* Updated Player::InitVisibleBits

This commit is contained in:
arrai 2008-10-15 22:33:33 +02:00
parent 32db217d9a
commit a4d3269140

View file

@ -3193,6 +3193,8 @@ void Player::InitVisibleBits()
{
updateVisualBits.SetCount(PLAYER_END);
// TODO: really implement OWNER_ONLY and GROUP_ONLY. Flags can be found in UpdateFields.h
updateVisualBits.SetBit(OBJECT_FIELD_GUID);
updateVisualBits.SetBit(OBJECT_FIELD_TYPE);
updateVisualBits.SetBit(OBJECT_FIELD_SCALE_X);
@ -3204,6 +3206,7 @@ void Player::InitVisibleBits()
updateVisualBits.SetBit(UNIT_FIELD_SUMMON+1);
updateVisualBits.SetBit(UNIT_FIELD_CHARMEDBY);
updateVisualBits.SetBit(UNIT_FIELD_CHARMEDBY+1);
updateVisualBits.SetBit(UNIT_FIELD_TARGET);
updateVisualBits.SetBit(UNIT_FIELD_TARGET+1);
@ -3235,14 +3238,12 @@ void Player::InitVisibleBits()
updateVisualBits.SetBit(UNIT_FIELD_AURASTATE);
updateVisualBits.SetBit(UNIT_FIELD_BASEATTACKTIME);
updateVisualBits.SetBit(UNIT_FIELD_BASEATTACKTIME + 1);
updateVisualBits.SetBit(UNIT_FIELD_RANGEDATTACKTIME);
updateVisualBits.SetBit(UNIT_FIELD_BOUNDINGRADIUS);
updateVisualBits.SetBit(UNIT_FIELD_COMBATREACH);
updateVisualBits.SetBit(UNIT_FIELD_DISPLAYID);
updateVisualBits.SetBit(UNIT_FIELD_NATIVEDISPLAYID);
updateVisualBits.SetBit(UNIT_FIELD_MOUNTDISPLAYID);
updateVisualBits.SetBit(UNIT_FIELD_BYTES_1);
updateVisualBits.SetBit(UNIT_FIELD_MOUNTDISPLAYID);
updateVisualBits.SetBit(UNIT_FIELD_PETNUMBER);
updateVisualBits.SetBit(UNIT_FIELD_PET_NAME_TIMESTAMP);
updateVisualBits.SetBit(UNIT_DYNAMIC_FLAGS);
@ -3250,16 +3251,16 @@ void Player::InitVisibleBits()
updateVisualBits.SetBit(UNIT_MOD_CAST_SPEED);
updateVisualBits.SetBit(UNIT_FIELD_BYTES_2);
updateVisualBits.SetBit(PLAYER_DUEL_ARBITER);
updateVisualBits.SetBit(PLAYER_DUEL_ARBITER+1);
updateVisualBits.SetBit(PLAYER_FLAGS);
updateVisualBits.SetBit(PLAYER_GUILDID);
updateVisualBits.SetBit(PLAYER_GUILDRANK);
updateVisualBits.SetBit(PLAYER_BYTES);
updateVisualBits.SetBit(PLAYER_BYTES_2);
updateVisualBits.SetBit(PLAYER_BYTES_3);
updateVisualBits.SetBit(PLAYER_GUILDID);
updateVisualBits.SetBit(PLAYER_GUILDRANK);
updateVisualBits.SetBit(PLAYER_GUILD_TIMESTAMP);
updateVisualBits.SetBit(PLAYER_DUEL_TEAM);
updateVisualBits.SetBit(PLAYER_DUEL_ARBITER);
updateVisualBits.SetBit(PLAYER_DUEL_ARBITER+1);
updateVisualBits.SetBit(PLAYER_GUILD_TIMESTAMP);
// PLAYER_QUEST_LOG_x also visible bit on official (but only on party/raid)...
for(uint16 i = PLAYER_QUEST_LOG_1_1; i < PLAYER_QUEST_LOG_25_2; i+=4)
@ -3288,16 +3289,6 @@ void Player::InitVisibleBits()
}
updateVisualBits.SetBit(PLAYER_CHOSEN_TITLE);
updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY);
updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY + 1);
updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY + 2);
updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO);
updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO + 1);
updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO + 2);
updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO + 3);
updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO + 4);
updateVisualBits.SetBit(UNIT_VIRTUAL_ITEM_INFO + 5);
}
void Player::BuildCreateUpdateBlockForPlayer( UpdateData *data, Player *target ) const