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[7285] More code cleanups in static data structures use.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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11 changed files with 50 additions and 89 deletions
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@ -698,7 +698,7 @@ void Creature::prepareGossipMenu( Player *pPlayer,uint32 gossipid )
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if(gso->Id==1)
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{
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uint32 textid=GetNpcTextId();
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GossipText * gossiptext=objmgr.GetGossipText(textid);
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GossipText const* gossiptext=objmgr.GetGossipText(textid);
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if(!gossiptext)
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cantalking=false;
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}
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