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* Implement immunity totems from periodic damage spell effects. Patch provided `win & DiSlord.
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parent
774e004954
commit
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3 changed files with 21 additions and 3 deletions
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@ -159,3 +159,19 @@ void Totem::SetTypeBySummonSpell(SpellEntry const * spellProto)
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if(spellProto->SpellIconID==2056)
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m_type = TOTEM_STATUE; //Jewelery statue
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}
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bool Totem::IsImmunedToSpell(SpellEntry const* spellInfo, bool useCharges)
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{
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for (int i=0;i<3;i++)
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{
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switch(spellInfo->EffectApplyAuraName[i])
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{
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case SPELL_AURA_PERIODIC_DAMAGE:
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case SPELL_AURA_PERIODIC_LEECH:
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return true;
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default:
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continue;
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}
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}
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return Creature::IsImmunedToSpell(spellInfo, useCharges);
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}
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@ -53,6 +53,8 @@ class Totem : public Creature
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void UpdateAttackPowerAndDamage(bool /*ranged*/ ) {}
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void UpdateDamagePhysical(WeaponAttackType /*attType*/) {}
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bool IsImmunedToSpell(SpellEntry const* spellInfo, bool useCharges = false);
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protected:
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TotemType m_type;
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uint32 m_duration;
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@ -6430,21 +6430,21 @@ bool Unit::HandleOverrideClassScriptAuraProc(Unit *pVictim, int32 scriptId, uint
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{
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case 836: // Improved Blizzard (Rank 1)
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{
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if( !procSpell || procSpell->SpellVisual!=9487 )
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if (!procSpell || procSpell->SpellVisual!=9487)
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return false;
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triggered_spell_id = 12484;
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break;
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}
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case 988: // Improved Blizzard (Rank 2)
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{
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if( !procSpell || procSpell->SpellVisual!=9487 )
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if (!procSpell || procSpell->SpellVisual!=9487)
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return false;
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triggered_spell_id = 12485;
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break;
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}
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case 989: // Improved Blizzard (Rank 3)
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{
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if( !procSpell || procSpell->SpellVisual!=9487 )
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if (!procSpell || procSpell->SpellVisual!=9487)
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return false;
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triggered_spell_id = 12486;
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break;
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