mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 13:37:05 +00:00
Merge commit 'origin/master' into 310
Conflicts: src/game/SpellAuras.cpp src/game/SpellEffects.cpp
This commit is contained in:
commit
afd82229d7
34 changed files with 357 additions and 344 deletions
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@ -21,7 +21,7 @@
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|||
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||||
DROP TABLE IF EXISTS `character_db_version`;
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CREATE TABLE `character_db_version` (
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`required_7802_02_characters_character_achievement_progress` bit(1) default NULL
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`required_7887_01_characters_character_pet` bit(1) default NULL
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Last applied sql update to DB';
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--
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@ -483,7 +483,6 @@ CREATE TABLE `character_pet` (
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`resettalents_cost` int(11) unsigned NOT NULL default '0',
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`resettalents_time` bigint(20) unsigned NOT NULL default '0',
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`abdata` longtext,
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`teachspelldata` longtext,
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PRIMARY KEY (`id`),
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KEY `owner` (`owner`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System';
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|
|
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@ -23,7 +23,7 @@ DROP TABLE IF EXISTS `db_version`;
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CREATE TABLE `db_version` (
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`version` varchar(120) default NULL,
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`creature_ai_version` varchar(120) default NULL,
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`required_7855_01_mangos_pools` bit(1) default NULL
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`required_7886_01_mangos_petcreateinfo_spell` bit(1) default NULL
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
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--
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@ -3660,29 +3660,6 @@ INSERT INTO `pet_name_generation` (`word`,`entry`,`half`) VALUES
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/*!40000 ALTER TABLE `pet_name_generation` ENABLE KEYS */;
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UNLOCK TABLES;
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--
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-- Table structure for table `petcreateinfo_spell`
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--
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DROP TABLE IF EXISTS `petcreateinfo_spell`;
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CREATE TABLE `petcreateinfo_spell` (
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`entry` mediumint(8) unsigned NOT NULL default '0',
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`Spell1` mediumint(8) unsigned NOT NULL default '0',
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`Spell2` mediumint(8) unsigned NOT NULL default '0',
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`Spell3` mediumint(8) unsigned NOT NULL default '0',
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`Spell4` mediumint(8) unsigned NOT NULL default '0',
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PRIMARY KEY (`entry`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet Create Spells';
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--
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-- Dumping data for table `petcreateinfo_spell`
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--
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LOCK TABLES `petcreateinfo_spell` WRITE;
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/*!40000 ALTER TABLE `petcreateinfo_spell` DISABLE KEYS */;
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/*!40000 ALTER TABLE `petcreateinfo_spell` ENABLE KEYS */;
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UNLOCK TABLES;
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--
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-- Table structure for table `pickpocketing_loot_template`
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--
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7
sql/updates/7879_01_mangos_spell_proc_event.sql
Normal file
7
sql/updates/7879_01_mangos_spell_proc_event.sql
Normal file
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@ -0,0 +1,7 @@
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ALTER TABLE db_version CHANGE COLUMN required_7855_01_mangos_pools required_7879_01_mangos_spell_proc_event bit;
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DELETE FROM spell_proc_event WHERE entry IN (31571, 31572);
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INSERT INTO spell_proc_event VALUES
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(31571, 0x00, 3, 0x00000000, 0x00000022, 0x00000000, 0x00004000, 0x00000000, 0.000000, 0.000000, 0),
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(31572, 0x00, 3, 0x00000000, 0x00000022, 0x00000000, 0x00004000, 0x00000000, 0.000000, 0.000000, 0);
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3
sql/updates/7884_01_mangos_playercreateinfo_spell.sql
Normal file
3
sql/updates/7884_01_mangos_playercreateinfo_spell.sql
Normal file
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@ -0,0 +1,3 @@
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ALTER TABLE db_version CHANGE COLUMN required_7879_01_mangos_spell_proc_event required_7884_01_mangos_playercreateinfo_spell bit;
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DELETE FROM playercreateinfo_spell WHERE Spell = '28734';
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5
sql/updates/7884_02_mangos_playercreateinfo_action.sql
Normal file
5
sql/updates/7884_02_mangos_playercreateinfo_action.sql
Normal file
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@ -0,0 +1,5 @@
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ALTER TABLE db_version CHANGE COLUMN required_7884_01_mangos_playercreateinfo_spell required_7884_02_mangos_playercreateinfo_action bit;
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DELETE FROM playercreateinfo_action WHERE action = '28734';
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UPDATE playercreateinfo_action SET button = '3' WHERE race = '10' AND class IN ('8', '9', '5', '2', '3') AND button = '4';
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UPDATE playercreateinfo_action SET button = '4' WHERE race = '10' AND class = '4' AND button = '5';
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3
sql/updates/7884_03_characters_character_spell.sql
Normal file
3
sql/updates/7884_03_characters_character_spell.sql
Normal file
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|
@ -0,0 +1,3 @@
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ALTER TABLE character_db_version CHANGE COLUMN required_7802_02_characters_character_achievement_progress required_7884_03_characters_character_spell bit;
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DELETE FROM character_spell WHERE spell = '28734';
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3
sql/updates/7884_04_characters_character_aura.sql
Normal file
3
sql/updates/7884_04_characters_character_aura.sql
Normal file
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|
@ -0,0 +1,3 @@
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ALTER TABLE character_db_version CHANGE COLUMN required_7884_03_characters_character_spell required_7884_04_characters_character_aura bit;
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DELETE FROM character_aura WHERE spell = '28734';
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3
sql/updates/7884_05_characters_character_action.sql
Normal file
3
sql/updates/7884_05_characters_character_action.sql
Normal file
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@ -0,0 +1,3 @@
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ALTER TABLE character_db_version CHANGE COLUMN required_7884_04_characters_character_aura required_7884_05_characters_character_action bit;
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DELETE FROM character_action WHERE action = '28734' AND type = '0';
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4
sql/updates/7886_01_mangos_petcreateinfo_spell.sql
Normal file
4
sql/updates/7886_01_mangos_petcreateinfo_spell.sql
Normal file
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|
@ -0,0 +1,4 @@
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ALTER TABLE db_version CHANGE COLUMN required_7884_02_mangos_playercreateinfo_action required_7886_01_mangos_petcreateinfo_spell bit;
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DROP TABLE IF EXISTS `petcreateinfo_spell`;
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4
sql/updates/7887_01_characters_character_pet.sql
Normal file
4
sql/updates/7887_01_characters_character_pet.sql
Normal file
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@ -0,0 +1,4 @@
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ALTER TABLE character_db_version CHANGE COLUMN required_7884_05_characters_character_action required_7887_01_characters_character_pet bit;
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|
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ALTER TABLE `character_pet`
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DROP TeachSpelldata;
|
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|
|
@ -191,6 +191,14 @@ pkgdata_DATA = \
|
|||
7850_01_mangos_command.sql \
|
||||
7855_01_mangos_pools.sql \
|
||||
7867_01_realmd_account.sql \
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||||
7879_01_mangos_spell_proc_event.sql \
|
||||
7884_01_mangos_playercreateinfo_spell.sql \
|
||||
7884_02_mangos_playercreateinfo_action.sql \
|
||||
7884_03_characters_character_spell.sql \
|
||||
7884_04_characters_character_aura.sql \
|
||||
7884_05_characters_character_action.sql \
|
||||
7886_01_mangos_petcreateinfo_spell.sql \
|
||||
7887_01_characters_character_pet.sql \
|
||||
README
|
||||
|
||||
## Additional files to include when running 'make dist'
|
||||
|
|
@ -362,4 +370,12 @@ EXTRA_DIST = \
|
|||
7850_01_mangos_command.sql \
|
||||
7855_01_mangos_pools.sql \
|
||||
7867_01_realmd_account.sql \
|
||||
7879_01_mangos_spell_proc_event.sql \
|
||||
7884_01_mangos_playercreateinfo_spell.sql \
|
||||
7884_02_mangos_playercreateinfo_action.sql \
|
||||
7884_03_characters_character_spell.sql \
|
||||
7884_04_characters_character_aura.sql \
|
||||
7884_05_characters_character_action.sql \
|
||||
7886_01_mangos_petcreateinfo_spell.sql \
|
||||
7887_01_characters_character_pet.sql \
|
||||
README
|
||||
|
|
|
|||
|
|
@ -128,6 +128,12 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
|
|||
}
|
||||
return true;
|
||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD:
|
||||
if(player_dead.own_team_flag > 1)
|
||||
{
|
||||
sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type %s (%u) have wrong boolean value1 (%u).",
|
||||
criteria->ID, criteria->requiredType,dataType,player_dead.own_team_flag);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA:
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case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA:
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||||
|
|
@ -193,7 +199,10 @@ bool AchievementCriteriaData::Meets(Player const* source, Unit const* target) co
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|||
return false;
|
||||
return target->GetHealth()*100 <= health.percent*target->GetMaxHealth();
|
||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD:
|
||||
return target && target->GetTypeId() == TYPEID_PLAYER && !target->isAlive() && ((Player*)target)->GetDeathTimer() != 0;
|
||||
if (!target || target->GetTypeId() != TYPEID_PLAYER || target->isAlive() || ((Player*)target)->GetDeathTimer() == 0)
|
||||
return false;
|
||||
// flag set == must be same team, not set == different team
|
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return (((Player*)target)->GetTeam() == source->GetTeam()) == (player_dead.own_team_flag != 0);
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case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA:
|
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return source->HasAura(aura.spell_id,aura.effect_idx);
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||||
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA:
|
||||
|
|
@ -961,7 +970,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
|
|||
break;
|
||||
}
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT:
|
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SetCriteriaProgress(achievementCriteria, GetPlayer()->GetByteValue(PLAYER_BYTES_2, 2)+1);
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SetCriteriaProgress(achievementCriteria, GetPlayer()->GetBankBagSlotCount());
|
||||
break;
|
||||
case ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION:
|
||||
{
|
||||
|
|
|
|||
|
|
@ -46,7 +46,7 @@ enum AchievementCriteriaDataType
|
|||
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_CREATURE = 1, // creature_id 0
|
||||
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE = 2, // class_id race_id
|
||||
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_LESS_HEALTH= 3, // health_percent 0
|
||||
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD = 4, // 0 0 not corpse (not released body)
|
||||
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD = 4, // own_team 0 not corpse (not released body), own_team==false if enemy team expected
|
||||
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA = 5, // spell_id effect_idx
|
||||
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA = 6, // area id 0
|
||||
ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA = 7, // spell_id effect_idx
|
||||
|
|
@ -78,6 +78,11 @@ struct AchievementCriteriaData
|
|||
{
|
||||
uint32 percent;
|
||||
} health;
|
||||
// ACHIEVEMENT_CRITERIA_DATA_TYPE_T_PLAYER_DEAD
|
||||
struct
|
||||
{
|
||||
uint32 own_team_flag;
|
||||
} player_dead;
|
||||
// ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA
|
||||
// ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA
|
||||
struct
|
||||
|
|
|
|||
|
|
@ -1577,6 +1577,20 @@ bool Creature::IsImmunedToSpellEffect(SpellEntry const* spellInfo, uint32 index)
|
|||
if (GetCreatureInfo()->MechanicImmuneMask & (1 << (spellInfo->EffectMechanic[index] - 1)))
|
||||
return true;
|
||||
|
||||
// Taunt immunity special flag check
|
||||
if (GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NOT_TAUNTABLE)
|
||||
{
|
||||
// Taunt aura apply check
|
||||
if (spellInfo->Effect[index] == SPELL_EFFECT_APPLY_AURA)
|
||||
{
|
||||
if (spellInfo->EffectApplyAuraName[index] == SPELL_AURA_MOD_TAUNT)
|
||||
return true;
|
||||
}
|
||||
// Spell effect taunt check
|
||||
else if (spellInfo->Effect[index] == SPELL_EFFECT_ATTACK_ME)
|
||||
return true;
|
||||
}
|
||||
|
||||
return Unit::IsImmunedToSpellEffect(spellInfo, index);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -142,6 +142,7 @@ enum CreatureFlagsExtra
|
|||
CREATURE_FLAG_EXTRA_NO_CRUSH = 0x00000020, // creature can't do crush attacks
|
||||
CREATURE_FLAG_EXTRA_NO_XP_AT_KILL = 0x00000040, // creature kill not provide XP
|
||||
CREATURE_FLAG_EXTRA_INVISIBLE = 0x00000080, // creature is always invisible for player (mostly trigger creatures)
|
||||
CREATURE_FLAG_EXTRA_NOT_TAUNTABLE = 0x00000100, // creature is immune to taunt auras and effect attack me
|
||||
};
|
||||
|
||||
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform
|
||||
|
|
|
|||
|
|
@ -705,11 +705,13 @@ struct CreatureFamilyEntry
|
|||
// 27 m_iconFile
|
||||
};
|
||||
|
||||
#define MAX_CREATURE_SPELL_DATA_SLOT 4
|
||||
|
||||
struct CreatureSpellDataEntry
|
||||
{
|
||||
uint32 ID; // 0 m_ID
|
||||
//uint32 spellId[4]; // 1-4 m_spells[4]
|
||||
//uint32 availability[4]; // 4-7 m_availability[4]
|
||||
uint32 spellId[MAX_CREATURE_SPELL_DATA_SLOT]; // 1-4 m_spells[4]
|
||||
//uint32 availability[MAX_CREATURE_SPELL_DATA_SLOT]; // 4-7 m_availability[4]
|
||||
};
|
||||
|
||||
struct CreatureTypeEntry
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ const char ChrRacesEntryfmt[]="nxixiixxixxxxissssssssssssssssxxxxxxxxxxxxxxxxxxx
|
|||
const char CinematicSequencesEntryfmt[]="nxxxxxxxxx";
|
||||
const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxxxx";
|
||||
const char CreatureFamilyfmt[]="nfifiiiiixssssssssssssssssxx";
|
||||
const char CreatureSpellDatafmt[]="nxxxxxxxx";
|
||||
const char CreatureSpellDatafmt[]="niiiixxxx";
|
||||
const char CreatureTypefmt[]="nxxxxxxxxxxxxxxxxxx";
|
||||
const char CurrencyTypesfmt[]="xnxi";
|
||||
const char DurabilityCostsfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
|
||||
|
|
|
|||
|
|
@ -843,7 +843,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
|
|||
return;
|
||||
}
|
||||
|
||||
uint32 slot = _player->GetByteValue(PLAYER_BYTES_2, 2);
|
||||
uint32 slot = _player->GetBankBagSlotCount();
|
||||
|
||||
// next slot
|
||||
++slot;
|
||||
|
|
@ -861,7 +861,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
|
|||
return;
|
||||
|
||||
_player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT, slot);
|
||||
_player->SetByteValue(PLAYER_BYTES_2, 2, slot);
|
||||
_player->SetBankBagSlotCount(slot);
|
||||
_player->ModifyMoney(-int32(price));
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -3563,90 +3563,6 @@ void ObjectMgr::LoadQuestLocales()
|
|||
sLog.outString( ">> Loaded %lu Quest locale strings", (unsigned long)mQuestLocaleMap.size() );
|
||||
}
|
||||
|
||||
void ObjectMgr::LoadPetCreateSpells()
|
||||
{
|
||||
QueryResult *result = WorldDatabase.Query("SELECT entry, Spell1, Spell2, Spell3, Spell4 FROM petcreateinfo_spell");
|
||||
if(!result)
|
||||
{
|
||||
barGoLink bar( 1 );
|
||||
bar.step();
|
||||
|
||||
sLog.outString();
|
||||
sLog.outString( ">> Loaded 0 pet create spells" );
|
||||
sLog.outErrorDb("`petcreateinfo_spell` table is empty!");
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 count = 0;
|
||||
|
||||
barGoLink bar( result->GetRowCount() );
|
||||
|
||||
mPetCreateSpell.clear();
|
||||
|
||||
do
|
||||
{
|
||||
Field *fields = result->Fetch();
|
||||
bar.step();
|
||||
|
||||
uint32 creature_id = fields[0].GetUInt32();
|
||||
|
||||
if(!creature_id)
|
||||
{
|
||||
sLog.outErrorDb("Creature id %u listed in `petcreateinfo_spell` not exist.",creature_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(creature_id);
|
||||
if(!cInfo)
|
||||
{
|
||||
sLog.outErrorDb("Creature id %u listed in `petcreateinfo_spell` not exist.",creature_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
PetCreateSpellEntry PetCreateSpell;
|
||||
|
||||
bool have_spell = false;
|
||||
bool have_spell_db = false;
|
||||
for(int i = 0; i < 4; i++)
|
||||
{
|
||||
PetCreateSpell.spellid[i] = fields[i + 1].GetUInt32();
|
||||
|
||||
if(!PetCreateSpell.spellid[i])
|
||||
continue;
|
||||
|
||||
have_spell_db = true;
|
||||
|
||||
SpellEntry const* i_spell = sSpellStore.LookupEntry(PetCreateSpell.spellid[i]);
|
||||
if(!i_spell)
|
||||
{
|
||||
sLog.outErrorDb("Spell %u listed in `petcreateinfo_spell` does not exist",PetCreateSpell.spellid[i]);
|
||||
PetCreateSpell.spellid[i] = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
have_spell = true;
|
||||
}
|
||||
|
||||
if(!have_spell_db)
|
||||
{
|
||||
sLog.outErrorDb("Creature %u listed in `petcreateinfo_spell` have only 0 spell data, why it listed?",creature_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
if(!have_spell)
|
||||
continue;
|
||||
|
||||
mPetCreateSpell[creature_id] = PetCreateSpell;
|
||||
++count;
|
||||
}
|
||||
while (result->NextRow());
|
||||
|
||||
delete result;
|
||||
|
||||
sLog.outString();
|
||||
sLog.outString( ">> Loaded %u pet create spells", count );
|
||||
}
|
||||
|
||||
void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
|
||||
{
|
||||
if(sWorld.IsScriptScheduled()) // function don't must be called in time scripts use.
|
||||
|
|
|
|||
|
|
@ -196,11 +196,6 @@ struct PointOfInterest
|
|||
std::string icon_name;
|
||||
};
|
||||
|
||||
struct PetCreateSpellEntry
|
||||
{
|
||||
uint32 spellid[4];
|
||||
};
|
||||
|
||||
#define WEATHER_SEASONS 4
|
||||
struct WeatherSeasonChances
|
||||
{
|
||||
|
|
@ -320,8 +315,6 @@ class ObjectMgr
|
|||
|
||||
typedef UNORDERED_MAP<uint32, WeatherZoneChances> WeatherZoneMap;
|
||||
|
||||
typedef UNORDERED_MAP<uint32, PetCreateSpellEntry> PetCreateSpellMap;
|
||||
|
||||
typedef std::vector<std::string> ScriptNameMap;
|
||||
|
||||
Player* GetPlayer(const char* name) const { return ObjectAccessor::Instance().FindPlayerByName(name);}
|
||||
|
|
@ -464,14 +457,6 @@ class ObjectMgr
|
|||
return NULL;
|
||||
}
|
||||
|
||||
PetCreateSpellEntry const* GetPetCreateSpellEntry(uint32 id) const
|
||||
{
|
||||
PetCreateSpellMap::const_iterator itr = mPetCreateSpell.find(id);
|
||||
if(itr != mPetCreateSpell.end())
|
||||
return &itr->second;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void LoadGuilds();
|
||||
void LoadArenaTeams();
|
||||
void LoadGroups();
|
||||
|
|
@ -502,7 +487,6 @@ class ObjectMgr
|
|||
bool LoadMangosStrings(DatabaseType& db, char const* table, int32 min_value, int32 max_value);
|
||||
bool LoadMangosStrings() { return LoadMangosStrings(WorldDatabase,"mangos_string",MIN_MANGOS_STRING_ID,MAX_MANGOS_STRING_ID); }
|
||||
void LoadDbScriptStrings();
|
||||
void LoadPetCreateSpells();
|
||||
void LoadCreatureLocales();
|
||||
void LoadCreatureTemplates();
|
||||
void LoadCreatures();
|
||||
|
|
@ -816,8 +800,6 @@ class ObjectMgr
|
|||
|
||||
WeatherZoneMap mWeatherZoneMap;
|
||||
|
||||
PetCreateSpellMap mPetCreateSpell;
|
||||
|
||||
//character reserved names
|
||||
typedef std::set<std::wstring> ReservedNamesMap;
|
||||
ReservedNamesMap m_ReservedNames;
|
||||
|
|
|
|||
170
src/game/Pet.cpp
170
src/game/Pet.cpp
|
|
@ -87,25 +87,25 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
|
|||
QueryResult *result;
|
||||
|
||||
if (petnumber)
|
||||
// known petnumber entry 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
|
||||
result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType "
|
||||
// known petnumber entry 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
|
||||
result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType "
|
||||
"FROM character_pet WHERE owner = '%u' AND id = '%u'",
|
||||
ownerid, petnumber);
|
||||
else if (current)
|
||||
// current pet (slot 0) 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
|
||||
result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType "
|
||||
// current pet (slot 0) 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
|
||||
result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType "
|
||||
"FROM character_pet WHERE owner = '%u' AND slot = '%u'",
|
||||
ownerid, PET_SAVE_AS_CURRENT );
|
||||
else if (petentry)
|
||||
// known petentry entry (unique for summoned pet, but non unique for hunter pet (only from current or not stabled pets)
|
||||
// 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
|
||||
result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType "
|
||||
// 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
|
||||
result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType "
|
||||
"FROM character_pet WHERE owner = '%u' AND entry = '%u' AND (slot = '%u' OR slot > '%u') ",
|
||||
ownerid, petentry,PET_SAVE_AS_CURRENT,PET_SAVE_LAST_STABLE_SLOT);
|
||||
else
|
||||
// any current or other non-stabled pet (for hunter "call pet")
|
||||
// 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
|
||||
result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType "
|
||||
// 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
|
||||
result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType "
|
||||
"FROM character_pet WHERE owner = '%u' AND (slot = '%u' OR slot > '%u') ",
|
||||
ownerid,PET_SAVE_AS_CURRENT,PET_SAVE_LAST_STABLE_SLOT);
|
||||
|
||||
|
|
@ -122,7 +122,7 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
|
|||
return false;
|
||||
}
|
||||
|
||||
uint32 summon_spell_id = fields[19].GetUInt32();
|
||||
uint32 summon_spell_id = fields[18].GetUInt32();
|
||||
SpellEntry const* spellInfo = sSpellStore.LookupEntry(summon_spell_id);
|
||||
|
||||
bool is_temporary_summoned = spellInfo && GetSpellDuration(spellInfo) > 0;
|
||||
|
|
@ -164,7 +164,7 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
|
|||
return false;
|
||||
}
|
||||
|
||||
setPetType(PetType(fields[20].GetUInt8()));
|
||||
setPetType(PetType(fields[19].GetUInt8()));
|
||||
SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, owner->getFaction());
|
||||
SetUInt32Value(UNIT_CREATED_BY_SPELL, summon_spell_id);
|
||||
|
||||
|
|
@ -257,27 +257,13 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
|
|||
++iter;
|
||||
m_charmInfo->GetActionBarEntry(index)->SpellOrAction = atol((*iter).c_str());
|
||||
}
|
||||
|
||||
//init teach spells
|
||||
tokens = StrSplit(fields[15].GetString(), " ");
|
||||
for (iter = tokens.begin(), index = 0; index < 4; ++iter, ++index)
|
||||
{
|
||||
uint32 tmp = atol((*iter).c_str());
|
||||
|
||||
++iter;
|
||||
|
||||
if(tmp)
|
||||
AddTeachSpell(tmp, atol((*iter).c_str()));
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// since last save (in seconds)
|
||||
uint32 timediff = (time(NULL) - fields[16].GetUInt32());
|
||||
uint32 timediff = (time(NULL) - fields[15].GetUInt32());
|
||||
|
||||
m_resetTalentsCost = fields[17].GetUInt32();
|
||||
m_resetTalentsTime = fields[18].GetUInt64();
|
||||
m_resetTalentsCost = fields[16].GetUInt32();
|
||||
m_resetTalentsTime = fields[17].GetUInt64();
|
||||
|
||||
delete result;
|
||||
|
||||
|
|
@ -418,7 +404,7 @@ void Pet::SavePetToDB(PetSaveMode mode)
|
|||
owner,PET_SAVE_AS_CURRENT,PET_SAVE_LAST_STABLE_SLOT);
|
||||
// save pet
|
||||
std::ostringstream ss;
|
||||
ss << "INSERT INTO character_pet ( id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType) "
|
||||
ss << "INSERT INTO character_pet ( id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType) "
|
||||
<< "VALUES ("
|
||||
<< m_charmInfo->GetPetNumber() << ", "
|
||||
<< GetEntry() << ", "
|
||||
|
|
@ -437,17 +423,6 @@ void Pet::SavePetToDB(PetSaveMode mode)
|
|||
|
||||
for(uint32 i = 0; i < 10; ++i)
|
||||
ss << uint32(m_charmInfo->GetActionBarEntry(i)->Type) << " " << uint32(m_charmInfo->GetActionBarEntry(i)->SpellOrAction) << " ";
|
||||
ss << "', '";
|
||||
|
||||
//save spells the pet can teach to it's Master
|
||||
{
|
||||
int i = 0;
|
||||
for(TeachSpellMap::const_iterator itr = m_teachspells.begin(); i < 4 && itr != m_teachspells.end(); ++i, ++itr)
|
||||
ss << itr->first << " " << itr->second << " ";
|
||||
for(; i < 4; ++i)
|
||||
ss << uint32(0) << " " << uint32(0) << " ";
|
||||
}
|
||||
|
||||
ss << "', "
|
||||
<< time(NULL) << ", "
|
||||
<< uint32(m_resetTalentsCost) << ", "
|
||||
|
|
@ -1437,25 +1412,40 @@ bool Pet::learnSpell(uint32 spell_id)
|
|||
|
||||
void Pet::InitLevelupSpellsForLevel()
|
||||
{
|
||||
uint32 family = GetCreatureInfo()->family;
|
||||
if(!family)
|
||||
return;
|
||||
|
||||
PetLevelupSpellSet const *levelupSpells = spellmgr.GetPetLevelupSpellList(family);
|
||||
if(!levelupSpells)
|
||||
return;
|
||||
|
||||
uint32 level = getLevel();
|
||||
|
||||
// PetLevelupSpellSet ordered by levels, process in reversed order
|
||||
for(PetLevelupSpellSet::const_reverse_iterator itr = levelupSpells->rbegin(); itr != levelupSpells->rend(); ++itr)
|
||||
if(PetLevelupSpellSet const *levelupSpells = GetCreatureInfo()->family ? spellmgr.GetPetLevelupSpellList(GetCreatureInfo()->family) : NULL)
|
||||
{
|
||||
// will called first if level down
|
||||
if(itr->first > level)
|
||||
unlearnSpell(itr->second,true); // will learn prev rank if any
|
||||
// will called if level up
|
||||
else
|
||||
learnSpell(itr->second); // will unlearn prev rank if any
|
||||
// PetLevelupSpellSet ordered by levels, process in reversed order
|
||||
for(PetLevelupSpellSet::const_reverse_iterator itr = levelupSpells->rbegin(); itr != levelupSpells->rend(); ++itr)
|
||||
{
|
||||
// will called first if level down
|
||||
if(itr->first > level)
|
||||
unlearnSpell(itr->second,true); // will learn prev rank if any
|
||||
// will called if level up
|
||||
else
|
||||
learnSpell(itr->second); // will unlearn prev rank if any
|
||||
}
|
||||
}
|
||||
|
||||
int32 petSpellsId = GetCreatureInfo()->PetSpellDataId ? -(int32)GetCreatureInfo()->PetSpellDataId : GetEntry();
|
||||
|
||||
// default spells (can be not learned if pet level (as owner level decrease result for example) less first possible in normal game)
|
||||
if(PetDefaultSpellsEntry const *defSpells = spellmgr.GetPetDefaultSpellsEntry(petSpellsId))
|
||||
{
|
||||
for(int i = 0; i < MAX_CREATURE_SPELL_DATA_SLOT; ++i)
|
||||
{
|
||||
SpellEntry const* spellEntry = sSpellStore.LookupEntry(defSpells->spellid[i]);
|
||||
if(!spellEntry)
|
||||
continue;
|
||||
|
||||
// will called first if level down
|
||||
if(spellEntry->spellLevel > level)
|
||||
unlearnSpell(spellEntry->Id,false);
|
||||
// will called if level up
|
||||
else
|
||||
learnSpell(spellEntry->Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1516,14 +1506,16 @@ bool Pet::removeSpell(uint32 spell_id, bool learn_prev)
|
|||
learnSpell(prev_id);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_charmInfo->AddSpellToAB(spell_id, 0);
|
||||
learn_prev = false;
|
||||
}
|
||||
|
||||
// need update action bar for last removed rank
|
||||
if (Unit* owner = GetOwner())
|
||||
if (owner->GetTypeId() == TYPEID_PLAYER)
|
||||
((Player*)owner)->PetSpellInitialize();
|
||||
}
|
||||
// if remove last rank or non-ranked then update action bar at server and client if need
|
||||
if(!learn_prev && m_charmInfo->AddSpellToAB(spell_id, 0))
|
||||
{
|
||||
// need update action bar for last removed rank
|
||||
if (Unit* owner = GetOwner())
|
||||
if (owner->GetTypeId() == TYPEID_PLAYER)
|
||||
((Player*)owner)->PetSpellInitialize();
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
@ -1534,65 +1526,11 @@ void Pet::InitPetCreateSpells()
|
|||
m_charmInfo->InitPetActionBar();
|
||||
m_spells.clear();
|
||||
|
||||
uint32 petspellid;
|
||||
PetCreateSpellEntry const* CreateSpells = objmgr.GetPetCreateSpellEntry(GetEntry());
|
||||
if(CreateSpells)
|
||||
{
|
||||
for(uint8 i = 0; i < 4; ++i)
|
||||
{
|
||||
if(!CreateSpells->spellid[i])
|
||||
break;
|
||||
|
||||
SpellEntry const *learn_spellproto = sSpellStore.LookupEntry(CreateSpells->spellid[i]);
|
||||
if(!learn_spellproto)
|
||||
continue;
|
||||
|
||||
if(learn_spellproto->Effect[0] == SPELL_EFFECT_LEARN_SPELL || learn_spellproto->Effect[0] == SPELL_EFFECT_LEARN_PET_SPELL)
|
||||
{
|
||||
petspellid = learn_spellproto->EffectTriggerSpell[0];
|
||||
Unit* owner = GetOwner();
|
||||
if(owner->GetTypeId() == TYPEID_PLAYER && !((Player*)owner)->HasSpell(learn_spellproto->Id))
|
||||
{
|
||||
if(IsPassiveSpell(petspellid)) //learn passive skills when tamed, not sure if thats right
|
||||
((Player*)owner)->learnSpell(learn_spellproto->Id,false);
|
||||
else
|
||||
AddTeachSpell(learn_spellproto->EffectTriggerSpell[0], learn_spellproto->Id);
|
||||
}
|
||||
}
|
||||
else
|
||||
petspellid = learn_spellproto->Id;
|
||||
|
||||
addSpell(petspellid);
|
||||
}
|
||||
}
|
||||
|
||||
LearnPetPassives();
|
||||
|
||||
CastPetAuras(false);
|
||||
}
|
||||
|
||||
void Pet::CheckLearning(uint32 spellid)
|
||||
{
|
||||
//charmed case -> prevent crash
|
||||
if(GetTypeId() == TYPEID_PLAYER || getPetType() != HUNTER_PET)
|
||||
return;
|
||||
|
||||
Unit* owner = GetOwner();
|
||||
|
||||
if(m_teachspells.empty() || !owner || owner->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
TeachSpellMap::iterator itr = m_teachspells.find(spellid);
|
||||
if(itr == m_teachspells.end())
|
||||
return;
|
||||
|
||||
if(urand(0, 100) < 10)
|
||||
{
|
||||
((Player*)owner)->learnSpell(itr->second,false);
|
||||
m_teachspells.erase(itr);
|
||||
}
|
||||
}
|
||||
|
||||
bool Pet::resetTalents(bool no_cost)
|
||||
{
|
||||
Unit *owner = GetOwner();
|
||||
|
|
|
|||
|
|
@ -107,7 +107,6 @@ enum PetNameInvalidReason
|
|||
};
|
||||
|
||||
typedef UNORDERED_MAP<uint32, PetSpell> PetSpellMap;
|
||||
typedef std::map<uint32,uint32> TeachSpellMap;
|
||||
typedef std::vector<uint32> AutoSpellList;
|
||||
|
||||
#define HAPPINESS_LEVEL_SIZE 333000
|
||||
|
|
@ -183,7 +182,6 @@ class Pet : public Creature
|
|||
void ToggleAutocast(uint32 spellid, bool apply);
|
||||
|
||||
bool HasSpell(uint32 spell) const;
|
||||
void AddTeachSpell(uint32 learned_id, uint32 source_id) { m_teachspells[learned_id] = source_id; }
|
||||
|
||||
void LearnPetPassives();
|
||||
void CastPetAuras(bool current);
|
||||
|
|
@ -204,11 +202,9 @@ class Pet : public Creature
|
|||
bool removeSpell(uint32 spell_id, bool learn_prev);
|
||||
|
||||
PetSpellMap m_spells;
|
||||
TeachSpellMap m_teachspells;
|
||||
AutoSpellList m_autospells;
|
||||
|
||||
void InitPetCreateSpells();
|
||||
void CheckLearning(uint32 spellid);
|
||||
|
||||
bool resetTalents(bool no_cost = false);
|
||||
uint32 resetTalentsCost() const;
|
||||
|
|
|
|||
|
|
@ -273,8 +273,6 @@ void PetAI::UpdateAI(const uint32 diff)
|
|||
}
|
||||
|
||||
m_creature->AddCreatureSpellCooldown(spell->m_spellInfo->Id);
|
||||
if (m_creature->isPet())
|
||||
((Pet*)m_creature)->CheckLearning(spell->m_spellInfo->Id);
|
||||
|
||||
spell->prepare(&targets);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -215,8 +215,6 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
|
|||
if(result == SPELL_CAST_OK)
|
||||
{
|
||||
((Creature*)pet)->AddCreatureSpellCooldown(spellid);
|
||||
if (((Creature*)pet)->isPet())
|
||||
((Pet*)pet)->CheckLearning(spellid);
|
||||
|
||||
unit_target = spell->m_targets.getUnitTarget();
|
||||
|
||||
|
|
@ -628,11 +626,9 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket )
|
|||
pet->AddCreatureSpellCooldown(spellid);
|
||||
if(pet->isPet())
|
||||
{
|
||||
Pet* p = (Pet*)pet;
|
||||
p->CheckLearning(spellid);
|
||||
//10% chance to play special pet attack talk, else growl
|
||||
//actually this only seems to happen on special spells, fire shield for imp, torment for voidwalker, but it's stupid to check every spell
|
||||
if(p->getPetType() == SUMMON_PET && (urand(0, 100) < 10))
|
||||
if(((Pet*)pet)->getPetType() == SUMMON_PET && (urand(0, 100) < 10))
|
||||
pet->SendPetTalk((uint32)PET_TALK_SPECIAL_SPELL);
|
||||
else
|
||||
pet->SendPetAIReaction(guid);
|
||||
|
|
|
|||
|
|
@ -8345,14 +8345,6 @@ uint32 Player::GetAttackBySlot( uint8 slot )
|
|||
}
|
||||
}
|
||||
|
||||
bool Player::HasBankBagSlot( uint8 slot ) const
|
||||
{
|
||||
uint32 maxslot = GetByteValue(PLAYER_BYTES_2, 2) + BANK_SLOT_BAG_START;
|
||||
if( slot < maxslot )
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Player::IsInventoryPos( uint8 bag, uint8 slot )
|
||||
{
|
||||
if( bag == INVENTORY_SLOT_BAG_0 && slot == NULL_SLOT )
|
||||
|
|
@ -9733,44 +9725,44 @@ uint8 Player::CanUnequipItem( uint16 pos, bool swap ) const
|
|||
|
||||
uint8 Player::CanBankItem( uint8 bag, uint8 slot, ItemPosCountVec &dest, Item *pItem, bool swap, bool not_loading ) const
|
||||
{
|
||||
if( !pItem )
|
||||
if (!pItem)
|
||||
return swap ? EQUIP_ERR_ITEMS_CANT_BE_SWAPPED : EQUIP_ERR_ITEM_NOT_FOUND;
|
||||
|
||||
uint32 count = pItem->GetCount();
|
||||
|
||||
sLog.outDebug( "STORAGE: CanBankItem bag = %u, slot = %u, item = %u, count = %u", bag, slot, pItem->GetEntry(), pItem->GetCount());
|
||||
ItemPrototype const *pProto = pItem->GetProto();
|
||||
if( !pProto )
|
||||
if (!pProto)
|
||||
return swap ? EQUIP_ERR_ITEMS_CANT_BE_SWAPPED : EQUIP_ERR_ITEM_NOT_FOUND;
|
||||
|
||||
if( pItem->IsBindedNotWith(GetGUID()) )
|
||||
if (pItem->IsBindedNotWith(GetGUID()))
|
||||
return EQUIP_ERR_DONT_OWN_THAT_ITEM;
|
||||
|
||||
// check count of items (skip for auto move for same player from bank)
|
||||
uint8 res = CanTakeMoreSimilarItems(pItem);
|
||||
if(res != EQUIP_ERR_OK)
|
||||
if (res != EQUIP_ERR_OK)
|
||||
return res;
|
||||
|
||||
// in specific slot
|
||||
if( bag != NULL_BAG && slot != NULL_SLOT )
|
||||
if (bag != NULL_BAG && slot != NULL_SLOT)
|
||||
{
|
||||
if( slot >= BANK_SLOT_BAG_START && slot < BANK_SLOT_BAG_END )
|
||||
if (slot >= BANK_SLOT_BAG_START && slot < BANK_SLOT_BAG_END)
|
||||
{
|
||||
if (!pItem->IsBag())
|
||||
return EQUIP_ERR_ITEM_DOESNT_GO_TO_SLOT;
|
||||
|
||||
if( !HasBankBagSlot( slot ) )
|
||||
if (slot - BANK_SLOT_BAG_START >= GetBankBagSlotCount())
|
||||
return EQUIP_ERR_MUST_PURCHASE_THAT_BAG_SLOT;
|
||||
|
||||
if( uint8 cantuse = CanUseItem( pItem, not_loading ) != EQUIP_ERR_OK )
|
||||
if (uint8 cantuse = CanUseItem( pItem, not_loading ) != EQUIP_ERR_OK)
|
||||
return cantuse;
|
||||
}
|
||||
|
||||
res = _CanStoreItem_InSpecificSlot(bag,slot,dest,pProto,count,swap,pItem);
|
||||
if(res!=EQUIP_ERR_OK)
|
||||
if (res!=EQUIP_ERR_OK)
|
||||
return res;
|
||||
|
||||
if(count==0)
|
||||
if (count==0)
|
||||
return EQUIP_ERR_OK;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1025,7 +1025,8 @@ class MANGOS_DLL_SPEC Player : public Unit
|
|||
static bool IsBankPos( uint8 bag, uint8 slot );
|
||||
bool IsValidPos( uint16 pos ) { return IsBankPos(pos >> 8,pos & 255); }
|
||||
bool IsValidPos( uint8 bag, uint8 slot );
|
||||
bool HasBankBagSlot( uint8 slot ) const;
|
||||
uint8 GetBankBagSlotCount() const { return GetByteValue(PLAYER_BYTES_2, 2); }
|
||||
void SetBankBagSlotCount(uint8 count) { SetByteValue(PLAYER_BYTES_2, 2, count); }
|
||||
bool HasItemCount( uint32 item, uint32 count, bool inBankAlso = false ) const;
|
||||
bool HasItemFitToSpellReqirements(SpellEntry const* spellInfo, Item const* ignoreItem = NULL);
|
||||
bool CanNoReagentCast(SpellEntry const* spellInfo) const;
|
||||
|
|
|
|||
|
|
@ -3761,26 +3761,6 @@ void Aura::HandleAuraModSilence(bool apply, bool Real)
|
|||
for (uint32 i = CURRENT_MELEE_SPELL; i < CURRENT_MAX_SPELL;i++)
|
||||
if (m_target->m_currentSpells[i] && m_target->m_currentSpells[i]->m_spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE)
|
||||
m_target->InterruptSpell(i, false); // Stop spells on prepare or casting state
|
||||
|
||||
switch (GetId())
|
||||
{
|
||||
// Arcane Torrent (Energy)
|
||||
case 25046:
|
||||
{
|
||||
Unit * caster = GetCaster();
|
||||
if (!caster)
|
||||
return;
|
||||
|
||||
// Search Mana Tap auras on caster
|
||||
Aura * dummy = caster->GetDummyAura(28734);
|
||||
if (dummy)
|
||||
{
|
||||
int32 bp = dummy->GetStackAmount() * 10;
|
||||
caster->CastCustomSpell(caster, 25048, &bp, NULL, NULL, true);
|
||||
caster->RemoveAurasDueToSpell(28734);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -2700,17 +2700,30 @@ void Spell::EffectCreateItem(uint32 i)
|
|||
|
||||
void Spell::EffectCreateItem2(uint32 i)
|
||||
{
|
||||
// special case: generate using spell_loot_template
|
||||
if(!m_spellInfo->EffectItemType[i])
|
||||
if(m_caster->GetTypeId()!=TYPEID_PLAYER)
|
||||
return;
|
||||
Player* player = (Player*)m_caster;
|
||||
|
||||
uint32 item_id = m_spellInfo->EffectItemType[i];
|
||||
if(item_id)
|
||||
DoCreateItem(i, item_id);
|
||||
|
||||
// special case: fake item replaced by generate using spell_loot_template
|
||||
if(IsLootCraftingSpell(m_spellInfo))
|
||||
{
|
||||
if(m_caster->GetTypeId()!=TYPEID_PLAYER)
|
||||
return;
|
||||
if(item_id)
|
||||
{
|
||||
if(!player->HasItemCount(item_id, 1))
|
||||
return;
|
||||
|
||||
// remove reagent
|
||||
uint32 count = 1;
|
||||
player->DestroyItemCount (item_id, count, true);
|
||||
}
|
||||
|
||||
// create some random items
|
||||
((Player*)m_caster)->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell);
|
||||
return;
|
||||
player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell);
|
||||
}
|
||||
DoCreateItem(i,m_spellInfo->EffectItemType[i]);
|
||||
}
|
||||
|
||||
void Spell::EffectPersistentAA(uint32 i)
|
||||
|
|
@ -4933,32 +4946,12 @@ void Spell::EffectScriptEffect(uint32 effIndex)
|
|||
case 61288: // Minor Inscription Research
|
||||
case 61756: // Northrend Inscription Research (FAST QA VERSION)
|
||||
{
|
||||
if(!IsExplicitDiscoverySpell(m_spellInfo))
|
||||
{
|
||||
sLog.outError("Wrong explicit discovery spell %u structure, or outdated...",m_spellInfo->Id);
|
||||
return;
|
||||
}
|
||||
|
||||
if(m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
Player* player = (Player*)m_caster;
|
||||
|
||||
// need replace effect 0 item by loot
|
||||
uint32 reagent_id = m_spellInfo->EffectItemType[0];
|
||||
|
||||
if(!player->HasItemCount(reagent_id, 1))
|
||||
return;
|
||||
|
||||
// remove reagent
|
||||
uint32 count = 1;
|
||||
player->DestroyItemCount(reagent_id, count, true);
|
||||
|
||||
// create some random items
|
||||
player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell);
|
||||
|
||||
// learn random explicit discovery recipe (if any)
|
||||
if(uint32 discoveredSpell = GetExplicitDiscoverySpell(m_spellInfo->Id, player))
|
||||
player->learnSpell(discoveredSpell, false);
|
||||
if(uint32 discoveredSpell = GetExplicitDiscoverySpell(m_spellInfo->Id, (Player*)m_caster))
|
||||
((Player*)m_caster)->learnSpell(discoveredSpell, false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2223,6 +2223,131 @@ void SpellMgr::LoadPetLevelupSpellMap()
|
|||
sLog.outString( ">> Loaded %u pet levelup and default spells for %u families", count, family_count );
|
||||
}
|
||||
|
||||
bool LoadPetDefaultSpells_helper(CreatureInfo const* cInfo, PetDefaultSpellsEntry& petDefSpells)
|
||||
{
|
||||
// skip empty list;
|
||||
bool have_spell = false;
|
||||
for(int j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
|
||||
{
|
||||
if(petDefSpells.spellid[j])
|
||||
{
|
||||
have_spell = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!have_spell)
|
||||
return false;
|
||||
|
||||
// remove duplicates with levelupSpells if any
|
||||
if(PetLevelupSpellSet const *levelupSpells = cInfo->family ? spellmgr.GetPetLevelupSpellList(cInfo->family) : NULL)
|
||||
{
|
||||
for(int j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
|
||||
{
|
||||
if(!petDefSpells.spellid[j])
|
||||
continue;
|
||||
|
||||
for(PetLevelupSpellSet::const_iterator itr = levelupSpells->begin(); itr != levelupSpells->end(); ++itr)
|
||||
{
|
||||
if (itr->second == petDefSpells.spellid[j])
|
||||
{
|
||||
petDefSpells.spellid[j] = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// skip empty list;
|
||||
have_spell = false;
|
||||
for(int j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
|
||||
{
|
||||
if(petDefSpells.spellid[j])
|
||||
{
|
||||
have_spell = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return have_spell;
|
||||
}
|
||||
|
||||
void SpellMgr::LoadPetDefaultSpells()
|
||||
{
|
||||
assert(MAX_CREATURE_SPELL_DATA_SLOT==CREATURE_MAX_SPELLS);
|
||||
|
||||
mPetDefaultSpellsMap.clear();
|
||||
|
||||
uint32 countCreature = 0;
|
||||
uint32 countData = 0;
|
||||
|
||||
for(uint32 i = 0; i < sCreatureStorage.MaxEntry; ++i )
|
||||
{
|
||||
CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(i);
|
||||
if(!cInfo)
|
||||
continue;
|
||||
|
||||
if(!cInfo->PetSpellDataId)
|
||||
continue;
|
||||
|
||||
// for creature with PetSpellDataId get default pet spells from dbc
|
||||
CreatureSpellDataEntry const* spellDataEntry = sCreatureSpellDataStore.LookupEntry(cInfo->PetSpellDataId);
|
||||
if(!spellDataEntry)
|
||||
continue;
|
||||
|
||||
int32 petSpellsId = -(int32)cInfo->PetSpellDataId;
|
||||
PetDefaultSpellsEntry petDefSpells;
|
||||
for(int j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
|
||||
petDefSpells.spellid[j] = spellDataEntry->spellId[j];
|
||||
|
||||
if(LoadPetDefaultSpells_helper(cInfo, petDefSpells))
|
||||
{
|
||||
mPetDefaultSpellsMap[petSpellsId] = petDefSpells;
|
||||
++countData;
|
||||
}
|
||||
}
|
||||
|
||||
// different summon spells
|
||||
for(uint32 i = 0; i < sSpellStore.GetNumRows(); ++i )
|
||||
{
|
||||
SpellEntry const* spellEntry = sSpellStore.LookupEntry(i);
|
||||
if(!spellEntry)
|
||||
continue;
|
||||
|
||||
for(int k = 0; k < 3; ++k)
|
||||
{
|
||||
if(spellEntry->Effect[k]==SPELL_EFFECT_SUMMON || spellEntry->Effect[k]==SPELL_EFFECT_SUMMON_PET)
|
||||
{
|
||||
uint32 creature_id = spellEntry->EffectMiscValue[k];
|
||||
CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(creature_id);
|
||||
if(!cInfo)
|
||||
continue;
|
||||
|
||||
// already loaded
|
||||
if(cInfo->PetSpellDataId)
|
||||
continue;
|
||||
|
||||
// for creature without PetSpellDataId get default pet spells from creature_template
|
||||
int32 petSpellsId = cInfo->Entry;
|
||||
if(mPetDefaultSpellsMap.find(cInfo->Entry) != mPetDefaultSpellsMap.end())
|
||||
continue;
|
||||
|
||||
PetDefaultSpellsEntry petDefSpells;
|
||||
for(int j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
|
||||
petDefSpells.spellid[j] = cInfo->spells[j];
|
||||
|
||||
if(LoadPetDefaultSpells_helper(cInfo, petDefSpells))
|
||||
{
|
||||
mPetDefaultSpellsMap[petSpellsId] = petDefSpells;
|
||||
++countCreature;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sLog.outString();
|
||||
sLog.outString( ">> Loaded addition spells for %u pet spell data entries and %u summonable creature templates", countData, countCreature );
|
||||
}
|
||||
|
||||
/// Some checks for spells, to prevent adding deprecated/broken spells for trainers, spell book, etc
|
||||
bool SpellMgr::IsSpellValid(SpellEntry const* spellInfo, Player* pl, bool msg)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -140,8 +140,10 @@ inline bool IsExplicitDiscoverySpell(SpellEntry const *spellInfo)
|
|||
|
||||
inline bool IsLootCraftingSpell(SpellEntry const *spellInfo)
|
||||
{
|
||||
return spellInfo->Effect[0]==SPELL_EFFECT_CREATE_ITEM_2 &&
|
||||
(spellInfo->Effect[1]==SPELL_EFFECT_SCRIPT_EFFECT || !spellInfo->EffectItemType[0]);
|
||||
return spellInfo->Effect[0]==SPELL_EFFECT_CREATE_ITEM_2 && (
|
||||
spellInfo->Effect[1]==SPELL_EFFECT_SCRIPT_EFFECT || // see IsExplicitDiscoverySpell
|
||||
!spellInfo->EffectItemType[0] || // result item not provided
|
||||
spellInfo->TotemCategory[0] == 121); // different random cards from Inscription (121==Virtuoso Inking Set category)
|
||||
}
|
||||
|
||||
int32 CompareAuraRanks(uint32 spellId_1, uint32 effIndex_1, uint32 spellId_2, uint32 effIndex_2);
|
||||
|
|
@ -562,6 +564,15 @@ typedef std::multimap<uint32, SkillLineAbilityEntry const*> SkillLineAbilityMap;
|
|||
typedef std::multimap<uint32, uint32> PetLevelupSpellSet;
|
||||
typedef std::map<uint32, PetLevelupSpellSet> PetLevelupSpellMap;
|
||||
|
||||
struct PetDefaultSpellsEntry
|
||||
{
|
||||
uint32 spellid[MAX_CREATURE_SPELL_DATA_SLOT];
|
||||
};
|
||||
|
||||
// < 0 for petspelldata id, > 0 for creature_id
|
||||
typedef std::map<int32, PetDefaultSpellsEntry> PetDefaultSpellsMap;
|
||||
|
||||
|
||||
inline bool IsPrimaryProfessionSkill(uint32 skill)
|
||||
{
|
||||
SkillLineEntry const *pSkill = sSkillLineStore.LookupEntry(skill);
|
||||
|
|
@ -812,6 +823,15 @@ class SpellMgr
|
|||
return NULL;
|
||||
}
|
||||
|
||||
// < 0 for petspelldata id, > 0 for creature_id
|
||||
PetDefaultSpellsEntry const* GetPetDefaultSpellsEntry(int32 id) const
|
||||
{
|
||||
PetDefaultSpellsMap::const_iterator itr = mPetDefaultSpellsMap.find(id);
|
||||
if(itr != mPetDefaultSpellsMap.end())
|
||||
return &itr->second;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SpellCastResult GetSpellAllowedInLocationError(SpellEntry const *spellInfo, uint32 map_id, uint32 zone_id, uint32 area_id, Player const* player = NULL);
|
||||
|
||||
SpellAreaMapBounds GetSpellAreaMapBounds(uint32 spell_id) const
|
||||
|
|
@ -860,6 +880,7 @@ class SpellMgr
|
|||
void LoadSkillLineAbilityMap();
|
||||
void LoadSpellPetAuras();
|
||||
void LoadPetLevelupSpellMap();
|
||||
void LoadPetDefaultSpells();
|
||||
void LoadSpellAreas();
|
||||
|
||||
private:
|
||||
|
|
@ -876,6 +897,7 @@ class SpellMgr
|
|||
SkillLineAbilityMap mSkillLineAbilityMap;
|
||||
SpellPetAuraMap mSpellPetAuraMap;
|
||||
PetLevelupSpellMap mPetLevelupSpellMap;
|
||||
PetDefaultSpellsMap mPetDefaultSpellsMap; // only spells not listed in related mPetLevelupSpellMap entry
|
||||
SpellAreaMap mSpellAreaMap;
|
||||
SpellAreaForQuestMap mSpellAreaForQuestMap;
|
||||
SpellAreaForQuestMap mSpellAreaForActiveQuestMap;
|
||||
|
|
|
|||
|
|
@ -4846,6 +4846,25 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
|
|||
triggered_spell_id = 29077;
|
||||
break;
|
||||
}
|
||||
|
||||
//Arcane Potency
|
||||
if (dummySpell->SpellIconID == 2120)
|
||||
{
|
||||
if(!procSpell)
|
||||
return false;
|
||||
|
||||
target = this;
|
||||
switch (dummySpell->Id)
|
||||
{
|
||||
case 31571: triggered_spell_id = 57529; break;
|
||||
case 31572: triggered_spell_id = 57531; break;
|
||||
default:
|
||||
sLog.outError("Unit::HandleDummyAuraProc: non handled spell id: %u",dummySpell->Id);
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// Hot Streak
|
||||
if (dummySpell->SpellIconID == 2999)
|
||||
{
|
||||
|
|
@ -5092,9 +5111,8 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
|
|||
if(triggeredByAura->GetCasterGUID() != pVictim->GetGUID())
|
||||
return false;
|
||||
|
||||
// energize amount
|
||||
basepoints0 = triggerAmount*damage/100;
|
||||
pVictim->CastCustomSpell(pVictim,34919,&basepoints0,NULL,NULL,true,castItem,triggeredByAura);
|
||||
// Energize 0.25% of max. mana
|
||||
pVictim->CastSpell(pVictim,57669,true,castItem,triggeredByAura);
|
||||
return true; // no hidden cooldown
|
||||
}
|
||||
// Divine Aegis
|
||||
|
|
@ -10462,6 +10480,7 @@ bool InitTriggerAuraData()
|
|||
isTriggerAura[SPELL_AURA_PRAYER_OF_MENDING] = true;
|
||||
isTriggerAura[SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE] = true;
|
||||
isTriggerAura[SPELL_AURA_MOD_DAMAGE_FROM_CASTER] = true;
|
||||
isTriggerAura[SPELL_AURA_MOD_SPELL_CRIT_CHANCE] = true;
|
||||
|
||||
isNonTriggerAura[SPELL_AURA_MOD_POWER_REGEN]=true;
|
||||
isNonTriggerAura[SPELL_AURA_REDUCE_PUSHBACK]=true;
|
||||
|
|
|
|||
|
|
@ -1160,12 +1160,15 @@ void World::SetInitialWorldSettings()
|
|||
sLog.outString( "Loading Points Of Interest Data..." );
|
||||
objmgr.LoadPointsOfInterest();
|
||||
|
||||
sLog.outString( "Loading Pet Create Spells..." );
|
||||
objmgr.LoadPetCreateSpells();
|
||||
|
||||
sLog.outString( "Loading Creature Data..." );
|
||||
objmgr.LoadCreatures();
|
||||
|
||||
sLog.outString( "Loading pet levelup spells..." );
|
||||
spellmgr.LoadPetLevelupSpellMap();
|
||||
|
||||
sLog.outString( "Loading pet default spell additional to levelup spells..." );
|
||||
spellmgr.LoadPetDefaultSpells();
|
||||
|
||||
sLog.outString( "Loading Creature Addon Data..." );
|
||||
sLog.outString();
|
||||
objmgr.LoadCreatureAddons(); // must be after LoadCreatureTemplates() and LoadCreatures()
|
||||
|
|
@ -1232,9 +1235,6 @@ void World::SetInitialWorldSettings()
|
|||
sLog.outString( "Loading spell pet auras..." );
|
||||
spellmgr.LoadSpellPetAuras();
|
||||
|
||||
sLog.outString( "Loading pet levelup spells..." );
|
||||
spellmgr.LoadPetLevelupSpellMap();
|
||||
|
||||
sLog.outString( "Loading Player Create Info & Level Stats..." );
|
||||
sLog.outString();
|
||||
objmgr.LoadPlayerInfo();
|
||||
|
|
|
|||
|
|
@ -537,7 +537,7 @@ int WorldSocket::handle_input_payload (void)
|
|||
|
||||
int WorldSocket::handle_input_missing_data (void)
|
||||
{
|
||||
char buf [1024];
|
||||
char buf [4096];
|
||||
|
||||
ACE_Data_Block db ( sizeof (buf),
|
||||
ACE_Message_Block::MB_DATA,
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "7877"
|
||||
#define REVISION_NR "7887"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue