Cache GM tickets on server startup.

This commit is contained in:
hunuza 2008-11-03 21:03:58 +01:00
parent 49307f6a13
commit 843a0d7d02
11 changed files with 435 additions and 260 deletions

View file

@ -0,0 +1,179 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#include "Language.h"
#include "WorldPacket.h"
#include "Log.h"
#include "GMTicketMgr.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Chat.h"
void WorldSession::SendGMTicketGetTicket(uint32 status, char const* text)
{
int len = text ? strlen(text) : 0;
WorldPacket data( SMSG_GMTICKET_GETTICKET, (4+len+1+4+2+4+4) );
data << uint32(status); // standard 0x0A, 0x06 if text present
if(status == 6)
{
data << text; // ticket text
data << uint8(0x7); // ticket category
data << float(0); // time from ticket creation?
data << float(0); // const
data << float(0); // const
data << uint8(0); // const
data << uint8(0); // const
}
SendPacket( &data );
}
void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/ )
{
WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
data << (uint32)time(NULL);
data << (uint32)0;
SendPacket( &data );
GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow());
if(ticket)
SendGMTicketGetTicket(0x06,ticket->GetText());
else
SendGMTicketGetTicket(0x0A,0);
}
void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,1);
std::string ticketText;
recv_data >> ticketText;
CharacterDatabase.escape_string(ticketText);
if(GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
ticket->SetText(ticketText.c_str());
else
sLog.outError("Ticket update: Player %s (GUID: %u) doesn't have active ticket", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow());
}
void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/ )
{
ticketmgr.Delete(GetPlayer()->GetGUIDLow());
WorldPacket data( SMSG_GMTICKET_DELETETICKET, 4 );
data << uint32(9);
SendPacket( &data );
SendGMTicketGetTicket(0x0A, 0);
}
void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4);
uint32 map;
float x, y, z;
std::string ticketText = "";
uint32 unk1, unk2;
recv_data >> map >> x >> y >> z; // last check 2.4.3
recv_data >> ticketText;
// recheck
CHECK_PACKET_SIZE(recv_data,4*4+(ticketText.size()+1)+2*4);
recv_data >> unk1 >> unk2;
// note: the packet might contain more data, but the exact structure of that is unknown
sLog.outDebug("TicketCreate: map %u, x %f, y %f, z %f, text %s, unk1 %u, unk2 %u", map, x, y, z, ticketText.c_str(), unk1, unk2);
CharacterDatabase.escape_string(ticketText);
if(GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
{
WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
data << uint32(1);
SendPacket( &data );
return;
}
ticketmgr.Create(_player->GetGUIDLow(), ticketText.c_str());
WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
data << (uint32)time(NULL);
data << (uint32)0;
SendPacket( &data );
data.Initialize( SMSG_GMTICKET_CREATE, 4 );
data << uint32(2);
SendPacket( &data );
DEBUG_LOG("update the ticket\n");
//TODO: Guard player map
HashMapHolder<Player>::MapType &m = ObjectAccessor::Instance().GetPlayers();
for(HashMapHolder<Player>::MapType::iterator itr = m.begin(); itr != m.end(); ++itr)
{
if(itr->second->GetSession()->GetSecurity() >= SEC_GAMEMASTER && itr->second->isAcceptTickets())
ChatHandler(itr->second).PSendSysMessage(LANG_COMMAND_TICKETNEW,GetPlayer()->GetName());
}
}
void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/ )
{
WorldPacket data( SMSG_GMTICKET_SYSTEMSTATUS,4 );
data << uint32(1); // we can also disable ticket system by sending 0 value
SendPacket( &data );
}
void WorldSession::HandleGMSurveySubmit( WorldPacket & recv_data)
{
// GM survey is shown after SMSG_GM_TICKET_STATUS_UPDATE with status = 3
CHECK_PACKET_SIZE(recv_data,4+4);
uint32 x;
recv_data >> x; // answer range? (6 = 0-5?)
sLog.outDebug("SURVEY: X = %u", x);
uint8 result[10];
memset(result, 0, sizeof(result));
for( int i = 0; i < 10; ++i)
{
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+4);
uint32 questionID;
recv_data >> questionID; // GMSurveyQuestions.dbc
if (!questionID)
break;
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1+1);
uint8 value;
std::string unk_text;
recv_data >> value; // answer
recv_data >> unk_text; // always empty?
result[i] = value;
sLog.outDebug("SURVEY: ID %u, value %u, text %s", questionID, value, unk_text.c_str());
}
CHECK_PACKET_SIZE(recv_data,recv_data.rpos()+1);
std::string comment;
recv_data >> comment; // addional comment
sLog.outDebug("SURVEY: comment %s", comment.c_str());
// TODO: chart this data in some way
}