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[9043] Fxied build at *nix systems.
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2 changed files with 2 additions and 2 deletions
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@ -2588,7 +2588,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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{
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{
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// Reduce backfire damage (dot damage) from Shadow Word: Death
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// Reduce backfire damage (dot damage) from Shadow Word: Death
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// aura have wrong effectclassmask, so use hardcoded value
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// aura have wrong effectclassmask, so use hardcoded value
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m_spellmod = new SpellModifier(SPELLMOD_DOT,SPELLMOD_PCT,m_modifier.m_amount,GetId(),0x0000200000000000);
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m_spellmod = new SpellModifier(SPELLMOD_DOT,SPELLMOD_PCT,m_modifier.m_amount,GetId(),UI64LIT(0x0000200000000000));
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}
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}
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((Player*)m_target)->AddSpellMod(m_spellmod, apply);
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((Player*)m_target)->AddSpellMod(m_spellmod, apply);
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return;
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return;
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9042"
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#define REVISION_NR "9043"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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