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[11614] Totem/Relic/Sigil etc swapping should tirgger GCD
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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c11a2b68b7
2 changed files with 3 additions and 2 deletions
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@ -11217,7 +11217,8 @@ Item* Player::EquipItem( uint16 pos, Item *pItem, bool update )
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_ApplyItemMods(pItem, slot, true);
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if(pProto && isInCombat()&& pProto->Class == ITEM_CLASS_WEAPON && m_weaponChangeTimer == 0)
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// Weapons and also Totem/Relic/Sigil/etc
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if (pProto && isInCombat() && (pProto->Class == ITEM_CLASS_WEAPON || pProto->InventoryType == INVTYPE_RELIC) && m_weaponChangeTimer == 0)
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{
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uint32 cooldownSpell = SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_5s;
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11613"
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#define REVISION_NR "11614"
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#endif // __REVISION_NR_H__
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