[8904] In spell effect debug string outpu also spell id and effect index.

This commit is contained in:
VladimirMangos 2009-12-02 19:31:21 +03:00
parent 0c1de29d65
commit d63e4798b2
2 changed files with 2 additions and 2 deletions

View file

@ -3795,7 +3795,7 @@ void Spell::HandleEffects(Unit *pUnitTarget,Item *pItemTarget,GameObject *pGOTar
damage = int32(CalculateDamage((uint8)i, unitTarget) * DamageMultiplier);
sLog.outDebug( "Spell: Effect : %u", eff);
sLog.outDebug( "Spell %u Effect%d : %u", m_spellInfo->Id, i, eff);
if(eff<TOTAL_SPELL_EFFECTS)
{

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "8903"
#define REVISION_NR "8904"
#endif // __REVISION_NR_H__