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Fixed loosing almost all auras at first melee attack after login by partially reverting ce8bce685e4571cb8060a5c75d706570f98c28ca
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1 changed files with 1 additions and 1 deletions
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@ -14344,7 +14344,7 @@ void Player::_LoadAuras(QueryResult *result, uint32 timediff)
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remaincharges = spellproto->procCharges;
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}
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else
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remaincharges = 0;
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remaincharges = -1;
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//do not load single target auras (unless they were cast by the player)
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if (caster_guid != GetGUID() && IsSingleTargetSpell(spellproto))
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