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[11297] Comment fix
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2 changed files with 3 additions and 3 deletions
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@ -15321,8 +15321,8 @@ bool Player::LoadFromDB(ObjectGuid guid, SqlQueryHolder *holder )
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SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f);
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// just load creteria/achievment data, safe call before any load, and need, because some spell/item/quest loading
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// can triggering achievment creteria update that will be lost if this call will later
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// just load criteria/achievement data, safe call before any load, and need, because some spell/item/quest loading
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// can triggering achievement criteria update that will be lost if this call will later
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m_achievementMgr.LoadFromDB(holder->GetResult(PLAYER_LOGIN_QUERY_LOADACHIEVEMENTS), holder->GetResult(PLAYER_LOGIN_QUERY_LOADCRITERIAPROGRESS));
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uint32 money = fields[8].GetUInt32();
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