[11297] Comment fix

This commit is contained in:
VladimirMangos 2011-03-28 13:49:32 +04:00
parent d79d348af1
commit c6794ce48b
2 changed files with 3 additions and 3 deletions

View file

@ -15321,8 +15321,8 @@ bool Player::LoadFromDB(ObjectGuid guid, SqlQueryHolder *holder )
SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f);
// just load creteria/achievment data, safe call before any load, and need, because some spell/item/quest loading
// can triggering achievment creteria update that will be lost if this call will later
// just load criteria/achievement data, safe call before any load, and need, because some spell/item/quest loading
// can triggering achievement criteria update that will be lost if this call will later
m_achievementMgr.LoadFromDB(holder->GetResult(PLAYER_LOGIN_QUERY_LOADACHIEVEMENTS), holder->GetResult(PLAYER_LOGIN_QUERY_LOADCRITERIAPROGRESS));
uint32 money = fields[8].GetUInt32();