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[11707] Drop unused in 3.x AuctionHouseMgr::SendAuctionSalePendingMail
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3 changed files with 1 additions and 31 deletions
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@ -176,35 +176,6 @@ void AuctionHouseMgr::SendAuctionWonMail(AuctionEntry *auction)
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}
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}
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}
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}
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void AuctionHouseMgr::SendAuctionSalePendingMail(AuctionEntry * auction)
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{
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ObjectGuid owner_guid = ObjectGuid(HIGHGUID_PLAYER, auction->owner);
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Player *owner = sObjectMgr.GetPlayer(owner_guid);
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// owner exist (online or offline)
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if (owner || owner_guid && sObjectMgr.GetPlayerAccountIdByGUID(owner_guid))
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{
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std::ostringstream msgAuctionSalePendingSubject;
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msgAuctionSalePendingSubject << auction->itemTemplate << ":" << auction->itemRandomPropertyId << ":" << AUCTION_SALE_PENDING;
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std::ostringstream msgAuctionSalePendingBody;
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uint32 auctionCut = auction->GetAuctionCut();
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time_t distrTime = time(NULL) + HOUR;
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msgAuctionSalePendingBody.width(16);
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msgAuctionSalePendingBody << std::right << std::hex << auction->bidder;
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msgAuctionSalePendingBody << std::dec << ":" << auction->bid << ":" << auction->buyout;
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msgAuctionSalePendingBody << ":" << auction->deposit << ":" << auctionCut << ":0:";
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msgAuctionSalePendingBody << secsToTimeBitFields(distrTime);
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DEBUG_LOG("AuctionSalePending body string : %s", msgAuctionSalePendingBody.str().c_str());
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MailDraft(msgAuctionSalePendingSubject.str(), msgAuctionSalePendingBody.str())
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.SendMailTo(MailReceiver(owner, owner_guid), auction, MAIL_CHECK_MASK_COPIED);
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}
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}
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// call this method to send mail to auction owner, when auction is successful, it does not clear ram
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// call this method to send mail to auction owner, when auction is successful, it does not clear ram
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void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry * auction)
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void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry * auction)
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{
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{
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@ -167,7 +167,6 @@ class AuctionHouseMgr
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//auction messages
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//auction messages
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void SendAuctionWonMail( AuctionEntry * auction );
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void SendAuctionWonMail( AuctionEntry * auction );
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void SendAuctionSalePendingMail( AuctionEntry * auction );
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void SendAuctionSuccessfulMail( AuctionEntry * auction );
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void SendAuctionSuccessfulMail( AuctionEntry * auction );
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void SendAuctionExpiredMail( AuctionEntry * auction );
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void SendAuctionExpiredMail( AuctionEntry * auction );
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static uint32 GetAuctionDeposit(AuctionHouseEntry const* entry, uint32 time, Item *pItem);
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static uint32 GetAuctionDeposit(AuctionHouseEntry const* entry, uint32 time, Item *pItem);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11706"
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#define REVISION_NR "11707"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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