[9925] Add more log filters

* damage - different direct damage calculation tracing
* combat - combat state updates, roll attack result and etc
* spell_cast - spell cast progress and aura apply
This commit is contained in:
VladimirMangos 2010-05-18 12:35:50 +04:00
parent b6d7365ac9
commit d86dcd60d7
15 changed files with 89 additions and 81 deletions

View file

@ -29,7 +29,7 @@ void WorldSession::HandleAttackSwingOpcode( WorldPacket & recv_data )
ObjectGuid guid;
recv_data >> guid;
DEBUG_LOG("WORLD: Recvd CMSG_ATTACKSWING Message %s", guid.GetString().c_str());
DEBUG_FILTER_LOG(LOG_FILTER_COMBAT, "WORLD: Recvd CMSG_ATTACKSWING Message %s", guid.GetString().c_str());
Unit *pEnemy = ObjectAccessor::GetUnit(*_player, guid);