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[7908] Extract class data from creature_*_addon bytes0 fields, drop its, amd add unit_class field to creature_template.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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39637858aa
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12 changed files with 65 additions and 16 deletions
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@ -3217,8 +3217,9 @@ void Aura::HandleModCharm(bool apply, bool Real)
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CreatureInfo const *cinfo = ((Creature*)m_target)->GetCreatureInfo();
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if(cinfo && cinfo->type == CREATURE_TYPE_DEMON)
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{
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//does not appear to have relevance. Why code added initially? See note below at !apply
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//to prevent client crash
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m_target->SetFlag(UNIT_FIELD_BYTES_0, 2048);
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//m_target->SetFlag(UNIT_FIELD_BYTES_0, 2048);
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//just to enable stat window
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charmInfo->SetPetNumber(objmgr.GeneratePetNumber(), true);
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//if charmed two demons the same session, the 2nd gets the 1st one's name
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@ -3256,11 +3257,13 @@ void Aura::HandleModCharm(bool apply, bool Real)
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// restore UNIT_FIELD_BYTES_0
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if(cinfo && caster->GetTypeId() == TYPEID_PLAYER && caster->getClass() == CLASS_WARLOCK && cinfo->type == CREATURE_TYPE_DEMON)
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{
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CreatureDataAddon const *cainfo = ((Creature*)m_target)->GetCreatureAddon();
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//does not appear to have relevance. Why code added initially? Class, gender, powertype should be same.
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//db field removed and replaced with better way to set class, restore using this if problems
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/*CreatureDataAddon const *cainfo = ((Creature*)m_target)->GetCreatureAddon();
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if(cainfo && cainfo->bytes0 != 0)
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m_target->SetUInt32Value(UNIT_FIELD_BYTES_0, cainfo->bytes0);
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else
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m_target->RemoveFlag(UNIT_FIELD_BYTES_0, 2048);
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m_target->RemoveFlag(UNIT_FIELD_BYTES_0, 2048);*/
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if(m_target->GetCharmInfo())
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m_target->GetCharmInfo()->SetPetNumber(0, true);
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