[9180] Add function to send custom animation for GameObject

Replace in code where packet used explicit.

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-01-15 01:01:18 +01:00
parent c4b0406e7d
commit a461652636
4 changed files with 11 additions and 5 deletions

View file

@ -482,6 +482,7 @@ class MANGOS_DLL_SPEC WorldObject : public Object
void PlayDirectSound(uint32 sound_id, Player* target = NULL);
void SendObjectDeSpawnAnim(uint64 guid);
void SendGameObjectCustomAnim(uint64 guid);
virtual void SaveRespawnTime() {}
void AddObjectToRemoveList();