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[9180] Add function to send custom animation for GameObject
Replace in code where packet used explicit. Signed-off-by: NoFantasy <nofantasy@nf.no>
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4 changed files with 11 additions and 5 deletions
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@ -482,6 +482,7 @@ class MANGOS_DLL_SPEC WorldObject : public Object
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void PlayDirectSound(uint32 sound_id, Player* target = NULL);
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void SendObjectDeSpawnAnim(uint64 guid);
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void SendGameObjectCustomAnim(uint64 guid);
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virtual void SaveRespawnTime() {}
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void AddObjectToRemoveList();
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