[c12611] Implement virtual void HealedBy

This commit is contained in:
Xfurry 2013-05-31 11:58:02 +01:00 committed by Antz
parent 662d4ac061
commit 8a3be45af0
3 changed files with 11 additions and 3 deletions

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@ -6472,6 +6472,10 @@ int32 Unit::DealHeal(Unit* pVictim, uint32 addhealth, SpellEntry const* spellPro
((Player*)pVictim)->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED, addhealth);
}
// Script Event HealedBy
if (pVictim->GetTypeId() == TYPEID_UNIT && ((Creature*)pVictim)->AI())
((Creature*)pVictim)->AI()->HealedBy(this, addhealth);
return gain;
}