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[11386] Revert small unexpected change -_-
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2 changed files with 2 additions and 2 deletions
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@ -252,7 +252,7 @@ void Object::BuildMovementUpdate(ByteBuffer * data, uint16 updateFlags) const
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// (ok) most seem to have this
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unit->m_movementInfo.AddMovementFlag(MOVEFLAG_LEVITATING);
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if (!unit->hasUnitState(UNIT_STAT_ROOT))
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if (!unit->hasUnitState(UNIT_STAT_MOVING))
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{
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// (ok) possibly some "hover" mode
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unit->m_movementInfo.AddMovementFlag(MOVEFLAG_ROOT);
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