = GMTicket(guid, fields[1].GetCppString(), time_t(fields[2].GetUInt64()));
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++count;
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} while (result->NextRow());
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delete result;
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sLog.outString();
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sLog.outString( ">> Loaded %d GM tickets", count );
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}
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void GMTicketMgr::DeleteAll()
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{
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for(GMTicketMap::iterator itr = m_GMTicketMap.begin(); itr != m_GMTicketMap.end(); ++itr)
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{
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if(Player* owner = objmgr.GetPlayer(MAKE_NEW_GUID(itr->first,0,HIGHGUID_PLAYER)))
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owner->GetSession()->SendGMTicketGetTicket(0x0A,0);
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}
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CharacterDatabase.PExecute("DELETE FROM character_ticket");
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m_GMTicketMap.clear();
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}
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118
src/game/GMTicketMgr.h
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118
src/game/GMTicketMgr.h
Normal file
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@ -0,0 +1,118 @@
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/*
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* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _GMTICKETMGR_H
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#define _GMTICKETMGR_H
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#include "Policies/Singleton.h"
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#include "Database/DatabaseEnv.h"
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#include "Util.h"
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#include <map>
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class GMTicket
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{
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public:
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explicit GMTicket()
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{
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}
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GMTicket(uint32 guid, std::string text, time_t update) : m_guid(guid), m_text(text), m_lastUpdate(update)
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{
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}
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const char* GetText() const
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{
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return m_text.c_str();
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}
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uint64 GetLastUpdate() const
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{
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return m_lastUpdate;
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}
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void SetText(const char* text)
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{
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m_text = text ? text : "";
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m_lastUpdate = time(NULL);
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CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", m_text.c_str(), m_guid);
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}
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void DeleteFromDB() const
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{
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CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u' LIMIT 1", m_guid);
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}
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void SaveToDB() const
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{
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CharacterDatabase.BeginTransaction();
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DeleteFromDB();
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CharacterDatabase.PExecute("INSERT INTO character_ticket (guid, ticket_text) VALUES ('%u', '%s')", m_guid, GetText());
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CharacterDatabase.CommitTransaction();
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}
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private:
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uint32 m_guid;
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std::string m_text;
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time_t m_lastUpdate;
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};
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typedef std::map<uint32, GMTicket> GMTicketMap;
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class GMTicketMgr
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{
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public:
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GMTicketMgr() { }
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~GMTicketMgr() { }
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void LoadGMTickets();
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GMTicket* GetGMTicket(uint32 guid)
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{
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GMTicketMap::iterator itr = m_GMTicketMap.find(guid);
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if(itr == m_GMTicketMap.end())
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return NULL;
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return &(itr->second);
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}
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size_t GetTicketCount() const
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{
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return m_GMTicketMap.size();
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}
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void Delete(uint32 guid)
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{
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GMTicketMap::iterator itr = m_GMTicketMap.find(guid);
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if(itr == m_GMTicketMap.end())
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return;
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itr->second.DeleteFromDB();
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m_GMTicketMap.erase(itr);
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}
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void DeleteAll();
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void Create(uint32 guid, const char* text)
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{
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GMTicket t = GMTicket(guid, text, time(NULL));
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t.SaveToDB();
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m_GMTicketMap[guid] = t;
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}
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private:
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GMTicketMap m_GMTicketMap;
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};
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#define ticketmgr MaNGOS::Singleton<GMTicketMgr>::Instance()
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#endif
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@ -34,6 +34,7 @@
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#include "GameEvent.h"
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#include "SpellMgr.h"
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#include "AccountMgr.h"
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#include "GMTicketMgr.h"
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#include "WaypointManager.h"
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#include "Util.h"
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#include <cctype>
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@ -1926,15 +1927,7 @@ bool ChatHandler::HandleTicketCommand(const char* args)
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return false;
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}
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size_t count;
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QueryResult *result = CharacterDatabase.Query("SELECT COUNT(ticket_id) FROM character_ticket");
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if(result)
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{
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count = (*result)[0].GetUInt32();
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delete result;
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}
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else
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count = 0;
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size_t count = ticketmgr.GetTicketCount();
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bool accept = m_session->GetPlayer()->isAcceptTickets();
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@ -1981,18 +1974,17 @@ bool ChatHandler::HandleTicketCommand(const char* args)
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if(!result)
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{
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PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num);
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delete result;
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SetSentErrorMessage(true);
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return false;
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}
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Field* fields = result->Fetch();
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uint64 guid = fields[0].GetUInt64();
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uint32 guid = fields[0].GetUInt32();
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char const* text = fields[1].GetString();
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char const* time = fields[2].GetString();
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ShowTicket(guid,text,time);
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ShowTicket(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER),text,time);
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delete result;
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return true;
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}
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@ -2012,43 +2004,17 @@ bool ChatHandler::HandleTicketCommand(const char* args)
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return false;
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// ticket $char_name
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QueryResult *result = CharacterDatabase.PQuery("SELECT ticket_text,ticket_lastchange FROM character_ticket WHERE guid = '%u' ORDER BY ticket_id ASC",GUID_LOPART(guid));
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if(!result)
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GMTicket* ticket = ticketmgr.GetGMTicket(GUID_LOPART(guid));
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if(!ticket)
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return false;
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Field* fields = result->Fetch();
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std::string time = TimeToTimestampStr(ticket->GetLastUpdate());
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char const* text = fields[0].GetString();
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char const* time = fields[1].GetString();
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ShowTicket(guid,text,time);
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delete result;
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ShowTicket(guid, ticket->GetText(), time.c_str());
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return true;
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}
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uint32 ChatHandler::GetTicketIDByNum(uint32 num)
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{
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QueryResult *result = CharacterDatabase.Query("SELECT ticket_id FROM character_ticket");
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if(!result || num > result->GetRowCount())
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{
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PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num);
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delete result;
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return 0;
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}
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for(uint32 i = 1; i < num; ++i)
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result->NextRow();
|
||||
|
||||
Field* fields = result->Fetch();
|
||||
|
||||
uint32 id = fields[0].GetUInt32();
|
||||
delete result;
|
||||
return id;
|
||||
}
|
||||
|
||||
//dell all tickets
|
||||
bool ChatHandler::HandleDelTicketCommand(const char *args)
|
||||
{
|
||||
|
|
@ -2059,26 +2025,7 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
|
|||
// delticket all
|
||||
if(strncmp(px,"all",4) == 0)
|
||||
{
|
||||
QueryResult *result = CharacterDatabase.Query("SELECT guid FROM character_ticket");
|
||||
|
||||
if(!result)
|
||||
return true;
|
||||
|
||||
// notify players about ticket deleting
|
||||
do
|
||||
{
|
||||
Field* fields = result->Fetch();
|
||||
|
||||
uint64 guid = fields[0].GetUInt64();
|
||||
|
||||
if(Player* sender = objmgr.GetPlayer(guid))
|
||||
sender->GetSession()->SendGMTicketGetTicket(0x0A,0);
|
||||
|
||||
}while(result->NextRow());
|
||||
|
||||
delete result;
|
||||
|
||||
CharacterDatabase.PExecute("DELETE FROM character_ticket");
|
||||
ticketmgr.DeleteAll();
|
||||
SendSysMessage(LANG_COMMAND_ALLTICKETDELETED);
|
||||
return true;
|
||||
}
|
||||
|
|
@ -2088,32 +2035,27 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
|
|||
// delticket #num
|
||||
if(num > 0)
|
||||
{
|
||||
QueryResult *result = CharacterDatabase.PQuery("SELECT ticket_id,guid FROM character_ticket ORDER BY ticket_id ASC "_OFFSET_,num-1);
|
||||
|
||||
QueryResult* result = CharacterDatabase.PQuery("SELECT guid FROM character_ticket ORDER BY ticket_id ASC "_OFFSET_,num-1);
|
||||
if(!result)
|
||||
{
|
||||
PSendSysMessage(LANG_COMMAND_TICKENOTEXIST, num);
|
||||
delete result;
|
||||
SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
Field* fields = result->Fetch();
|
||||
|
||||
uint32 id = fields[0].GetUInt32();
|
||||
uint64 guid = fields[1].GetUInt64();
|
||||
uint32 guid = fields[0].GetUInt32();
|
||||
delete result;
|
||||
|
||||
CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE ticket_id = '%u'", id);
|
||||
ticketmgr.Delete(guid);
|
||||
|
||||
// notify players about ticket deleting
|
||||
if(Player* sender = objmgr.GetPlayer(guid))
|
||||
//notify player
|
||||
if(Player* pl = objmgr.GetPlayer(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER)))
|
||||
{
|
||||
sender->GetSession()->SendGMTicketGetTicket(0x0A,0);
|
||||
PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL,sender->GetName());
|
||||
pl->GetSession()->SendGMTicketGetTicket(0x0A, 0);
|
||||
PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL, pl->GetName());
|
||||
}
|
||||
else
|
||||
SendSysMessage(LANG_COMMAND_TICKETDEL);
|
||||
PSendSysMessage(LANG_COMMAND_TICKETDEL);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -2133,7 +2075,7 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
|
|||
return false;
|
||||
|
||||
// delticket $char_name
|
||||
CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u'",GUID_LOPART(guid));
|
||||
ticketmgr.Delete(GUID_LOPART(guid));
|
||||
|
||||
// notify players about ticket deleting
|
||||
if(Player* sender = objmgr.GetPlayer(guid))
|
||||
|
|
|
|||
|
|
@ -103,6 +103,9 @@ libmangosgame_a_SOURCES = \
|
|||
GameObject.h \
|
||||
GlobalEvents.cpp \
|
||||
GlobalEvents.h \
|
||||
GMTicketHandler.cpp \
|
||||
GMTicketMgr.cpp \
|
||||
GMTicketMgr.h \
|
||||
GossipDef.cpp \
|
||||
GossipDef.h \
|
||||
GridDefines.h \
|
||||
|
|
|
|||
|
|
@ -355,189 +355,6 @@ void WorldSession::HandleLogoutCancelOpcode( WorldPacket & /*recv_data*/ )
|
|||
sLog.outDebug( "WORLD: sent SMSG_LOGOUT_CANCEL_ACK Message" );
|
||||
}
|
||||
|
||||
void WorldSession::SendGMTicketGetTicket(uint32 status, char const* text)
|
||||
{
|
||||
int len = text ? strlen(text) : 0;
|
||||
WorldPacket data( SMSG_GMTICKET_GETTICKET, (4+len+1+4+2+4+4) );
|
||||
data << uint32(status); // standard 0x0A, 0x06 if text present
|
||||
if(status == 6)
|
||||
{
|
||||
data << text; // ticket text
|
||||
data << uint8(0x7); // ticket category
|
||||
data << float(0); // time from ticket creation?
|
||||
data << float(0); // const
|
||||
data << float(0); // const
|
||||
data << uint8(0); // const
|
||||
data << uint8(0); // const
|
||||
}
|
||||
SendPacket( &data );
|
||||
}
|
||||
|
||||
void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/ )
|
||||
{
|
||||
WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
|
||||
data << (uint32)time(NULL);
|
||||
data << (uint32)0;
|
||||
SendPacket( &data );
|
||||
|
||||
uint64 guid;
|
||||
Field *fields;
|
||||
guid = GetPlayer()->GetGUID();
|
||||
|
||||
QueryResult *result = CharacterDatabase.PQuery("SELECT COUNT(ticket_id) FROM character_ticket WHERE guid = '%u'", GUID_LOPART(guid));
|
||||
|
||||
if (result)
|
||||
{
|
||||
int cnt;
|
||||
fields = result->Fetch();
|
||||
cnt = fields[0].GetUInt32();
|
||||
delete result;
|
||||
|
||||
if ( cnt > 0 )
|
||||
{
|
||||
QueryResult *result2 = CharacterDatabase.PQuery("SELECT ticket_text FROM character_ticket WHERE guid = '%u'", GUID_LOPART(guid));
|
||||
if(result2)
|
||||
{
|
||||
Field *fields2 = result2->Fetch();
|
||||
SendGMTicketGetTicket(0x06,fields2[0].GetString());
|
||||
delete result2;
|
||||
}
|
||||
}
|
||||
else
|
||||
SendGMTicketGetTicket(0x0A,0);
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
CHECK_PACKET_SIZE(recv_data,1);
|
||||
|
||||
std::string ticketText;
|
||||
recv_data >> ticketText;
|
||||
|
||||
CharacterDatabase.escape_string(ticketText);
|
||||
CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", ticketText.c_str(), _player->GetGUIDLow());
|
||||
}
|
||||
|
||||
void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/ )
|
||||
{
|
||||
uint32 guid = GetPlayer()->GetGUIDLow();
|
||||
|
||||
CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u' LIMIT 1",guid);
|
||||
|
||||
WorldPacket data( SMSG_GMTICKET_DELETETICKET, 4 );
|
||||
data << uint32(9);
|
||||
SendPacket( &data );
|
||||
|
||||
SendGMTicketGetTicket(0x0A, 0);
|
||||
}
|
||||
|
||||
void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
|
||||
{
|
||||
CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4);
|
||||
|
||||
uint32 map;
|
||||
float x, y, z;
|
||||
std::string ticketText = "";
|
||||
uint32 unk1, unk2;
|
||||
|
||||
recv_data >> map >> x >> y >> z; // last check 2.4.3
|
||||
recv_data >> ticketText;
|
||||
|
||||
// recheck
|
||||
CHECK_PACKET_SIZE(recv_data,4*4+(ticketText.size()+1)+2*4);
|
||||
|
||||
recv_data >> unk1 >> unk2;
|
||||
// note: the packet might contain more data, but the exact structure of that is unknown
|
||||
|
||||
sLog.outDebug("TicketCreate: map %u, x %f, y %f, z %f, text %s, unk1 %u, unk2 %u", map, x, y, z, ticketText.c_str(), unk1, unk2);
|
||||
|
||||
CharacterDatabase.escape_string(ticketText);
|
||||
|
||||
QueryResult *result = CharacterDatabase.PQuery("SELECT COUNT(*) FROM character_ticket WHERE guid = '%u'", _player->GetGUIDLow());
|
||||
|
||||
if (result)
|
||||
{
|
||||
int cnt;
|
||||
Field *fields = result->Fetch();
|
||||
cnt = fields[0].GetUInt32();
|
||||
delete result;
|
||||
|
||||
if ( cnt > 0 )
|
||||
{
|
||||
WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
|
||||
data << uint32(1);
|
||||
SendPacket( &data );
|
||||
}
|
||||
else
|
||||
{
|
||||
CharacterDatabase.PExecute("INSERT INTO character_ticket (guid,ticket_text) VALUES ('%u', '%s')", _player->GetGUIDLow(), ticketText.c_str());
|
||||
|
||||
WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
|
||||
data << (uint32)time(NULL);
|
||||
data << (uint32)0;
|
||||
SendPacket( &data );
|
||||
|
||||
data.Initialize( SMSG_GMTICKET_CREATE, 4 );
|
||||
data << uint32(2);
|
||||
SendPacket( &data );
|
||||
DEBUG_LOG("update the ticket\n");
|
||||
|
||||
//TODO: Guard player map
|
||||
HashMapHolder<Player>::MapType &m = ObjectAccessor::Instance().GetPlayers();
|
||||
for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr)
|
||||
{
|
||||
if(itr->second->GetSession()->GetSecurity() >= SEC_GAMEMASTER && itr->second->isAcceptTickets())
|
||||
ChatHandler(itr->second).PSendSysMessage(LANG_COMMAND_TICKETNEW,GetPlayer()->GetName());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/ )
|
||||
{
|
||||
WorldPacket data( SMSG_GMTICKET_SYSTEMSTATUS,4 );
|
||||
data << uint32(1); // we can also disable ticket system by sending 0 value
|
||||
|
||||
SendPacket( &data );
|
||||
}
|
||||
|
||||
void WorldSession::HandleGMSurveySubmit( WorldPacket & recv_data)
|
||||
{
|
||||
// GM survey is shown after SMSG_GM_TICKET_STATUS_UPDATE with status = 3
|
||||
CHECK_PACKET_SIZE(recv_data,4+4);
|
||||
uint32 x;
|
||||
recv_data >> x; // answer range? (6 = 0-5?)
|
||||
sLog.outDebug("SURVEY: X = %u", x);
|
||||
|
||||
uint8 result[10];
|
||||
memset(result, 0, sizeof(result));
|
||||
for( int i = 0; i < 10; ++i)
|
||||
{
|
||||
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+4);
|
||||
uint32 questionID;
|
||||
recv_data >> questionID; // GMSurveyQuestions.dbc
|
||||
if (!questionID)
|
||||
break;
|
||||
|
||||
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1+1);
|
||||
uint8 value;
|
||||
std::string unk_text;
|
||||
recv_data >> value; // answer
|
||||
recv_data >> unk_text; // always empty?
|
||||
|
||||
result[i] = value;
|
||||
sLog.outDebug("SURVEY: ID %u, value %u, text %s", questionID, value, unk_text.c_str());
|
||||
}
|
||||
|
||||
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1);
|
||||
std::string comment;
|
||||
recv_data >> comment; // addional comment
|
||||
sLog.outDebug("SURVEY: comment %s", comment.c_str());
|
||||
|
||||
// TODO: chart this data in some way
|
||||
}
|
||||
|
||||
void WorldSession::HandleTogglePvP( WorldPacket & recv_data )
|
||||
{
|
||||
// this opcode can be used in two ways: Either set explicit new status or toggle old status
|
||||
|
|
|
|||
|
|
@ -56,6 +56,7 @@
|
|||
#include "CellImpl.h"
|
||||
#include "InstanceSaveMgr.h"
|
||||
#include "WaypointManager.h"
|
||||
#include "GMTicketMgr.h"
|
||||
#include "Util.h"
|
||||
|
||||
INSTANTIATE_SINGLETON_1( World );
|
||||
|
|
@ -1125,6 +1126,9 @@ void World::SetInitialWorldSettings()
|
|||
sLog.outString( "Loading Waypoints..." );
|
||||
WaypointMgr.Load();
|
||||
|
||||
sLog.outString( "Loading GM tickets...");
|
||||
ticketmgr.LoadGMTickets();
|
||||
|
||||
///- Handle outdated emails (delete/return)
|
||||
sLog.outString( "Returning old mails..." );
|
||||
objmgr.ReturnOrDeleteOldMails(false);
|
||||
|
|
|
|||
|
|
@ -252,6 +252,9 @@
|
|||
<File
|
||||
RelativePath="..\..\src\game\GameEvent.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GMTicketHandler.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GossipDef.cpp">
|
||||
</File>
|
||||
|
|
@ -549,6 +552,12 @@
|
|||
<File
|
||||
RelativePath="..\..\src\game\GameObject.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GMTicketMgr.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GMTicketMgr.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GuardAI.cpp">
|
||||
</File>
|
||||
|
|
|
|||
|
|
@ -510,6 +510,10 @@
|
|||
RelativePath="..\..\src\game\GameEvent.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GMTicketHandler.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GossipDef.cpp"
|
||||
>
|
||||
|
|
@ -906,6 +910,14 @@
|
|||
RelativePath="..\..\src\game\GameObject.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GMTicketMgr.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GMTicketMgr.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GuardAI.cpp"
|
||||
>
|
||||
|
|
|
|||
|
|
@ -511,6 +511,10 @@
|
|||
RelativePath="..\..\src\game\GameEvent.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GMTicketHandler.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GossipDef.cpp"
|
||||
>
|
||||
|
|
@ -907,6 +911,14 @@
|
|||
RelativePath="..\..\src\game\GameObject.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GMTicketMgr.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GMTicketMgr.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\game\GuardAI.cpp"
|
||||
>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue