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[7348] Remove hack code from IsDeathPersistentSpell.
Re-apply zone dependent auras at resurrection by triggering zone update for player.
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3 changed files with 5 additions and 13 deletions
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@ -3868,12 +3868,12 @@ void Player::ResurrectPlayer(float restore_percent, bool applySickness)
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SetPower(POWER_ENERGY, uint32(GetMaxPower(POWER_ENERGY)*restore_percent));
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}
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// trigger update zone for alive state zone updates
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UpdateZone(GetZoneId());
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// update visibility
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ObjectAccessor::UpdateVisibilityForPlayer(this);
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// some items limited to specific map
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DestroyZoneLimitedItem( true, GetZoneId());
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if(!applySickness)
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return;
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