[7964] Use NULL instead of 0 for "empty" pointers.

Signed-off-by: ApoC <apoc@nymfe.net>
This commit is contained in:
ApoC 2009-06-05 14:03:58 +02:00
parent 5848ada3eb
commit 877f81c37b
3 changed files with 13 additions and 13 deletions

View file

@ -1802,7 +1802,7 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
// This, if I'm not mistaken, shows that we get back ~2% of the absorbed damage as runic power.
int32 absorbed = RemainingDamage * currentAbsorb / 100;
int32 regen = absorbed * 2 / 10;
pVictim->CastCustomSpell(pVictim, 49088, &regen, 0, 0, true, 0, *i);
pVictim->CastCustomSpell(pVictim, 49088, &regen, NULL, NULL, true, NULL, *i);
RemainingDamage -= absorbed;
continue;
}
@ -5500,7 +5500,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
int32 holy = caster->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_HOLY) +
caster->SpellBaseDamageBonusForVictim(SPELL_SCHOOL_MASK_HOLY, this);
basepoints0 = int32(ap*0.10f + 0.10f*holy);
pVictim->CastCustomSpell(pVictim, 20267, &basepoints0, 0, 0, true, 0, triggeredByAura);
pVictim->CastCustomSpell(pVictim, 20267, &basepoints0, NULL, NULL, true, NULL, triggeredByAura);
return true;
}
// Judgement of Wisdom
@ -5510,7 +5510,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
{
// 2% of maximum mana
basepoints0 = int32(pVictim->GetMaxPower(POWER_MANA) * 2 / 100);
pVictim->CastCustomSpell(pVictim, 20268, &basepoints0, NULL, NULL, true, 0, triggeredByAura);
pVictim->CastCustomSpell(pVictim, 20268, &basepoints0, NULL, NULL, true, NULL, triggeredByAura);
}
return true;
}
@ -5638,7 +5638,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
if (procSpell->Effect[i] == SPELL_EFFECT_ENERGIZE)
{
int32 mana = procSpell->EffectBasePoints[i];
CastCustomSpell(this, 54986, 0, &mana, 0, true, castItem, triggeredByAura);
CastCustomSpell(this, 54986, NULL, &mana, NULL, true, castItem, triggeredByAura);
break;
}
return true;
@ -6868,7 +6868,7 @@ bool Unit::HandleOverrideClassScriptAuraProc(Unit *pVictim, uint32 damage, Aura
return false;
int32 cost = procSpell->manaCost + procSpell->ManaCostPercentage * GetCreateMana() / 100;
int32 basepoints0 = cost * triggeredByAura->GetModifier()->m_amount/100;
CastCustomSpell(this, 47762, &basepoints0, 0, 0, true, 0, triggeredByAura);
CastCustomSpell(this, 47762, &basepoints0, NULL, NULL, true, NULL, triggeredByAura);
return true;
}
}