[7285] More code cleanups in static data structures use.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
zhenya 2009-02-16 17:09:19 +03:00 committed by VladimirMangos
parent b30d1e65a0
commit 8dc3586889
11 changed files with 50 additions and 89 deletions

View file

@ -12299,7 +12299,7 @@ void Player::SendPreparedQuest( uint64 guid )
if( pCreature )
{
uint32 textid = pCreature->GetNpcTextId();
GossipText * gossiptext = objmgr.GetGossipText(textid);
GossipText const* gossiptext = objmgr.GetGossipText(textid);
if( !gossiptext )
{
qe._Delay = 0; //TEXTEMOTE_MESSAGE; //zyg: player emote