[10367] Making sure CreaturesAddon are re-loaded after creature evade

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-08-18 00:19:12 +02:00
parent fbf4c5b3b4
commit 9c8533335b
3 changed files with 2 additions and 3 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10366"
#define REVISION_NR "10367"
#endif // __REVISION_NR_H__