Fixed loosing almost all auras at first melee attack after login by partially reverting ce8bce685e4571cb8060a5c75d706570f98c28ca

This commit is contained in:
arrai 2008-12-05 13:08:23 +01:00
parent df3ca15c3d
commit b68b0acb29

View file

@ -14344,7 +14344,7 @@ void Player::_LoadAuras(QueryResult *result, uint32 timediff)
remaincharges = spellproto->procCharges;
}
else
remaincharges = 0;
remaincharges = -1;
//do not load single target auras (unless they were cast by the player)
if (caster_guid != GetGUID() && IsSingleTargetSpell(spellproto))