[7566] Fix shield block value pct mod use (apply it on strength bonus also)

Signed-off-by: DiSlord <DiSlord@nomail.com>
This commit is contained in:
DiSlord 2009-03-28 13:34:46 +03:00
parent fa63fc96f8
commit bdf6667db8
2 changed files with 2 additions and 4 deletions

View file

@ -4505,9 +4505,7 @@ float Player::GetTotalBaseModValue(BaseModGroup modGroup) const
uint32 Player::GetShieldBlockValue() const
{
BaseModGroup modGroup = SHIELD_BLOCK_VALUE;
float value = GetTotalBaseModValue(modGroup) + GetStat(STAT_STRENGTH) * 0.5f - 10;
float value = (m_auraBaseMod[SHIELD_BLOCK_VALUE][FLAT_MOD] + GetStat(STAT_STRENGTH) * 0.5f - 10)*m_auraBaseMod[SHIELD_BLOCK_VALUE][PCT_MOD];
value = (value < 0) ? 0 : value;

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7565"
#define REVISION_NR "7566"
#endif // __REVISION_NR_H__