mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 22:37:03 +00:00
Fixed crash at out of range access to array data in battleground code.
This commit is contained in:
parent
f75f112bfc
commit
b30d1e65a0
1 changed files with 1 additions and 1 deletions
|
|
@ -247,7 +247,7 @@ void BattleGroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou
|
|||
{
|
||||
Player *plr = objmgr.GetPlayer(guid);
|
||||
|
||||
uint32 queue_id = 0;
|
||||
int32 queue_id = 0; // signed for proper for-loop finish
|
||||
QueuedPlayersMap::iterator itr;
|
||||
|
||||
// mostly people with the highest levels are in battlegrounds, thats why
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue