[9925] Add more log filters

* damage - different direct damage calculation tracing
* combat - combat state updates, roll attack result and etc
* spell_cast - spell cast progress and aura apply
This commit is contained in:
VladimirMangos 2010-05-18 12:35:50 +04:00
parent b6d7365ac9
commit d86dcd60d7
15 changed files with 89 additions and 81 deletions

View file

@ -366,7 +366,7 @@ void Creature::Update(uint32 diff)
{
if( m_respawnTime <= time(NULL) )
{
DEBUG_LOG("Respawning...");
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Respawning...");
m_respawnTime = 0;
lootForPickPocketed = false;
lootForBody = false;
@ -411,7 +411,7 @@ void Creature::Update(uint32 diff)
if (IsInWorld()) // can be despawned by update pool
{
RemoveCorpse();
DEBUG_LOG("Removing corpse... %u ", GetEntry());
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Removing corpse... %u ", GetEntry());
}
}
else
@ -443,7 +443,7 @@ void Creature::Update(uint32 diff)
if (IsInWorld()) // can be despawned by update pool
{
RemoveCorpse();
DEBUG_LOG("Removing alive corpse... %u ", GetEntry());
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Removing alive corpse... %u ", GetEntry());
}
else
return;
@ -606,7 +606,7 @@ bool Creature::AIM_Initialize()
// make sure nothing can change the AI during AI update
if(m_AI_locked)
{
DEBUG_LOG("AIM_Initialize: failed to init, locked.");
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "AIM_Initialize: failed to init, locked.");
return false;
}
@ -1595,7 +1595,7 @@ void Creature::SendAIReaction(AiReaction reactionType)
((WorldObject*)this)->SendMessageToSet(&data, true);
DEBUG_LOG("WORLD: Sent SMSG_AI_REACTION, type %u.", reactionType);
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "WORLD: Sent SMSG_AI_REACTION, type %u.", reactionType);
}
void Creature::CallAssistance()
@ -1809,7 +1809,7 @@ bool Creature::LoadCreaturesAddon(bool reload)
Aura* AdditionalAura = CreateAura(AdditionalSpellInfo, cAura->effect_idx, NULL, this, this, 0);
AddAura(AdditionalAura);
DEBUG_LOG("Spell: %u with Aura %u added to creature (GUIDLow: %u Entry: %u )", cAura->spell_id, AdditionalSpellInfo->EffectApplyAuraName[EFFECT_INDEX_0],GetGUIDLow(),GetEntry());
DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "Spell: %u with Aura %u added to creature (GUIDLow: %u Entry: %u )", cAura->spell_id, AdditionalSpellInfo->EffectApplyAuraName[EFFECT_INDEX_0],GetGUIDLow(),GetEntry());
}
}
return true;