Fix build

Signed-off-by: Netcho <kkotlarski@abv.bg>
This commit is contained in:
Netcho 2012-08-24 14:43:24 +03:00 committed by Antz
parent 417b746f29
commit a611b24d97

View file

@ -249,7 +249,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recv_data)
return; return;
} }
data.Initialize(SMSG_TRAINER_SERVICE, 16); WorldPacket sendData(SMSG_TRAINER_SERVICE, 16);
uint32 trainState = 2; uint32 trainState = 2;
@ -296,10 +296,10 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recv_data)
if(trainState != 2) if(trainState != 2)
{ {
data << ObjectGuid(guid); sendData << ObjectGuid(guid);
data << uint32(spellId); sendData << uint32(spellId);
data << trainState; sendData << trainState;
SendPacket(&data); SendPacket(&sendData);
} }
else else
{ {
@ -321,10 +321,10 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recv_data)
_player->learnSpell(spellId, false); _player->learnSpell(spellId, false);
data << ObjectGuid(guid); sendData << ObjectGuid(guid);
data << uint32(spellId); // should be same as in packet from client sendData << uint32(spellId); // should be same as in packet from client
data << uint32(2); sendData << uint32(2);
SendPacket(&data); SendPacket(&sendData);
} }
} }