[10502] Correct comment for ACTION_T_FORCE_DESPAWN, action do have param

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-09-18 02:20:33 +02:00
parent 4e4f74e4aa
commit c5b0593855
3 changed files with 3 additions and 3 deletions

View file

@ -109,7 +109,7 @@ enum EventAI_ActionType
ACTION_T_ZONE_COMBAT_PULSE = 38, // No Params ACTION_T_ZONE_COMBAT_PULSE = 38, // No Params
ACTION_T_CALL_FOR_HELP = 39, // Radius ACTION_T_CALL_FOR_HELP = 39, // Radius
ACTION_T_SET_SHEATH = 40, // Sheath (0-passive,1-melee,2-ranged) ACTION_T_SET_SHEATH = 40, // Sheath (0-passive,1-melee,2-ranged)
ACTION_T_FORCE_DESPAWN = 41, // No Params ACTION_T_FORCE_DESPAWN = 41, // Delay (0-instant despawn)
ACTION_T_SET_INVINCIBILITY_HP_LEVEL = 42, // MinHpValue, format(0-flat,1-percent from max health) ACTION_T_SET_INVINCIBILITY_HP_LEVEL = 42, // MinHpValue, format(0-flat,1-percent from max health)
ACTION_T_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to unmount) ACTION_T_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to unmount)
ACTION_T_END, ACTION_T_END,

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@ -790,7 +790,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
case ACTION_T_FLEE_FOR_ASSIST: //No Params case ACTION_T_FLEE_FOR_ASSIST: //No Params
case ACTION_T_DIE: //No Params case ACTION_T_DIE: //No Params
case ACTION_T_ZONE_COMBAT_PULSE: //No Params case ACTION_T_ZONE_COMBAT_PULSE: //No Params
case ACTION_T_FORCE_DESPAWN: //No Params case ACTION_T_FORCE_DESPAWN: //Delay
case ACTION_T_AUTO_ATTACK: //AllowAttackState (0 = stop attack, anything else means continue attacking) case ACTION_T_AUTO_ATTACK: //AllowAttackState (0 = stop attack, anything else means continue attacking)
case ACTION_T_COMBAT_MOVEMENT: //AllowCombatMovement (0 = stop combat based movement, anything else continue attacking) case ACTION_T_COMBAT_MOVEMENT: //AllowCombatMovement (0 = stop combat based movement, anything else continue attacking)
case ACTION_T_RANGED_MOVEMENT: //Distance, Angle case ACTION_T_RANGED_MOVEMENT: //Distance, Angle

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "10501" #define REVISION_NR "10502"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__