[7600] Apply at far teleport AURA_INTERRUPT_FLAG_MOVE and AURA_INTERRUPT_FLAG_TURNING in simlar to near teleport case.

This commit is contained in:
VladimirMangos 2009-04-02 03:17:11 +04:00
parent 465b6c23e8
commit be374379de
2 changed files with 2 additions and 2 deletions

View file

@ -1777,7 +1777,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
// if the player is saved before worldportack (at logout for example) // if the player is saved before worldportack (at logout for example)
// this will be used instead of the current location in SaveToDB // this will be used instead of the current location in SaveToDB
RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CHANGE_MAP); RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CHANGE_MAP | AURA_INTERRUPT_FLAG_MOVE | AURA_INTERRUPT_FLAG_TURNING);
// move packet sent by client always after far teleport // move packet sent by client always after far teleport
// SetPosition(final_x, final_y, final_z, final_o, true); // SetPosition(final_x, final_y, final_z, final_o, true);

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "7599" #define REVISION_NR "7600"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__