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[8904] In spell effect debug string outpu also spell id and effect index.
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2 changed files with 2 additions and 2 deletions
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@ -3795,7 +3795,7 @@ void Spell::HandleEffects(Unit *pUnitTarget,Item *pItemTarget,GameObject *pGOTar
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damage = int32(CalculateDamage((uint8)i, unitTarget) * DamageMultiplier);
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sLog.outDebug( "Spell: Effect : %u", eff);
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sLog.outDebug( "Spell %u Effect%d : %u", m_spellInfo->Id, i, eff);
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if(eff<TOTAL_SPELL_EFFECTS)
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8903"
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#define REVISION_NR "8904"
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#endif // __REVISION_NR_H__
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