* Fixed: not apply healling bonus to spell 40972 heal amount. Patch provided by Blaymoira.

This commit is contained in:
VladimirMangos 2008-10-18 08:50:13 +04:00
parent fea37f9291
commit 774e004954

View file

@ -7710,7 +7710,9 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
// Healing Done
// These Spells are doing fixed amount of healing (TODO found less hack-like check)
if(spellProto->Id == 15290 || spellProto->Id == 39373 || spellProto->Id == 33778 || spellProto->Id == 379 || spellProto->Id == 38395)
if (spellProto->Id == 15290 || spellProto->Id == 39373 ||
spellProto->Id == 33778 || spellProto->Id == 379 ||
spellProto->Id == 38395 || spellProto->Id == 40972)
return healamount;
int32 AdvertisedBenefit = SpellBaseHealingBonus(GetSpellSchoolMask(spellProto));